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authorBorja Lorente2016-08-15 20:49:02 +0200
committerBorja Lorente2016-08-19 16:30:23 +0200
commit234a3b95a29e3ec11c9c02a2435bf42829550cce (patch)
tree259890fd20580856d1f4ad1216ea05ab8cf6b9c0 /engines/macventure
parent9c0777efbf5a59df90728087276245208c13988f (diff)
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MACVENTURE: Fix cursor warning
Diffstat (limited to 'engines/macventure')
-rw-r--r--engines/macventure/cursor.cpp128
-rw-r--r--engines/macventure/gui.h117
-rw-r--r--engines/macventure/image.cpp29
-rw-r--r--engines/macventure/module.mk1
4 files changed, 154 insertions, 121 deletions
diff --git a/engines/macventure/cursor.cpp b/engines/macventure/cursor.cpp
new file mode 100644
index 0000000000..655615a523
--- /dev/null
+++ b/engines/macventure/cursor.cpp
@@ -0,0 +1,128 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#include "macventure/gui.h"
+
+namespace MacVenture {
+
+static void cursorTimerHandler(void *refCon);
+
+static const ClickState _transitionTable[kCursorStateCount][kCursorInputCount] = {
+ /* Button down, Button Up, Tick */
+ /* Idle */ {kCursorSCStart, kCursorIdle, kCursorIdle },
+ /* SC Start */ {kCursorSCStart, kCursorDCStart, kCursorSCDrag},
+ /* SC Do */ {kCursorSCDrag, kCursorIdle, kCursorSCDrag},
+ /* DC Start */ {kCursorDCDo, kCursorDCStart, kCursorSCSink},
+ /* DC Do */ {kCursorDCDo, kCursorIdle, kCursorDCDo },
+ /* SC Sink */ {kCursorIdle, kCursorIdle, kCursorIdle }
+};
+
+Cursor::Cursor(Gui *gui) {
+ _gui = gui;
+ _state = kCursorIdle;
+}
+Cursor::~Cursor() {}
+
+void Cursor::tick() {
+ changeState(kTickCol);
+}
+
+bool Cursor::processEvent(const Common::Event &event) {
+ if (event.type == Common::EVENT_MOUSEMOVE) {
+ _pos = event.mouse;
+ return true;
+ }
+ if (event.type == Common::EVENT_LBUTTONDOWN) {
+ changeState(kButtonDownCol);
+ return true;
+ }
+ if (event.type == Common::EVENT_LBUTTONUP) {
+ changeState(kButtonUpCol);
+ return true;
+ }
+
+ return false;
+}
+
+Common::Point Cursor::getPos() {
+ return _pos;
+}
+
+bool Cursor::canSelectDraggable() {
+ return _state == kCursorSCDrag;
+}
+
+void Cursor::changeState(CursorInput input) {
+ debugC(3, kMVDebugGUI, "Change cursor state: [%d] -> [%d]", _state, _transitionTable[_state][input]);
+ if (_state != _transitionTable[_state][input]) {
+ executeStateOut();
+ _state = _transitionTable[_state][input];
+ executeStateIn();
+ }
+}
+
+void Cursor::executeStateIn() {
+ switch (_state) {
+ case kCursorSCStart:
+ g_system->getTimerManager()->installTimerProc(&cursorTimerHandler, 300000, this, "macVentureCursor");
+ _gui->selectForDrag(_pos);
+ break;
+ case kCursorDCStart:
+ g_system->getTimerManager()->installTimerProc(&cursorTimerHandler, 300000, this, "macVentureCursor");
+ break;
+ case kCursorSCSink:
+ _gui->handleSingleClick();
+ changeState(kTickCol);
+ break;
+ default:
+ break;
+ }
+}
+
+void Cursor::executeStateOut() {
