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author | Paul Gilbert | 2010-01-30 09:21:07 +0000 |
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committer | Paul Gilbert | 2010-01-30 09:21:07 +0000 |
commit | 3285a4ba4d585739577176baddd8f48478d2f229 (patch) | |
tree | 86f8e10aab8e619116721398918bca88abf4ce5d /engines/m4/resource.h | |
parent | 28aee9c5f3462cd72db0b91b7f578649869738d5 (diff) | |
download | scummvm-rg350-3285a4ba4d585739577176baddd8f48478d2f229.tar.gz scummvm-rg350-3285a4ba4d585739577176baddd8f48478d2f229.tar.bz2 scummvm-rg350-3285a4ba4d585739577176baddd8f48478d2f229.zip |
Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
Diffstat (limited to 'engines/m4/resource.h')
-rw-r--r-- | engines/m4/resource.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/m4/resource.h b/engines/m4/resource.h index dc099f2304..69431558b0 100644 --- a/engines/m4/resource.h +++ b/engines/m4/resource.h @@ -90,11 +90,11 @@ protected: typedef Common::List<Common::SharedPtr<Resource> > ResourceList; typedef ResourceList::iterator ResourceIterator; ResourceList _resources; - M4Engine *_vm; + MadsM4Engine *_vm; virtual Common::SeekableReadStream *loadResource(const char *resourceName, bool loadFlag) = 0; public: - ResourceManager(M4Engine *vm): _vm(vm) {}; + ResourceManager(MadsM4Engine *vm): _vm(vm) {}; virtual ~ResourceManager(); Common::SeekableReadStream *get(const char *resourceName, bool loadFlag = true); @@ -119,7 +119,7 @@ private: protected: Common::SeekableReadStream *loadResource(const char *resourceName, bool loadFlag); public: - MADSResourceManager(M4Engine *vm): ResourceManager(vm) {}; + MADSResourceManager(MadsM4Engine *vm): ResourceManager(vm) {}; bool resourceExists(const char *resourceName); }; @@ -127,7 +127,7 @@ class M4ResourceManager: public ResourceManager { protected: Common::SeekableReadStream *loadResource(const char *resourceName, bool loadFlag); public: - M4ResourceManager(M4Engine *vm); + M4ResourceManager(MadsM4Engine *vm); ~M4ResourceManager(); bool resourceExists(const char *resourceName); |