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authorTorbjörn Andersson2017-08-06 13:30:51 +0200
committerTorbjörn Andersson2017-08-06 13:30:51 +0200
commit70a2ca8b7d64e993fdab89c7b8b0d30ab4334824 (patch)
tree2e0686f9a69dc65cf8f2aeb801ccae8f2352b635 /engines/mads
parent38a8015b830f8cec32f07bb9262d47cf096644e5 (diff)
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JANITORIAL: Silence more GCC 7 warnings
All these fall through were marked as deliberate, so again I've only changed the comment to silence GCC.
Diffstat (limited to 'engines/mads')
-rw-r--r--engines/mads/nebular/nebular_scenes4.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes4.cpp b/engines/mads/nebular/nebular_scenes4.cpp
index d71fd9f8c9..a4c6a3ebe1 100644
--- a/engines/mads/nebular/nebular_scenes4.cpp
+++ b/engines/mads/nebular/nebular_scenes4.cpp
@@ -3819,7 +3819,7 @@ void Scene411::actions() {
_scene->_sequences.setAnimRange(_globals._sequenceIndexes[10], 1, 6);
_scene->_sequences.setDepth(_globals._sequenceIndexes[10], 3);
_scene->_sequences.addSubEntry(_globals._sequenceIndexes[10], SEQUENCE_TRIGGER_EXPIRE, 0, 112);
- // No break on purpose
+ // fall through
case 112:
_game._player._priorTimer = _scene->_frameStartTime - _game._player._ticksAmount;
_game._player._visible = true;