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author | Filippos Karapetis | 2008-04-21 16:52:09 +0000 |
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committer | Filippos Karapetis | 2008-04-21 16:52:09 +0000 |
commit | 4e62a13a67dc499ed0b73c7b19f6f2bb3257b865 (patch) | |
tree | b1bd86e1d0695e590bc3cebd3eb39b4ee3219559 /engines/made/pmvplayer.cpp | |
parent | fb76c3eeedc48a89501590bd2b642896ae6462e0 (diff) | |
download | scummvm-rg350-4e62a13a67dc499ed0b73c7b19f6f2bb3257b865.tar.gz scummvm-rg350-4e62a13a67dc499ed0b73c7b19f6f2bb3257b865.tar.bz2 scummvm-rg350-4e62a13a67dc499ed0b73c7b19f6f2bb3257b865.zip |
Performed some optimizations to the PMV player
svn-id: r31644
Diffstat (limited to 'engines/made/pmvplayer.cpp')
-rw-r--r-- | engines/made/pmvplayer.cpp | 56 |
1 files changed, 34 insertions, 22 deletions
diff --git a/engines/made/pmvplayer.cpp b/engines/made/pmvplayer.cpp index b2467ffd20..94a38f0ccb 100644 --- a/engines/made/pmvplayer.cpp +++ b/engines/made/pmvplayer.cpp @@ -41,18 +41,25 @@ void PmvPlayer::play(const char *filename) { _mixer->stopAll(); - _audioStream = Audio::makeAppendableAudioStream(soundFreq, Audio::Mixer::FLAG_UNSIGNED); - _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_audioStreamHandle, _audioStream); - // Read palette _fd->read(_palette, 768); updatePalette(); uint32 frameCount = 0; + uint16 chunkCount = 0; + uint32 soundSize = 0; + uint32 palChunkOfs = 0; + uint32 palSize = 0; + byte *frameData, *audioData, *soundData, *palData, *imageData; + bool firstTime = true; + + uint32 frameNum; + uint16 width, height, cmdOffs, pixelOffs, maskOffs, lineSize; // TODO: Sound can still be a little choppy. A bug in the decoder or - // perhaps more likely - do we have to implement double buffering to // get it to work well? + _audioStream = Audio::makeAppendableAudioStream(soundFreq, Audio::Mixer::FLAG_UNSIGNED); while (!_abort && !_fd->eof()) { @@ -61,42 +68,41 @@ void PmvPlayer::play(const char *filename) { if (_fd->eof()) break; - byte *frameData = new byte[chunkSize]; + frameData = new byte[chunkSize]; _fd->read(frameData, chunkSize); // Handle audio - byte *audioData = frameData + READ_LE_UINT32(frameData + 8) - 8; + audioData = frameData + READ_LE_UINT32(frameData + 8) - 8; chunkSize = READ_LE_UINT16(audioData + 4); - uint16 chunkCount = READ_LE_UINT16(audioData + 6); + chunkCount = READ_LE_UINT16(audioData + 6); if (chunkCount > 50) break; // FIXME: this is a hack debug(2, "chunkCount = %d; chunkSize = %d\n", chunkCount, chunkSize); - uint32 soundSize = chunkCount * chunkSize; - byte *soundData = new byte[soundSize]; + soundSize = chunkCount * chunkSize; + soundData = new byte[soundSize]; decompressSound(audioData + 8, soundData, chunkSize, chunkCount); _audioStream->queueBuffer(soundData, soundSize); // Handle palette - uint32 palChunkOfs = READ_LE_UINT32(frameData + 16); + palChunkOfs = READ_LE_UINT32(frameData + 16); if (palChunkOfs) { - byte *palData = frameData + palChunkOfs - 8; - uint32 palSize = READ_LE_UINT32(palData + 4); + palData = frameData + palChunkOfs - 8; + palSize = READ_LE_UINT32(palData + 4); decompressPalette(palData + 8, _palette, palSize); - updatePalette(); } // Handle video - byte *imageData = frameData + READ_LE_UINT32(frameData + 12) - 8; + imageData = frameData + READ_LE_UINT32(frameData + 12) - 8; - uint32 frameNum = READ_LE_UINT32(frameData); - uint16 width = READ_LE_UINT16(imageData + 8); - uint16 height = READ_LE_UINT16(imageData + 10); - uint16 cmdOffs = READ_LE_UINT16(imageData + 12); - uint16 pixelOffs = READ_LE_UINT16(imageData + 16); - uint16 maskOffs = READ_LE_UINT16(imageData + 20); - uint16 lineSize = READ_LE_UINT16(imageData + 24); + frameNum = READ_LE_UINT32(frameData); + width = READ_LE_UINT16(imageData + 8); + height = READ_LE_UINT16(imageData + 10); + cmdOffs = READ_LE_UINT16(imageData + 12); + pixelOffs = READ_LE_UINT16(imageData + 16); + maskOffs = READ_LE_UINT16(imageData + 20); + lineSize = READ_LE_UINT16(imageData + 24); debug(2, "width = %d; height = %d; cmdOffs = %04X; pixelOffs = %04X; maskOffs = %04X; lineSize = %d\n", width, height, cmdOffs, pixelOffs, maskOffs, lineSize); @@ -107,14 +113,20 @@ void PmvPlayer::play(const char *filename) { } decompressImage(imageData, *_surface, cmdOffs, pixelOffs, maskOffs, lineSize, frameNum > 0); + + if (firstTime) { + _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_audioStreamHandle, _audioStream); + firstTime = false; + } - delete[] frameData; - + updatePalette(); handleEvents(); updateScreen(); frameCount++; + delete[] frameData; + while (_mixer->getSoundElapsedTime(_audioStreamHandle) < frameCount * frameDelay) { _system->delayMillis(10); } |