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authorjohndoe1232012-10-08 11:11:23 +0000
committerWillem Jan Palenstijn2013-05-08 20:44:39 +0200
commit1da6b95af9d94ba5e8ceb6ce03467c3627022a48 (patch)
treeaf0d6108dc53e171ffe56adb7b63d73684a3d90f /engines/neverhood/gamemodule.cpp
parent4c421a09c8f8cdc4455f3644e7ea7fbf0bbb95fc (diff)
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NEVERHOOD: Work on Module2500:
- Remove Class541 and Class542 and instead use AsCommonIdleCarLower and AsCommonIdleCarFull - Some renaming
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r--engines/neverhood/gamemodule.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index 7fa6906399..066c4b4bbf 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -309,8 +309,8 @@ void GameModule::startup() {
#if 1
- _vm->gameState().sceneNum = 2;
- createModule(2400, -1);
+ _vm->gameState().sceneNum = 3;
+ createModule(2500, -1);
#endif
#if 0
_vm->gameState().sceneNum = 0;