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author | johndoe123 | 2012-10-08 11:11:23 +0000 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:44:39 +0200 |
commit | 1da6b95af9d94ba5e8ceb6ce03467c3627022a48 (patch) | |
tree | af0d6108dc53e171ffe56adb7b63d73684a3d90f /engines/neverhood/gamemodule.cpp | |
parent | 4c421a09c8f8cdc4455f3644e7ea7fbf0bbb95fc (diff) | |
download | scummvm-rg350-1da6b95af9d94ba5e8ceb6ce03467c3627022a48.tar.gz scummvm-rg350-1da6b95af9d94ba5e8ceb6ce03467c3627022a48.tar.bz2 scummvm-rg350-1da6b95af9d94ba5e8ceb6ce03467c3627022a48.zip |
NEVERHOOD: Work on Module2500:
- Remove Class541 and Class542 and instead use AsCommonIdleCarLower and AsCommonIdleCarFull
- Some renaming
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r-- | engines/neverhood/gamemodule.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index 7fa6906399..066c4b4bbf 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -309,8 +309,8 @@ void GameModule::startup() { #if 1 - _vm->gameState().sceneNum = 2; - createModule(2400, -1); + _vm->gameState().sceneNum = 3; + createModule(2500, -1); #endif #if 0 _vm->gameState().sceneNum = 0; |