+ switch (_state) {
+ case kCursorIdle:
+ break;
+ case kCursorSCStart:
+ g_system->getTimerManager()->removeTimerProc(&cursorTimerHandler);
+ break;
+ case kCursorSCDrag:
+ _gui->handleSingleClick();
+ break;
+ case kCursorDCStart:
+ g_system->getTimerManager()->removeTimerProc(&cursorTimerHandler);
+ break;
+ case kCursorDCDo:
+ _gui->handleDoubleClick();
+ break;
+ default:
+ break;
+ }
+}
+
+static void cursorTimerHandler(void *refCon) {
+ Cursor *cursor = (Cursor *)refCon;
+ cursor->tick();
+}
+
+
+} // End of namespace MacVenture
diff --git a/engines/macventure/gui.h b/engines/macventure/gui.h
index 5835202904..28ee85ddae 100644
--- a/engines/macventure/gui.h
+++ b/engines/macventure/gui.h
@@ -83,15 +83,6 @@ struct DraggedObj {
bool hasMoved;
};
-enum CursorState {
- // HACK, I should define a proper FSM for this
- kCursorIdle,
- kCursorSingleClick, // Triggered when mouse goes up
- kCursorSingleClickAwait, // Triggered when we are in single click and mouse goes down
- kCursorSingleClickTrap, // Trap state, for when we are in await, and the timer goes off
- kCursorDoubleClick
-};
-
class Gui {
public:
@@ -251,9 +242,6 @@ private: // Methods
};
-static void cursorTimerHandler(void *refCon);
-
-class Cursor {
enum ClickState {
kCursorIdle = 0,
kCursorSCStart = 1,
@@ -271,103 +259,22 @@ enum CursorInput { // Columns for the FSM transition table
kCursorInputCount
};
-
-ClickState _transitionTable[kCursorStateCount][kCursorInputCount] = {
- /* Button down, Button Up, Tick */
- /* Idle */ {kCursorSCStart, kCursorIdle, kCursorIdle },
- /* SC Start */ {kCursorSCStart, kCursorDCStart, kCursorSCDrag},
- /* SC Do */ {kCursorSCDrag, kCursorIdle, kCursorSCDrag},
- /* DC Start */ {kCursorDCDo, kCursorDCStart, kCursorSCSink},
- /* DC Do */ {kCursorDCDo, kCursorIdle, kCursorDCDo },
- /* SC Sink */ {kCursorIdle, kCursorIdle, kCursorIdle },
-};
+class Cursor {
public:
- Cursor(Gui *gui) {
- _gui = gui;
- _state = kCursorIdle;
- }
-
- ~Cursor() {}
-
- void tick() {
- changeState(kTickCol);
- }
+ Cursor(Gui *gui);
+ ~Cursor();
- bool processEvent(const Common::Event &event) {
- if (event.type == Common::EVENT_MOUSEMOVE) {
- _pos = event.mouse;
- return true;
- }
- if (event.type == Common::EVENT_LBUTTONDOWN) {
- changeState(kButtonDownCol);
- return true;
- }
- if (event.type == Common::EVENT_LBUTTONUP) {
- changeState(kButtonUpCol);
- return true;
- }
-
- return false;
- }
-
- Common::Point getPos() {
- return _pos;
- }
-
- bool canSelectDraggable() {
- return _state == kCursorSCDrag;
- }
+ void tick();
+ bool processEvent(const Common::Event &event);
+ Common::Point getPos();
+ bool canSelectDraggable();
private:
- void changeState(CursorInput input) {
- debugC(3, kMVDebugGUI, "Change cursor state: [%d] -> [%d]", _state, _transitionTable[_state][input]);
- if (_state != _transitionTable[_state][input]) {
- executeStateOut();
- _state = _transitionTable[_state][input];
- executeStateIn();
- }
- }
-
