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author | Paul Gilbert | 2014-04-24 08:24:23 -0400 |
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committer | Paul Gilbert | 2014-04-24 08:24:23 -0400 |
commit | f330106be2368df453fec7799a2d061c829f525d (patch) | |
tree | 52f8c29f15e6207f03506c1bca509ac19e8c9f59 /engines/mads/nebular | |
parent | 26b7deb6106ded2d68ecb4feb4a484b3313b7af2 (diff) | |
download | scummvm-rg350-f330106be2368df453fec7799a2d061c829f525d.tar.gz scummvm-rg350-f330106be2368df453fec7799a2d061c829f525d.tar.bz2 scummvm-rg350-f330106be2368df453fec7799a2d061c829f525d.zip |
MADS: Hook game scene into synchronisation logic
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.h b/engines/mads/nebular/nebular_scenes1.h index 25a8b52ded..ee9817957b 100644 --- a/engines/mads/nebular/nebular_scenes1.h +++ b/engines/mads/nebular/nebular_scenes1.h @@ -74,7 +74,6 @@ public: virtual void step(); virtual void preActions(); virtual void actions(); - virtual void postActions(); virtual void synchronize(Common::Serializer &s); }; |