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authorPaul Gilbert2014-03-19 19:44:51 -0400
committerPaul Gilbert2014-03-19 19:44:51 -0400
commitdb017b746dded2ea287c04c37fbb88ef82492781 (patch)
treed090cda11d93a9af8f09a8c3cfd290ea50fe2e49 /engines/mads/game.cpp
parent66643b3ad6ab2beb3cb42c1b1952aa7ff7cecc02 (diff)
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MADS: Moved ScreenObjects into the Game class
Diffstat (limited to 'engines/mads/game.cpp')
-rw-r--r--engines/mads/game.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/mads/game.cpp b/engines/mads/game.cpp
index e65330a5d4..06ea2a5437 100644
--- a/engines/mads/game.cpp
+++ b/engines/mads/game.cpp
@@ -40,7 +40,7 @@ Game *Game::init(MADSEngine *vm) {
}
Game::Game(MADSEngine *vm): _vm(vm), _surface(nullptr), _objects(vm),
- _scene(vm), _player(vm) {
+ _scene(vm), _screenObjects(vm), _player(vm) {
_sectionNumber = _priorSectionNumber = 0;
_difficultyLevel = DIFFICULTY_HARD;
_saveSlot = -1;
@@ -163,8 +163,8 @@ void Game::sectionLoop() {
_vm->_dialogs->_defaultPosition = Common::Point(-1, -1);
_visitedScenes.add(_scene._nextSceneId);
- _scene._screenObjects._v8333C = true;
- _scene._screenObjects._v832EC = 0;
+ _screenObjects._v8333C = true;
+ _screenObjects._v832EC = 0;
_scene._userInterface._scrollerY = 0;
_v3 = -1;