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author | Strangerke | 2014-05-07 07:03:14 +0200 |
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committer | Strangerke | 2014-05-07 07:03:52 +0200 |
commit | b3cc8db37012aaf035a58adf5a3232ea056f5d95 (patch) | |
tree | 6589896ee8cd7f4b27e4daed59826673e5d4d472 /engines/mads/nebular/nebular_scenes1.cpp | |
parent | 0c079f4d6958e295a2c4d666d106c66505d55380 (diff) | |
download | scummvm-rg350-b3cc8db37012aaf035a58adf5a3232ea056f5d95.tar.gz scummvm-rg350-b3cc8db37012aaf035a58adf5a3232ea056f5d95.tar.bz2 scummvm-rg350-b3cc8db37012aaf035a58adf5a3232ea056f5d95.zip |
MADS: Rename difficulty constants to match IDB, implement scene 504
Diffstat (limited to 'engines/mads/nebular/nebular_scenes1.cpp')
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index f68a613d5b..08c5b08129 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -977,7 +977,7 @@ void Scene102::actions() { _action._inProgress = false; return; } - } else if (_action.isAction(VERB_LOOK) || (_game._difficulty != DIFFICULTY_IMPOSSIBLE)) { + } else if (_action.isAction(VERB_LOOK) || (_game._difficulty != DIFFICULTY_EASY)) { _vm->_dialogs->show(0x27EE); _action._inProgress = false; return; @@ -2519,7 +2519,7 @@ void Scene109::actions() { break; case OBJ_BURGER: - _hoovicDifficultFl = (_game._difficulty == DIFFICULTY_IMPOSSIBLE); + _hoovicDifficultFl = (_game._difficulty == DIFFICULTY_EASY); _globals._spriteIndexes[8] = _scene->_sprites.addSprites(formAnimName('H', (_hoovicDifficultFl ? 3 : 1))); break; } @@ -2592,7 +2592,7 @@ void Scene109::actions() { case DIFFICULTY_HARD: threshold = 1; break; - case DIFFICULTY_REALLY_HARD: + case DIFFICULTY_MEDIUM: threshold = 3; break; default: |