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author | unknown | 2015-04-04 22:59:43 -0500 |
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committer | unknown | 2015-04-04 22:59:43 -0500 |
commit | cb91e1518a3ba88e378d4e90cbe0d8e99ba4e639 (patch) | |
tree | 3179fd7bafffb35dfa8b0bd9e08c9de079f59154 /engines/mads/nebular | |
parent | d6945864ea450cdaa20e5120771e3c497e5515ee (diff) | |
download | scummvm-rg350-cb91e1518a3ba88e378d4e90cbe0d8e99ba4e639.tar.gz scummvm-rg350-cb91e1518a3ba88e378d4e90cbe0d8e99ba4e639.tar.bz2 scummvm-rg350-cb91e1518a3ba88e378d4e90cbe0d8e99ba4e639.zip |
MADS: Have Rex swim to correct spot when throwing burger or fish
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index bcc4fb43d5..c9eda08859 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -2589,8 +2589,8 @@ void Scene109::preActions() { _game._player._walkOffScreenSceneId = 108; if ((_action.isAction(VERB_THROW) || _action.isAction(VERB_GIVE) || _action.isAction(VERB_PUT)) - && (_action.isObject(NOUN_SMALL_HOLE) || _action.isObject(NOUN_TUNNEL)) - && (_action.isObject(NOUN_DEAD_FISH) || _action.isObject(NOUN_STUFFED_FISH) || _action.isObject(NOUN_BURGER))) { + && (_action.isTarget(NOUN_SMALL_HOLE) || _action.isTarget(NOUN_TUNNEL)) + && (_action.isObject(NOUN_DEAD_FISH) || _action.isObject(NOUN_STUFFED_FISH) || _action.isObject(NOUN_BURGER))) { int idx = _game._objects.getIdFromDesc(_action._activeAction._objectNameId); if ((idx >= 0) && _game._objects.isInInventory(idx)) { _game._player._prepareWalkPos = Common::Point(106, 38); |