- void executeStateIn() {
- switch (_state) {
- case kCursorSCStart:
- g_system->getTimerManager()->installTimerProc(&cursorTimerHandler, 300000, this, "macVentureCursor");
- _gui->selectForDrag(_pos);
- break;
- case kCursorDCStart:
- g_system->getTimerManager()->installTimerProc(&cursorTimerHandler, 300000, this, "macVentureCursor");
- break;
- case kCursorSCSink:
- _gui->handleSingleClick();
- changeState(kTickCol);
- break;
- default:
- break;
- }
- }
-
- void executeStateOut() {
- switch (_state) {
- case kCursorIdle:
- break;
- case kCursorSCStart:
- g_system->getTimerManager()->removeTimerProc(&cursorTimerHandler);
- break;
- case kCursorSCDrag:
- _gui->handleSingleClick();
- break;
- case kCursorDCStart:
- g_system->getTimerManager()->removeTimerProc(&cursorTimerHandler);
- break;
- case kCursorDCDo:
- _gui->handleDoubleClick();
- break;
- default:
- break;
- }
- }
+ void changeState(CursorInput input);
+ void executeStateIn();
+ void executeStateOut();
private:
@@ -377,10 +284,6 @@ private:
ClickState _state;
};
-static void cursorTimerHandler(void *refCon) {
- Cursor *cursor = (Cursor *)refCon;
- cursor->tick();
-}
enum {
diff --git a/engines/macventure/image.cpp b/engines/macventure/image.cpp
index a472c6880a..f4d46b039f 100644
--- a/engines/macventure/image.cpp
+++ b/engines/macventure/image.cpp
@@ -24,7 +24,7 @@
namespace MacVenture {
-PPICHuff PPIC1Huff = {
+static const PPICHuff PPIC1Huff = {
// Masks
{ 0x0000,0x2000,0x4000,0x5000,0x6000,0x7000,0x8000,0x9000,0xa000,
0xb000,0xc000,0xd000,0xd800,0xe000,0xe800,0xf000,0xf800 },
@@ -35,7 +35,7 @@ PPICHuff PPIC1Huff = {
0x02,0x04,0x0b,0x0d,0xe }
};
-PPICHuff PPIC2Huff = {
+static const PPICHuff PPIC2Huff = {
// Masks
{ 0x0000,0x4000,0x8000,0xc000,0xc800,0xd000,0xd800,0xe000,0xe800,
0xf000,0xf400,0xf600,0xf800,0xfa00,0xfc00,0xfe00,0xff00 },
@@ -47,18 +47,19 @@ PPICHuff PPIC2Huff = {
};
// Used to load the huffman table in PPIC3 decoding
-byte loadBits[] = {
- 0x08, 0x0f, 0x02, 0xff, 0x00,
- 0x04, 0xff, 0x01,
- 0x07, 0x09, 0x08, 0xff, 0x03,
- 0x04, 0xff, 0x04,
- 0x0a, 0x07, 0x0a, 0x0b, 0x06, 0xff, 0x05,
- 0x06, 0x06, 0x0b, 0xff, 0x07,
- 0x03, 0xff, 0x09,
- 0x04, 0x03, 0x0e, 0xff, 0x0c,
- 0x02, 0xff, 0x0d,
- 0x01, 0xff, 0x0f,
- 0xff };
+static const byte loadBits[] = {
+ 0x08, 0x0f, 0x02, 0xff, 0x00,
+ 0x04, 0xff, 0x01,
+ 0x07, 0x09, 0x08, 0xff, 0x03,
+ 0x04, 0xff, 0x04,
+ 0x0a, 0x07, 0x0a, 0x0b, 0x06, 0xff, 0x05,
+ 0x06, 0x06, 0x0b, 0xff, 0x07,
+ 0x03, 0xff, 0x09,
+ 0x04, 0x03, 0x0e, 0xff, 0x0c,
+ 0x02, 0xff, 0x0d,
+ 0x01, 0xff, 0x0f,
+ 0xff
+};
ImageAsset::ImageAsset(ObjID original, Container * container) {
_id = (original * 2);
diff --git a/engines/macventure/module.mk b/engines/macventure/module.mk
index ee240269fc..44b0fa06d9 100644
--- a/engines/macventure/module.mk
+++ b/engines/macventure/module.mk
@@ -2,6 +2,7 @@ MODULE := engines/macventure
MODULE_OBJS := \
controls.o \
+ cursor.o \
datafiles.o \
detection.o \
dialog.o \