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authorPaul Gilbert2014-02-28 20:37:42 -0500
committerPaul Gilbert2014-02-28 20:37:42 -0500
commitbadb8d97444767b7d8fea0f877ac044249696a5f (patch)
treebc3d5b66b4c0803080b92b0103c389097e72bf60 /engines/mads/nebular/sound_nebular.h
parentc49d7196fcabf18d9e97711f67b864808ca7848a (diff)
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MADS: More work implementing scene info loading
Diffstat (limited to 'engines/mads/nebular/sound_nebular.h')
-rw-r--r--engines/mads/nebular/sound_nebular.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/mads/nebular/sound_nebular.h b/engines/mads/nebular/sound_nebular.h
index c7a28620be..caafdcaf77 100644
--- a/engines/mads/nebular/sound_nebular.h
+++ b/engines/mads/nebular/sound_nebular.h
@@ -228,7 +228,7 @@ protected:
* @param pData Pointer to data block containing sound data
* @param startingChannel Channel to start scan from
*/
- void playSound(byte *pData, int startingChannel = ADLIB_CHANNEL_COUNT);
+ void playSoundData(byte *pData, int startingChannel = ADLIB_CHANNEL_MIDWAY);
/**
* Checks to see whether the given block of data is already loaded into a channel.
@@ -312,7 +312,7 @@ public:
* @param commandId Player ommand to execute.
* @param param Optional parameter used by a few commands
*/
- virtual int command(int commandId, int param = 0) = 0;
+ virtual int command(int commandId, int param) = 0;
/**
* Stop all currently playing sounds
@@ -402,7 +402,7 @@ private:
public:
ASound1(Audio::Mixer *mixer);
- virtual int command(int commandId, int param = 0);
+ virtual int command(int commandId, int param);
};
} // End of namespace Nebular