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authorEugene Sandulenko2016-06-08 10:15:06 +0200
committerEugene Sandulenko2016-06-08 10:15:06 +0200
commit858a31102f58e31a8b8be55c33b5f439b64e5937 (patch)
treeade132ec2b8ad2213471b8d057529efa62775a0b /engines/mortevielle
parentc1e39b8bd6c6e8e1eaf3142e7581c249317bc13b (diff)
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MORTEVIELLE: Use ### as save file pattern
Diffstat (limited to 'engines/mortevielle')
-rw-r--r--engines/mortevielle/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mortevielle/saveload.cpp b/engines/mortevielle/saveload.cpp
index 9f46940e1f..3065d6c551 100644
--- a/engines/mortevielle/saveload.cpp
+++ b/engines/mortevielle/saveload.cpp
@@ -237,7 +237,7 @@ bool SavegameManager::readSavegameHeader(Common::InSaveFile *in, SavegameHeader
SaveStateList SavegameManager::listSaves(const Common::String &target) {
Common::String pattern = target;
- pattern += ".???";
+ pattern += ".###";
Common::StringArray files = g_system->getSavefileManager()->listSavefiles(pattern);
sort(files.begin(), files.end()); // Sort (hopefully ensuring we are sorted numerically..)