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authorjohndoe1232012-10-23 09:39:18 +0000
committerWillem Jan Palenstijn2013-05-08 20:47:34 +0200
commit097f1f27bbb5c00f0cad7216161b2064a73ebd2b (patch)
treed12d76339785fc0081caf31a98f47e0fe9eed12e /engines/neverhood/gamemodule.cpp
parentf744e60e0ef6bb959f9adb9f7a1d1dcc1eba2b09 (diff)
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NEVERHOOD: Clean up Module1200 (like the ones before)
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r--engines/neverhood/gamemodule.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index fe732580a8..d6da2af3d3 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -284,9 +284,9 @@ void GameModule::startup() {
*/
//setGlobalVar(V_ENTRANCE_OPEN, 0);
//setGlobalVar(V_DOOR_SPIKES_OPEN, 1);
- setGlobalVar(V_CREATURE_ANGRY, 1);
+ //setGlobalVar(V_CREATURE_ANGRY, 1);
setGlobalVar(V_RADIO_ENABLED, 1);
- setGlobalVar(V_TNT_DUMMY_BUILT, 1);
+ //setGlobalVar(V_TNT_DUMMY_BUILT, 1);
setGlobalVar(V_FLYTRAP_RING_DOOR, 1);
setGlobalVar(V_TV_JOKE_TOLD, 1);
/*
@@ -316,8 +316,8 @@ void GameModule::startup() {
*/
_vm->gameState().which = 3;
- _vm->gameState().sceneNum = 8;
- createModule(1100, -1);
+ _vm->gameState().sceneNum = 0;
+ createModule(1200, -1);
#endif
#if 0
_vm->gameState().sceneNum = 0;