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authorFilippos Karapetis2014-04-27 22:56:15 +0300
committerFilippos Karapetis2014-04-27 22:56:15 +0300
commit6c9075eb2539aa4264ce4298772437caec55b256 (patch)
tree672061d657c1b02577526233838cf2fed73d2a11 /engines/mads/debugger.h
parent29234dc34d12e0f5fc28819bef34d394d3143b4b (diff)
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MADS: Implement the audio player
This is used for all digital samples, plus voices in talkie versions. Currently, it's only hooked to the "play_audio" debugger command
Diffstat (limited to 'engines/mads/debugger.h')
-rw-r--r--engines/mads/debugger.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mads/debugger.h b/engines/mads/debugger.h
index c2d66d9118..19827495d4 100644
--- a/engines/mads/debugger.h
+++ b/engines/mads/debugger.h
@@ -39,6 +39,7 @@ protected:
bool Cmd_ShowHotSpots(int argc, const char **argv);
bool Cmd_ListHotSpots(int argc, const char **argv);
bool Cmd_PlaySound(int argc, const char **argv);
+ bool Cmd_PlayAudio(int argc, const char **argv);
bool Cmd_ShowCodes(int argc, const char **argv);
bool Cmd_DumpFile(int argc, const char **argv);
bool Cmd_ShowQuote(int argc, const char **argv);