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authorStrangerke2014-04-14 00:34:56 +0200
committerStrangerke2014-04-14 00:34:56 +0200
commit5ee4123947cde518cff48030d889afe188a04f2f (patch)
tree2dd2959696cc42c64009b77b61b7b4939ceb41a5 /engines/mads/nebular
parent7a6163584c103985766057a7613e597b0b2debc9 (diff)
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MADS: Implement scene 108
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r--engines/mads/nebular/nebular_scenes.cpp2
-rw-r--r--engines/mads/nebular/nebular_scenes1.cpp88
-rw-r--r--engines/mads/nebular/nebular_scenes1.h12
3 files changed, 102 insertions, 0 deletions
diff --git a/engines/mads/nebular/nebular_scenes.cpp b/engines/mads/nebular/nebular_scenes.cpp
index 64852c60f2..55194b73a8 100644
--- a/engines/mads/nebular/nebular_scenes.cpp
+++ b/engines/mads/nebular/nebular_scenes.cpp
@@ -61,6 +61,8 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) {
return new Scene106(vm);
case 107:
return new Scene107(vm);
+ case 108:
+ return new Scene108(vm);
// Scene group #2
case 201:
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp
index 418ed1a52e..2aeb14d7f2 100644
--- a/engines/mads/nebular/nebular_scenes1.cpp
+++ b/engines/mads/nebular/nebular_scenes1.cpp
@@ -2171,5 +2171,93 @@ void Scene107::actions() {
/*------------------------------------------------------------------------*/
+void Scene108::setup() {
+ setPlayerSpritesPrefix();
+ setAAName();
+}
+
+void Scene108::enter() {
+ if (_globals[kHoovicSated] == 2)
+ _globals[kHoovicSated] = 0;
+
+ _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('X', 0));
+ _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('X', 1));
+ _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('X', 2));
+ _globals._spriteIndexes[3] = _scene->_sprites.addSprites(formAnimName('X', 3));
+ _globals._spriteIndexes[4] = _scene->_sprites.addSprites(Resources::formatName(105, 'f', 4, EXT_SS, ""));
+
+ _globals._sequenceIndexes[0] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[0], false, 13, 0, 0, 7);
+ _globals._sequenceIndexes[1] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[1], false, 16, 0, 0, 9);
+ _globals._sequenceIndexes[2] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[2], false, 17, 0, 0, 3);
+ _globals._sequenceIndexes[3] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[3], false, 14, 0, 0, 13);
+
+ for (int i = 0; i <= 3; i++)
+ _scene->_sequences.setDepth(_globals._sequenceIndexes[i], 0);
+
+ if (_globals[kFishIn108]) {
+ _globals._sequenceIndexes[4] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[4], false, 6, 0, 0, 0);
+ _scene->_sequences.setMsgPosition(_globals._sequenceIndexes[4], Common::Point(41, 109));
+ int idx = _scene->_dynamicHotspots.add(101, 348, _globals._sequenceIndexes[4], Common::Rect(0, 0, 0, 0));
+ _scene->_dynamicHotspots.setPosition(idx, Common::Point(41, 109), FACING_NORTHWEST);
+ }
+
+ if (_scene->_priorSceneId == 107)
+ _game._player._playerPos = Common::Point(138, 58);
+ else if (_scene->_priorSceneId != -2)
+ _game._player._playerPos = Common::Point(305, 98);
+
+ _game.loadQuoteSet(0x4A, 0x4B, 0x4C, 0x35, 0x34, 0);
+ sceneEntrySound();
+}
+
+void Scene108::preActions() {
+ if (_action.isAction(0x15E, 0xFB))
+ _game._player._walkOffScreenSceneId = 109;
+}
+
+void Scene108::actions() {
+ if (_action._lookFlag)
+ _vm->_dialogs->show(0x2A3C);
+ else if (_action.isAction(VERB_TAKE, 0x65) && _globals[kFishIn108]) {
+ if (_game._objects.isInInventory(OBJ_DEAD_FISH)) {
+ int randVal = _vm->getRandomNumber(74, 76);
+ _scene->_kernelMessages.reset();
+ _scene->_kernelMessages.add(Common::Point(0, 0), 0x1110, 34, 0, 120, _game.getQuote(randVal));
+ } else {
+ _scene->_sequences.remove(_globals._sequenceIndexes[4]);
+ _game._objects.addToInventory(OBJ_DEAD_FISH);
+ _globals[kFishIn108] = false;
+ _vm->_dialogs->showPicture(OBJ_DEAD_FISH, 0x2A38);
+ }
+ } else if (_action.isAction(0x15D, 0xF4))
+ _scene->_nextSceneId = 107;
+ else if (_action.isAction(VERB_LOOK, 0x4D))
+ _vm->_dialogs->show(0x2A31);
+ else if (_action.isAction(VERB_LOOK, 0xF0))
+ _vm->_dialogs->show(0x2A32);
+ else if (_action.isAction(VERB_LOOK, 0xF1))
+ _vm->_dialogs->show(0x2A33);
+ else if (_action.isAction(VERB_TAKE, 0xF1))
+ _vm->_dialogs->show(0x2A34);
+ else if (_action.isAction(VERB_LOOK, 0x129))
+ _vm->_dialogs->show(0x2A35);
+ else if (_action.isAction(VERB_TAKE, 0x129))
+ _vm->_dialogs->show(0x2A36);
+ else if (_action.isAction(VERB_LOOK, 0x65))
+ _vm->_dialogs->show(0x2A37);
+ else if (_action.isAction(VERB_LOOK, 0xFB))
+ _vm->_dialogs->show(0x2A39);
+ else if (_action.isAction(VERB_LOOK, 0xF4))
+ _vm->_dialogs->show(0x2A3A);
+ else if (_action.isAction(VERB_LOOK, 0x158))
+ _vm->_dialogs->show(0x2A3B);
+ else
+ return;
+
+ _action._inProgress = false;
+}
+
+/*------------------------------------------------------------------------*/
+
} // End of namespace Nebular
} // End of namespace MADS
diff --git a/engines/mads/nebular/nebular_scenes1.h b/engines/mads/nebular/nebular_scenes1.h
index 1aa9f3d86e..6d28252dc9 100644
--- a/engines/mads/nebular/nebular_scenes1.h
+++ b/engines/mads/nebular/nebular_scenes1.h
@@ -178,6 +178,18 @@ public:
virtual void postActions() {};
};
+class Scene108 : public Scene1xx {
+public:
+ Scene108(MADSEngine *vm) : Scene1xx(vm) {}
+
+ virtual void setup();
+ virtual void enter();
+ virtual void step() {};
+ virtual void preActions();
+ virtual void actions();
+ virtual void postActions() {};
+};
+
} // End of namespace Nebular
} // End of namespace MADS