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author | Borja Lorente | 2016-08-16 17:47:32 +0200 |
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committer | Borja Lorente | 2016-08-19 16:30:24 +0200 |
commit | 68b171f328712d39072b5fd133eec93cb1bea3dd (patch) | |
tree | 6acbea180393cacbe6244ef71f6ade587e3ba7d8 /engines/macventure | |
parent | ace515643654b07002ee528bbc01f679f699b8cb (diff) | |
download | scummvm-rg350-68b171f328712d39072b5fd133eec93cb1bea3dd.tar.gz scummvm-rg350-68b171f328712d39072b5fd133eec93cb1bea3dd.tar.bz2 scummvm-rg350-68b171f328712d39072b5fd133eec93cb1bea3dd.zip |
MACVENTURE: Remove constructors from prebuilt dialogs
Diffstat (limited to 'engines/macventure')
-rw-r--r-- | engines/macventure/dialog.cpp | 17 | ||||
-rw-r--r-- | engines/macventure/dialog.h | 2 | ||||
-rw-r--r-- | engines/macventure/prebuilt_dialogs.cpp | 54 | ||||
-rw-r--r-- | engines/macventure/prebuilt_dialogs.h | 14 |
4 files changed, 53 insertions, 34 deletions
diff --git a/engines/macventure/dialog.cpp b/engines/macventure/dialog.cpp index c6315271b1..383befc1b8 100644 --- a/engines/macventure/dialog.cpp +++ b/engines/macventure/dialog.cpp @@ -32,7 +32,7 @@ Dialog::Dialog(Gui *gui, Common::Point pos, uint width, uint height) : Dialog::Dialog(Gui *gui, PrebuiltDialogs prebuilt) { _gui = gui; const PrebuiltDialog &dialog = g_prebuiltDialogs[prebuilt]; - _bounds = dialog.bounds; + calculateBoundsFromPrebuilt(dialog.bounds); for (int i = 0; dialog.elements[i].type != kDEEnd; i++) { addPrebuiltElement(dialog.elements[i]); } @@ -124,15 +124,16 @@ void Dialog::setUserInput(Common::String content) { } void Dialog::addPrebuiltElement(const MacVenture::PrebuiltDialogElement &element) { + Common::Point position(element.left, element.top); switch(element.type) { case kDEButton: - addButton(element.title, element.action, element.position, element.width, element.height); + addButton(element.title, element.action, position, element.width, element.height); break; case kDEPlainText: - addText(element.title, element.position); + addText(element.title, position); break; case kDETextInput: - addTextInput(element.position, element.width, element.height); + addTextInput(position, element.width, element.height); break; default: break; @@ -241,4 +242,12 @@ void DialogTextInput::doDraw(MacVenture::Dialog *dialog, Graphics::ManagedSurfac target.frameRect(_bounds, kColorBlack); dialog->getFont().drawString(&target, _text, _bounds.left, _bounds.top, _bounds.width(), kColorBlack); } + +void Dialog::calculateBoundsFromPrebuilt(const PrebuiltDialogBounds &bounds) { + _bounds = Common::Rect( + bounds.left, + bounds.top, + bounds.right, + bounds.bottom); +} } // End of namespace MacVenture diff --git a/engines/macventure/dialog.h b/engines/macventure/dialog.h index 34f99dc643..7e85ccc2ba 100644 --- a/engines/macventure/dialog.h +++ b/engines/macventure/dialog.h @@ -57,6 +57,8 @@ public: private: void addPrebuiltElement(const PrebuiltDialogElement &element); + void calculateBoundsFromPrebuilt(const PrebuiltDialogBounds &bounds); + private: Gui *_gui; diff --git a/engines/macventure/prebuilt_dialogs.cpp b/engines/macventure/prebuilt_dialogs.cpp index 49f2853203..6137fed219 100644 --- a/engines/macventure/prebuilt_dialogs.cpp +++ b/engines/macventure/prebuilt_dialogs.cpp @@ -27,49 +27,49 @@ namespace MacVenture { const PrebuiltDialog g_prebuiltDialogs[kPrebuiltDialogCount] = { {/* kSaveAsDialog */ - Common::Rect(0, 146, 456, 254), + {0, 146, 456, 254}, { - {kDEButton, "YES", kDASaveAs, Common::Point(24, 68), 120, 22}, - {kDEButton, "NO", kDACloseDialog, Common::Point(168, 68), 120, 