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author | Ľubomír Remák | 2018-04-11 21:54:18 +0200 |
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committer | Eugene Sandulenko | 2018-08-25 23:12:01 +0200 |
commit | 29a809d691c77b549bea615421d9e840f3773142 (patch) | |
tree | cb9b737f67a7e7bede369bf72e65c244712e41b3 /engines/mutationofjb/gamedata.h | |
parent | c25ed8957228cfd580216383c3391ccc7e512bb5 (diff) | |
download | scummvm-rg350-29a809d691c77b549bea615421d9e840f3773142.tar.gz scummvm-rg350-29a809d691c77b549bea615421d9e840f3773142.tar.bz2 scummvm-rg350-29a809d691c77b549bea615421d9e840f3773142.zip |
MUTATIONOFJB: Add rename command.
Diffstat (limited to 'engines/mutationofjb/gamedata.h')
-rw-r--r-- | engines/mutationofjb/gamedata.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/engines/mutationofjb/gamedata.h b/engines/mutationofjb/gamedata.h index 64de01ef01..321a688d3c 100644 --- a/engines/mutationofjb/gamedata.h +++ b/engines/mutationofjb/gamedata.h @@ -32,7 +32,9 @@ class ReadStream; namespace MutationOfJB { -static const uint8 MAX_STR_LENGTH = 0x14; +enum { + MAX_ENTITY_NAME_LENGTH = 0x14 +}; /* There are 4 types of entities present in the game data: @@ -47,7 +49,7 @@ struct Door { Door name. Can be empty - deactivates door completely. */ - char _name[MAX_STR_LENGTH + 1]; + char _name[MAX_ENTITY_NAME_LENGTH + 1]; /* Scene ID where the door leads. Can be 0 - you can hover your mouse over it, but clicking it doesn't do anything (unless scripted). @@ -96,7 +98,7 @@ struct Object { struct Static { uint8 _active; - char _name[MAX_STR_LENGTH + 1]; + char _name[MAX_ENTITY_NAME_LENGTH + 1]; uint16 _x; uint8 _y; uint16 _width; |