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authorStrangerke2014-05-07 07:03:14 +0200
committerStrangerke2014-05-07 07:03:52 +0200
commitb3cc8db37012aaf035a58adf5a3232ea056f5d95 (patch)
tree6589896ee8cd7f4b27e4daed59826673e5d4d472 /engines/mads/nebular/nebular_scenes1.cpp
parent0c079f4d6958e295a2c4d666d106c66505d55380 (diff)
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MADS: Rename difficulty constants to match IDB, implement scene 504
Diffstat (limited to 'engines/mads/nebular/nebular_scenes1.cpp')
-rw-r--r--engines/mads/nebular/nebular_scenes1.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp
index f68a613d5b..08c5b08129 100644
--- a/engines/mads/nebular/nebular_scenes1.cpp
+++ b/engines/mads/nebular/nebular_scenes1.cpp
@@ -977,7 +977,7 @@ void Scene102::actions() {
_action._inProgress = false;
return;
}
- } else if (_action.isAction(VERB_LOOK) || (_game._difficulty != DIFFICULTY_IMPOSSIBLE)) {
+ } else if (_action.isAction(VERB_LOOK) || (_game._difficulty != DIFFICULTY_EASY)) {
_vm->_dialogs->show(0x27EE);
_action._inProgress = false;
return;
@@ -2519,7 +2519,7 @@ void Scene109::actions() {
break;
case OBJ_BURGER:
- _hoovicDifficultFl = (_game._difficulty == DIFFICULTY_IMPOSSIBLE);
+ _hoovicDifficultFl = (_game._difficulty == DIFFICULTY_EASY);
_globals._spriteIndexes[8] = _scene->_sprites.addSprites(formAnimName('H', (_hoovicDifficultFl ? 3 : 1)));
break;
}
@@ -2592,7 +2592,7 @@ void Scene109::actions() {
case DIFFICULTY_HARD:
threshold = 1;
break;
- case DIFFICULTY_REALLY_HARD:
+ case DIFFICULTY_MEDIUM:
threshold = 3;
break;
default: