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author | Paul Gilbert | 2010-07-15 12:37:46 +0000 |
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committer | Paul Gilbert | 2010-07-15 12:37:46 +0000 |
commit | 20a0ad6833fd50ed32e660a652ab962cb75d92ca (patch) | |
tree | 24dadf8b39ddb2f187242f60fa6e4819a2fc2ede /engines/m4/mads_scene.cpp | |
parent | 43662625111838729d776cd13708382d9ac6b270 (diff) | |
download | scummvm-rg350-20a0ad6833fd50ed32e660a652ab962cb75d92ca.tar.gz scummvm-rg350-20a0ad6833fd50ed32e660a652ab962cb75d92ca.tar.bz2 scummvm-rg350-20a0ad6833fd50ed32e660a652ab962cb75d92ca.zip |
Bugfixes to walking code. Rex can now walk about on-screen
svn-id: r50914
Diffstat (limited to 'engines/m4/mads_scene.cpp')
-rw-r--r-- | engines/m4/mads_scene.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/m4/mads_scene.cpp b/engines/m4/mads_scene.cpp index 3f4b0df1ff..c30e8db5da 100644 --- a/engines/m4/mads_scene.cpp +++ b/engines/m4/mads_scene.cpp @@ -854,7 +854,9 @@ void MadsSceneResources::load(int sceneNumber, const char *resName, int v0, M4Su } void MadsSceneResources::setRouteNode(int nodeIndex, const Common::Point &pt, M4Surface *depthSurface) { - // TODO + _nodes[nodeIndex].pt = pt; + + // TODO: Implement the rest of the logic of this method } /*--------------------------------------------------------------------------*/ |