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author | Tony Puccinelli | 2010-08-05 00:26:46 +0000 |
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committer | Tony Puccinelli | 2010-08-05 00:26:46 +0000 |
commit | 66b42d486b052fccd8f70ed0cbbee7c113463f61 (patch) | |
tree | 555710e092492df6a0556b29b74c2e31b64d0bcc /engines/metaengine.h | |
parent | 520c0a40098a9687f4d85343267cda9c5b5c971b (diff) | |
download | scummvm-rg350-66b42d486b052fccd8f70ed0cbbee7c113463f61.tar.gz scummvm-rg350-66b42d486b052fccd8f70ed0cbbee7c113463f61.tar.bz2 scummvm-rg350-66b42d486b052fccd8f70ed0cbbee7c113463f61.zip |
added intermediary function 'findGameOnePlugAtATime' and switched load game and run game code to use it. Added checks for DYNAMIC_MODULES defines to the checks for NEW_PLUGIN_DESIGN_FIRST_REFINEMENT
svn-id: r51746
Diffstat (limited to 'engines/metaengine.h')
-rw-r--r-- | engines/metaengine.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/metaengine.h b/engines/metaengine.h index 7519feaaa4..964eee071c 100644 --- a/engines/metaengine.h +++ b/engines/metaengine.h @@ -231,6 +231,7 @@ private: friend class Common::Singleton<SingletonBaseType>; public: + GameDescriptor findGameOnePlugAtATime(const Common::String &gameName, const EnginePlugin **plugin = NULL) const; GameDescriptor findGame(const Common::String &gameName, const EnginePlugin **plugin = NULL) const; GameList detectGames(const Common::FSList &fslist) const; const EnginePlugin::List &getPlugins() const; |