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author | Johannes Schickel | 2009-09-23 00:15:00 +0000 |
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committer | Johannes Schickel | 2009-09-23 00:15:00 +0000 |
commit | c50940bbf4c9bde173cc3af22cf9b38a25df3514 (patch) | |
tree | 54101a22c17e39db13339cd52f4c2909b33b86c4 /engines/m4 | |
parent | 75113ad5f325f7b6ab802becf845705f97dd629e (diff) | |
download | scummvm-rg350-c50940bbf4c9bde173cc3af22cf9b38a25df3514.tar.gz scummvm-rg350-c50940bbf4c9bde173cc3af22cf9b38a25df3514.tar.bz2 scummvm-rg350-c50940bbf4c9bde173cc3af22cf9b38a25df3514.zip |
Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
svn-id: r44266
Diffstat (limited to 'engines/m4')
-rw-r--r-- | engines/m4/m4.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/m4/m4.cpp b/engines/m4/m4.cpp index b4973002a6..79ffd7bfd0 100644 --- a/engines/m4/m4.cpp +++ b/engines/m4/m4.cpp @@ -108,9 +108,8 @@ M4Engine::M4Engine(OSystem *syst, const M4GameDescription *gameDesc) : // FIXME _vm = this; - Common::File::addDefaultDirectory(_gameDataDir); - Common::File::addDefaultDirectory("goodstuf"); // FIXME: This is nonsense - Common::File::addDefaultDirectory("resource"); // FIXME: This is nonsense + SearchMan.addSubDirectoryMatching(_gameDataDir, "goodstuf"); + SearchMan.addSubDirectoryMatching(_gameDataDir, "resource"); Common::addDebugChannel(kDebugScript, "script", "Script debug level"); Common::addDebugChannel(kDebugConversations, "conversations", "Conversations debugging"); |