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authorStrangerke2015-10-27 23:33:23 +0100
committerStrangerke2015-10-27 23:33:23 +0100
commitb06b0ef8722c40e193157d4594dcd4a61fde9b44 (patch)
tree0db5d91e828d34ad2ebc2d21f5f7480f49b0b6b5 /engines/mads/phantom
parentb2a07f52f4b172c03c34cee650d86d199a4e8aec (diff)
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MADS: Janitorial: Remove trailing spaces and tabs
Diffstat (limited to 'engines/mads/phantom')
-rw-r--r--engines/mads/phantom/phantom_scenes1.cpp8
-rw-r--r--engines/mads/phantom/phantom_scenes3.cpp4
2 files changed, 6 insertions, 6 deletions
diff --git a/engines/mads/phantom/phantom_scenes1.cpp b/engines/mads/phantom/phantom_scenes1.cpp
index 4aeed5102a..6b05fee5a7 100644
--- a/engines/mads/phantom/phantom_scenes1.cpp
+++ b/engines/mads/phantom/phantom_scenes1.cpp
@@ -8632,7 +8632,7 @@ void Scene113::handleRaoulAnimation() {
if (_scene->_animation[_globals._animationIndexes[3]]->getCurrentFrame() == _raoulFrame)
return;
-
+
_raoulFrame = _scene->_animation[_globals._animationIndexes[3]]->getCurrentFrame();
int resetFrame = -1;
@@ -9233,7 +9233,7 @@ void Scene114::actions() {
case (0):
_globals[kPlayerScore] += 5;
_game._player._stepEnabled = false;
- _game._player._visible = false;
+ _game._player._visible = false;
_globals._sequenceIndexes[1] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[1], false, 6, 2);
_scene->_sequences.setAnimRange(_globals._sequenceIndexes[1], 1, 3);
_scene->_sequences.setSeqPlayer(_globals._sequenceIndexes[1], true);
@@ -9249,7 +9249,7 @@ void Scene114::actions() {
break;
case 2:
- _game.syncTimers(2, 0, 1, _globals._sequenceIndexes[1]);
+ _game.syncTimers(2, 0, 1, _globals._sequenceIndexes[1]);
_game._player._visible = true;
_scene->_sequences.setTimingTrigger(20, 3);
break;
@@ -9511,7 +9511,7 @@ void Scene150::enter() {
_globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('l', 1), 1);
else if (_scene->_priorSceneId == 203) {
_globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('f', 1), 2);
- sceneEntrySound();
+ sceneEntrySound();
} else if (_scene->_priorSceneId == 306)
_globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('e', 1), 4);
else if (_scene->_priorSceneId == 208)
diff --git a/engines/mads/phantom/phantom_scenes3.cpp b/engines/mads/phantom/phantom_scenes3.cpp
index 92a1f7e0ec..9c028d056e 100644
--- a/engines/mads/phantom/phantom_scenes3.cpp
+++ b/engines/mads/phantom/phantom_scenes3.cpp
@@ -511,7 +511,7 @@ void Scene302::actions() {
}
_game._player._stepEnabled = false;
- _game._player._visible = false;
+ _game._player._visible = false;
_globals._sequenceIndexes[1] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[1], true, 5, 2);
_scene->_sequences.setAnimRange(_globals._sequenceIndexes[1], 1, 5);
_scene->_sequences.setSeqPlayer(_globals._sequenceIndexes[1], true);
@@ -527,7 +527,7 @@ void Scene302::actions() {
break;
case 2:
- _game.syncTimers(2, 0, 1, _globals._sequenceIndexes[1]);
+ _game.syncTimers(2, 0, 1, _globals._sequenceIndexes[1]);
_game._player._visible = true;
_scene->_sequences.setTimingTrigger(20, 3);
break;