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authorFilippos Karapetis2015-03-15 04:05:06 +0200
committerFilippos Karapetis2015-03-15 04:05:06 +0200
commit19a9c068f994d5800a60dff6f14221f03f5d4cc3 (patch)
tree8a05a9203c6316b7b817bd59b9b1368ae8f08097 /engines/mads/nebular/game_nebular.h
parentd3afff9bc736175b0275d923788198706adc7d78 (diff)
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MADS: Hook up all of the remaining options, and add custom game options
Diffstat (limited to 'engines/mads/nebular/game_nebular.h')
-rw-r--r--engines/mads/nebular/game_nebular.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/mads/nebular/game_nebular.h b/engines/mads/nebular/game_nebular.h
index efa21a2e73..1b89d11412 100644
--- a/engines/mads/nebular/game_nebular.h
+++ b/engines/mads/nebular/game_nebular.h
@@ -131,6 +131,9 @@ public:
virtual void step();
virtual void synchronize(Common::Serializer &s, bool phase1);
+
+ virtual void setNaughtyMode(bool naughtyMode) { _storyMode = naughtyMode ? STORYMODE_NAUGHTY : STORYMODE_NICE; }
+ virtual bool getNaughtyMode() const { return _storyMode == STORYMODE_NAUGHTY; }
};
// Section handlers aren't needed in ScummVM implementation