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authorPaul Gilbert2010-02-13 11:49:18 +0000
committerPaul Gilbert2010-02-13 11:49:18 +0000
commit52c2abba96878d3bd731f17ba04b192da3f61deb (patch)
treeb04d6a48f12f7c1873a33622722d31cd97b1b378 /engines/m4/scene.h
parent1b877ceb5b207c4ad95b4323980eca5159656ff2 (diff)
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Added the beginnings of scene set-up logic
svn-id: r48039
Diffstat (limited to 'engines/m4/scene.h')
-rw-r--r--engines/m4/scene.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/m4/scene.h b/engines/m4/scene.h
index f452fb1485..d97d43de0d 100644
--- a/engines/m4/scene.h
+++ b/engines/m4/scene.h
@@ -34,6 +34,7 @@ class View;
#include "m4/viewmgr.h"
#include "m4/gui.h"
#include "m4/m4_views.h"
+#include "m4/mads_logic.h"
#include "m4/mads_views.h"
namespace M4 {
@@ -163,6 +164,11 @@ private:
int _currentAction;
char _statusText[100];
+ MadsSceneLogic _sceneLogic;
+ SpriteAsset *_playerSprites;
+public:
+ char _playerSpriteName[100];
+ char _aaName[100];
public:
MadsScene(MadsEngine *vm);
virtual ~MadsScene() {};