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author | Paul Gilbert | 2015-03-07 17:39:00 -0500 |
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committer | Paul Gilbert | 2015-03-07 17:39:00 -0500 |
commit | adc5b5ca2e3b967d51685fec749fc0864b55fa8f (patch) | |
tree | 348fd9bdf13078e82d9cf51b6cc7d04bc031a668 /engines/mads/nebular | |
parent | d7460701ea345dbe6d610b98a9c14993ff2f1f88 (diff) | |
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MADS: Fix animation for teleporting into conveyor belt scene
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r-- | engines/mads/nebular/nebular_scenes4.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes4.cpp b/engines/mads/nebular/nebular_scenes4.cpp index 8a9e510591..8191d7fe49 100644 --- a/engines/mads/nebular/nebular_scenes4.cpp +++ b/engines/mads/nebular/nebular_scenes4.cpp @@ -4078,7 +4078,7 @@ void Scene413::enter() { case 1: _vm->_sound->command(30); _game._player._visible = false; - _globals._sequenceIndexes[1] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[1], false, 7, 1, 0, 0); + _globals._sequenceIndexes[1] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[1], false, 7, 1, 0, 0); _scene->_sequences.setAnimRange(_globals._sequenceIndexes[1], 1, 19); _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 8); _scene->_sequences.addSubEntry(_globals._sequenceIndexes[1], SEQUENCE_TRIGGER_EXPIRE, 0, 76); |