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author | Eugene Sandulenko | 2016-07-28 11:40:29 +0300 |
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committer | Eugene Sandulenko | 2016-07-28 11:40:29 +0300 |
commit | 12728cf4ddad2b8a9bd58293398f1af79730c8d9 (patch) | |
tree | c7232d61d7031fe042869c4eef66fab87227508f /engines/mads | |
parent | fa071211554663e34b6ecc995d8123aae5d1fdf5 (diff) | |
download | scummvm-rg350-12728cf4ddad2b8a9bd58293398f1af79730c8d9.tar.gz scummvm-rg350-12728cf4ddad2b8a9bd58293398f1af79730c8d9.tar.bz2 scummvm-rg350-12728cf4ddad2b8a9bd58293398f1af79730c8d9.zip |
MADS: Fix debug channel initialization
Diffstat (limited to 'engines/mads')
-rw-r--r-- | engines/mads/mads.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/mads/mads.cpp b/engines/mads/mads.cpp index 5776d813cf..414473bb82 100644 --- a/engines/mads/mads.cpp +++ b/engines/mads/mads.cpp @@ -38,6 +38,11 @@ namespace MADS { MADSEngine::MADSEngine(OSystem *syst, const MADSGameDescription *gameDesc) : _gameDescription(gameDesc), Engine(syst), _randomSource("MADS") { + // Set up debug channels + DebugMan.addDebugChannel(kDebugPath, "Path", "Pathfinding debug level"); + DebugMan.addDebugChannel(kDebugScripts, "scripts", "Game scripts"); + DebugMan.addDebugChannel(kDebugGraphics, "graphics", "Graphics handling"); + // Initialize game/engine options _easyMouse = true; _invObjectsAnimated = true; @@ -78,11 +83,6 @@ MADSEngine::~MADSEngine() { } void MADSEngine::initialize() { - // Set up debug channels - DebugMan.addDebugChannel(kDebugPath, "Path", "Pathfinding debug level"); - DebugMan.addDebugChannel(kDebugScripts, "scripts", "Game scripts"); - DebugMan.addDebugChannel(kDebugGraphics, "graphics", "Graphics handling"); - // Initial sub-system engine references MSurface::setVm(this); MSprite::setVm(this); |