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author | Matthew Hoops | 2010-06-02 02:55:55 +0000 |
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committer | Matthew Hoops | 2010-06-02 02:55:55 +0000 |
commit | 4493080220a98d596ee578bddc8a64c0d3955eac (patch) | |
tree | b91e02a516192d558f3d2e3a28cd1d34d859bd15 /engines/metaengine.h | |
parent | 767edc91faebdc1a60e5c8b3764b169dc9807ea5 (diff) | |
download | scummvm-rg350-4493080220a98d596ee578bddc8a64c0d3955eac.tar.gz scummvm-rg350-4493080220a98d596ee578bddc8a64c0d3955eac.tar.bz2 scummvm-rg350-4493080220a98d596ee578bddc8a64c0d3955eac.zip |
If we can't find the game object or game ID in fallback detection, break out instead of assuming the script is there. Fixes a segfault when detecting an LSCI game.
svn-id: r49389
Diffstat (limited to 'engines/metaengine.h')
0 files changed, 0 insertions, 0 deletions