22}, - {kDEButton, "CANCEL", kDACloseDialog, Common::Point(312, 68), 120, 22}, - {kDEPlainText, "Save As...", kDANone, Common::Point(100, 10), 340, 38}, - {kDETextInput, "", kDANone, Common::Point(100, 30), 340, 20}, - {kDEEnd, "", kDANone, Common::Point(0, 0), 0, 0} + {kDEButton, "YES", kDASaveAs, 24, 68, 120, 22}, + {kDEButton, "NO", kDACloseDialog, 168, 68, 120, 22}, + {kDEButton, "CANCEL", kDACloseDialog, 312, 68, 120, 22}, + {kDEPlainText, "Save As...", kDANone, 100, 10, 340, 38}, + {kDETextInput, "", kDANone, 100, 30, 340, 20}, + {kDEEnd, "", kDANone, 0, 0, 0, 0} } }, { /* kSpeakDialog */ - Common::Rect(20, 92, 400, 200), + {20, 92, 400, 200}, { - {kDEButton, "OK", kDASubmit, Common::Point(10, 70), 50, 20}, - {kDEButton, "CANCEL", kDACloseDialog, Common::Point(96, 70), 50, 20}, - {kDEPlainText, "What would you like to say?", kDANone, Common::Point(10, 10), 400, 20}, - {kDETextInput, "", kDANone, Common::Point(10, 25), 350, 40}, - {kDEEnd, "", kDANone, Common::Point(0, 0), 0, 0} + {kDEButton, "OK", kDASubmit, 10, 70, 50, 20}, + {kDEButton, "CANCEL", kDACloseDialog, 96, 70, 50, 20}, + {kDEPlainText, "What would you like to say?", kDANone, 10, 10, 400, 20}, + {kDETextInput, "", kDANone, 10, 25, 350, 40}, + {kDEEnd, "", kDANone, 0, 0, 0, 0} } }, { /* kWinGameDialog */ - Common::Rect(20, 100, 320, 200), + {20, 100, 320, 200}, { - {kDEPlainText, "You Won!", kDANone, Common::Point(20, 16), 280, 20}, - {kDEPlainText, "What do you want to do?", kDANone, Common::Point(20, 30), 280, 20}, - {kDEButton, "New Game", kDANewGame, Common::Point(20, 60), 70, 20}, - {kDEButton, "Load", kDALoadGame, Common::Point(110, 60), 70, 20}, - {kDEButton, "Quit", kDAQuit, Common::Point(200, 60), 70, 20}, - {kDEEnd, "", kDANone, Common::Point(0, 0), 0, 0} + {kDEPlainText, "You Won!", kDANone, 20, 16, 280, 20}, + {kDEPlainText, "What do you want to do?", kDANone, 20, 30, 280, 20}, + {kDEButton, "New Game", kDANewGame, 20, 60, 70, 20}, + {kDEButton, "Load", kDALoadGame, 110, 60, 70, 20}, + {kDEButton, "Quit", kDAQuit, 200, 60, 70, 20}, + {kDEEnd, "", kDANone, 0, 0, 0, 0} } }, { /* kLoseGameDialog */ - Common::Rect(20, 100, 320, 200), + {20, 100, 320, 200}, { - {kDEPlainText, "You Died", kDANone, Common::Point(20, 16), 280, 20}, - {kDEPlainText, "What do you want to do?", kDANone, Common::Point(20, 30), 280, 20}, - {kDEButton, "New Game", kDANewGame, Common::Point(20, 60), 70, 20}, - {kDEButton, "Load", kDALoadGame, Common::Point(110, 60), 70, 20}, - {kDEButton, "Quit", kDAQuit, Common::Point(200, 60), 70, 20}, - {kDEEnd, "", kDANone, Common::Point(0, 0), 0, 0} + {kDEPlainText, "You Died", kDANone, 20, 16, 280, 20}, + {kDEPlainText, "What do you want to do?", kDANone, 20, 30, 280, 20}, + {kDEButton, "New Game", kDANewGame, 20, 60, 70, 20}, + {kDEButton, "Load", kDALoadGame, 110, 60, 70, 20}, + {kDEButton, "Quit", kDAQuit, 200, 60, 70, 20}, + {kDEEnd, "", kDANone, 0, 0, 0, 0} } } }; diff --git a/engines/macventure/prebuilt_dialogs.h b/engines/macventure/prebuilt_dialogs.h index 9aff5c7926..9cd8f4c1a4 100644 --- a/engines/macventure/prebuilt_dialogs.h +++ b/engines/macventure/prebuilt_dialogs.h @@ -52,11 +52,19 @@ enum PrebuiltElementType { kDEEnd }; +struct PrebuiltDialogBounds { + uint left; + uint top; + uint right; + uint bottom; +}; + struct PrebuiltDialogElement { PrebuiltElementType type; - Common::String title; + const char *title; DialogAction action; - Common::Point position; + uint left; + uint top; uint width; uint height; }; @@ -68,7 +76,7 @@ enum { }; struct PrebuiltDialog { - Common::Rect bounds; + PrebuiltDialogBounds bounds; PrebuiltDialogElement elements[kMaxPrebuiltDialogElements]; }; |