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authorjohndoe1232012-10-08 10:17:20 +0000
committerWillem Jan Palenstijn2013-05-08 20:44:39 +0200
commit483d76d635dac1ea4418a4ab6cbb639e9314a0c7 (patch)
treedd11df7b930e23d33a6fee3e9277bc23abf8ab3d /engines/neverhood/gamemodule.cpp
parent9b7bb71dd952c85fea54d6526d9b2aaa1bd0498f (diff)
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NEVERHOOD: Enable/fixup navigation scene sound update code in several modules
- Rename some NavigationScene stuff
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r--engines/neverhood/gamemodule.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index ef1b09320a..190934f91b 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -309,8 +309,8 @@ void GameModule::startup() {
#if 1
- _vm->gameState().sceneNum = 5;
- createModule(2200, -1);
+ _vm->gameState().sceneNum = 1;
+ createModule(2300, -1);
#endif
#if 0
_vm->gameState().sceneNum = 0;