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authorBorja Lorente2016-08-22 17:03:29 +0200
committerBorja Lorente2016-08-26 17:04:44 +0200
commit31e1e02ad6f589d927c361026722cfaf7ac74d94 (patch)
tree73a8c11079c6e2bb61ff564a0508d835143285a4 /engines/macventure
parente15e6dcfb35a164567165685d79e891b48e8d73a (diff)
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MACVENTURE: Fix window initialization
Diffstat (limited to 'engines/macventure')
-rw-r--r--engines/macventure/gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/macventure/gui.cpp b/engines/macventure/gui.cpp
index 4084a89b52..dff41b3c23 100644
--- a/engines/macventure/gui.cpp
+++ b/engines/macventure/gui.cpp
@@ -218,7 +218,7 @@ void Gui::initWindows() {
loadBorders(_controlsWindow, findWindowData(kCommandsWindow).type);
// Main Game Window
- _mainGameWindow = _wm.addWindow(true, true, true);
+ _mainGameWindow = _wm.addWindow(false, false, false);
_mainGameWindow->setDimensions(getWindowData(kMainGameWindow).bounds);
_mainGameWindow->setActive(false);
_mainGameWindow->setCallback(mainGameWindowCallback, this);