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author | johndoe123 | 2012-10-09 11:36:44 +0000 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:44:40 +0200 |
commit | 59901c5d13f59c64e4ed3174544f39b7b507b0ca (patch) | |
tree | ba877f21875429d0cba74ca09fed4685f8ab87bc /engines/neverhood/gamemodule.cpp | |
parent | 016638bd9ef38e1d46ae855ee1944ff149c11310 (diff) | |
download | scummvm-rg350-59901c5d13f59c64e4ed3174544f39b7b507b0ca.tar.gz scummvm-rg350-59901c5d13f59c64e4ed3174544f39b7b507b0ca.tar.bz2 scummvm-rg350-59901c5d13f59c64e4ed3174544f39b7b507b0ca.zip |
NEVERHOOD: Rename stuff in Module3000
- Also change Scene1609::testVars
- Update globalvars.txt
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r-- | engines/neverhood/gamemodule.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index 807d6e17c1..8c5e3693b8 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -310,8 +310,8 @@ void GameModule::startup() { #if 1 _vm->gameState().which = 0; - _vm->gameState().sceneNum = 0; - createModule(2700, -1); + _vm->gameState().sceneNum = 8; + createModule(3000, -1); #endif #if 0 _vm->gameState().sceneNum = 0; |