diff options
author | Paul Gilbert | 2010-03-16 08:26:08 +0000 |
---|---|---|
committer | Paul Gilbert | 2010-03-16 08:26:08 +0000 |
commit | 730405f975e05659b5f37ffd5bd8761eb20c7af4 (patch) | |
tree | 5a1c37e92f20b8c7546f753e8eceaf00eedf130f /engines/m4/scene.cpp | |
parent | a1f1cdf820f5eefac4fbcba8a596646fc05b954e (diff) | |
download | scummvm-rg350-730405f975e05659b5f37ffd5bd8761eb20c7af4.tar.gz scummvm-rg350-730405f975e05659b5f37ffd5bd8761eb20c7af4.tar.bz2 scummvm-rg350-730405f975e05659b5f37ffd5bd8761eb20c7af4.zip |
Further code implemented for the current action display
svn-id: r48266
Diffstat (limited to 'engines/m4/scene.cpp')
-rw-r--r-- | engines/m4/scene.cpp | 18 |
1 files changed, 6 insertions, 12 deletions
diff --git a/engines/m4/scene.cpp b/engines/m4/scene.cpp index fb4145c123..e9480ff9a6 100644 --- a/engines/m4/scene.cpp +++ b/engines/m4/scene.cpp @@ -44,7 +44,6 @@ Scene::Scene(MadsM4Engine *vm, SceneResources *res): View(vm, Common::Rect(0, 0, _screenType = VIEWID_SCENE; _sceneResources->hotspots = new HotSpotList(); - _sceneResources->parallax = new HotSpotList(); _sceneResources->props = new HotSpotList(); _backgroundSurface = new M4Surface(); _walkSurface = new M4Surface(); @@ -124,22 +123,17 @@ void Scene::showSprites() { void Scene::showHotSpots() { int i = 0; HotSpot *currentHotSpot; + // hotspots (green) for (i = 0; i < _sceneResources->hotspotCount; i++) { currentHotSpot = _sceneResources->hotspots->get(i); _backgroundSurface->frameRect(currentHotSpot->getRect(), _vm->_palette->GREEN); } - if (_vm->isM4()) { - // parallax (yellow) - for (i = 0; i < _sceneResources->parallaxCount; i++) { - currentHotSpot = _sceneResources->parallax->get(i); - _backgroundSurface->frameRect(currentHotSpot->getRect(), _vm->_palette->YELLOW); - } - // props (red) - for (i = 0; i < _sceneResources->propsCount; i++) { - currentHotSpot = _sceneResources->props->get(i); - _backgroundSurface->frameRect(currentHotSpot->getRect(), _vm->_palette->RED); - } + + // props (red) + for (i = 0; i < _sceneResources->propsCount; i++) { + currentHotSpot = _sceneResources->props->get(i); + _backgroundSurface->frameRect(currentHotSpot->getRect(), _vm->_palette->RED); } } |