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author | Borja Lorente | 2016-06-23 00:24:39 +0200 |
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committer | Borja Lorente | 2016-08-14 18:34:53 +0200 |
commit | ec7eb7cb5bec5174f7fd3446824280ab44050f5e (patch) | |
tree | cc4452b57ae0809eef9b04ecef83958161b59ed7 /engines/macventure/macventure.h | |
parent | 0fb344dfeda53e81a70e89be45bda6d5c0614e7e (diff) | |
download | scummvm-rg350-ec7eb7cb5bec5174f7fd3446824280ab44050f5e.tar.gz scummvm-rg350-ec7eb7cb5bec5174f7fd3446824280ab44050f5e.tar.bz2 scummvm-rg350-ec7eb7cb5bec5174f7fd3446824280ab44050f5e.zip |
MACVENTURE: Game window object selection and some more opcodes
Diffstat (limited to 'engines/macventure/macventure.h')
-rw-r--r-- | engines/macventure/macventure.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/macventure/macventure.h b/engines/macventure/macventure.h index 7e6f362a8c..c45069c06c 100644 --- a/engines/macventure/macventure.h +++ b/engines/macventure/macventure.h @@ -177,6 +177,7 @@ public: void runObjQueue(); bool printTexts(); + void selectObject(ObjID objID); void focusObjWin(ObjID objID); void updateWindow(WindowReference winID); @@ -264,7 +265,8 @@ private: // Attributes ObjID _destObject; ControlAction _selectedControl; ControlAction _activeControl; - Common::List<ObjID> _currentSelection; + Common::Array<ObjID> _currentSelection; + Common::Array<ObjID> _selectedObjs; Common::Point _deltaPoint; }; |