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authorEugene Sandulenko2009-01-01 15:06:43 +0000
committerEugene Sandulenko2009-01-01 15:06:43 +0000
commit696897b0583ad52ebc6f7666525277847619a8ce (patch)
tree5ac2be2991e94dce32c5bb7fdb0dcc4188221503 /engines/made/screen.cpp
parent05d3633eb32ead8e11435b85a9db1ddaa1482fcb (diff)
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Whoa! Removing trailing spaces.
svn-id: r35648
Diffstat (limited to 'engines/made/screen.cpp')
-rw-r--r--engines/made/screen.cpp68
1 files changed, 34 insertions, 34 deletions
diff --git a/engines/made/screen.cpp b/engines/made/screen.cpp
index 38a4baffc5..e3e56381e6 100644
--- a/engines/made/screen.cpp
+++ b/engines/made/screen.cpp
@@ -70,10 +70,10 @@ Screen::Screen(MadeEngine *vm) : _vm(vm) {
_clip = 0;
_exclude = 0;
_mask = 0;
-
+
_visualEffectNum = 0;
_fx = new ScreenEffects(this);
-
+
_textX = 0;
_textY = 0;
_textColor = 0;
@@ -138,7 +138,7 @@ void Screen::setExcludeArea(uint16 x1, uint16 y1, uint16 x2, uint16 y2) {
_excludeClipArea[3].clipRect = Common::Rect(x2, y1, 320, y2);
_excludeClipAreaEnabled[3] = true;
}
-
+
}
void Screen::drawSurface(Graphics::Surface *sourceSurface, int x, int y, int16 flipX, int16 flipY, int16 mask, const ClipInfo &clipInfo) {
@@ -148,7 +148,7 @@ void Screen::drawSurface(Graphics::Surface *sourceSurface, int x, int y, int16 f
int startY = 0;
int clipWidth = sourceSurface->w;
int clipHeight = sourceSurface->h;
-
+
if (x < clipInfo.clipRect.left) {
startX = clipInfo.clipRect.left - x;
clipWidth -= startX;
@@ -280,17 +280,17 @@ void Screen::drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask
_excludeClipArea[i].destSurface = clipInfo.destSurface;
_clipArea.destSurface = clipInfo.destSurface;
-
+
for (uint16 i = 0; i < _channelsUsedCount; i++) {
-
+
debug(2, "drawSpriteChannels() i = %d\n", i);
-
+
if (((_channels[i].state & includeStateMask) == includeStateMask) && (_channels[i].state & excludeStateMask) == 0) {
int16 flipX = _channels[i].state & 0x10;
int16 flipY = _channels[i].state & 0x20;
-
+
debug(2, "drawSpriteChannels() type = %d; index = %04X\n", _channels[i].type, _channels[i].index);
-
+
switch (_channels[i].type) {
case 1: // drawFlex
@@ -306,7 +306,7 @@ void Screen::drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask
drawFlex(_channels[i].index, _channels[i].x, _channels[i].y, flipX, flipY, _channels[i].mask, clipInfo);
}
break;
-
+
case 2: // drawObjectText
printObjectText(_channels[i].index, _channels[i].x, _channels[i].y, _channels[i].fontNum, _channels[i].textColor, _channels[i].outlineColor, clipInfo);
break;
@@ -328,14 +328,14 @@ void Screen::drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask
case 4: // drawMenuText
// Never used in any game
break;
-
+
default:
break;
}
}
-
+
}
}
@@ -349,9 +349,9 @@ void Screen::updateSprites() {
drawSpriteChannels(_workScreenDrawCtx, 1, 2);
_vm->_system->copyRectToScreen((const byte*)_workScreen->pixels, _workScreen->pitch, 0, 0, _workScreen->w, _workScreen->h);
-
+
_vm->_system->updateScreen();
-
+
}
void Screen::clearChannels() {
@@ -432,30 +432,30 @@ uint16 Screen::placeSprite(uint16 channelIndex, uint16 flexIndex, int16 x, int16
if (channelIndex < 1 || channelIndex >= 100)
return 0;
-
+
channelIndex--;
-
+
PictureResource *flex = _vm->_res->getPicture(flexIndex);
-
+
if (flex) {
Graphics::Surface *surf = flex->getPicture();
-
+
int16 state = 1;
int16 x1, y1, x2, y2;
-
+
x1 = x;
y1 = y;
x2 = x + surf->w + 1;
y2 = y + surf->h + 1;
//TODO: clipRect(x1, y1, x2, y2);
-
+
if (_ground == 0)
state |= 2;
if (_clip != 0)
state |= 4;
if (_exclude != 0)
state |= 8;
-
+
_channels[channelIndex].state = state;
_channels[channelIndex].type = 1;
_channels[channelIndex].index = flexIndex;
@@ -564,7 +564,7 @@ uint16 Screen::placeText(uint16 channelIndex, uint16 textObjectIndex, int16 x, i
int textWidth = _font->getTextWidth(text);
int textHeight = _font->getHeight();
-
+
if (outlineColor != -1) {
textWidth += 2;
textHeight += 2;
@@ -582,9 +582,9 @@ uint16 Screen::placeText(uint16 channelIndex, uint16 textObjectIndex, int16 x, i
x++;
y++;
}
-
+
int16 state = 1;
-
+
if (_ground == 0)
state |= 2;
@@ -652,7 +652,7 @@ void Screen::printChar(uint c, int16 x, int16 y, byte color) {
uint width = 8, height = _font->getHeight();
byte *charData = _font->getChar(c);
-
+
if (!charData)
return;
@@ -683,9 +683,9 @@ void Screen::printText(const char *text) {
int linePos = 1;
int16 x = _textX;
int16 y = _textY;
-
+
for (int textPos = 0; textPos < textLen; textPos++) {
-
+
uint c = ((const byte*)text)[textPos];
int charWidth = _font->getCharWidth(c);
@@ -714,17 +714,17 @@ void Screen::printText(const char *text) {
// TODO: text[textPos] = '\x01';
}
}
-
+
if (x + charWidth > _textRect.right) {
linePos = 1;
x = _textRect.left;
y += textHeight;
}
-
+
if (y + textHeight > _textRect.bottom) {
// TODO
}
-
+
if (c >= 28 && c <= 255) {
if (_dropShadowColor != -1) {
printChar(c, x + 1, y + 1, _dropShadowColor);
@@ -743,7 +743,7 @@ void Screen::printText(const char *text) {
x += charWidth;
linePos++;
}
-
+
}
_textX = x;
@@ -760,7 +760,7 @@ void Screen::printTextEx(const char *text, int16 x, int16 y, int16 fontNum, int1
ClipInfo oldFontDrawCtx = _fontDrawCtx;
_fontDrawCtx = clipInfo;
-
+
getTextRect(oldTextRect);
setFont(fontNum);
setTextColor(textColor);
@@ -770,7 +770,7 @@ void Screen::printTextEx(const char *text, int16 x, int16 y, int16 fontNum, int1
setTextRect(oldTextRect);
setFont(oldFontNum);
_fontDrawCtx = oldFontDrawCtx;
-
+
}
void Screen::printObjectText(int16 objectIndex, int16 x, int16 y, int16 fontNum, int16 textColor, int16 outlineColor, const ClipInfo &clipInfo) {
@@ -780,7 +780,7 @@ void Screen::printObjectText(int16 objectIndex, int16 x, int16 y, int16 fontNum,
Object *obj = _vm->_dat->getObject(objectIndex);
const char *text = obj->getString();
-
+
printTextEx(text, x, y, fontNum, textColor, outlineColor, clipInfo);
}