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authorjohndoe1232012-10-23 13:35:41 +0000
committerWillem Jan Palenstijn2013-05-08 20:47:35 +0200
commit9d987a97d3d7a6a740383889dc2a676684d06676 (patch)
treedfab3a87d79bcc4162b7bd5b99ce07a0d5494ce5 /engines/neverhood/gamemodule.cpp
parent2fbfd673ad4ca72652ff3d90656ced2020e31e6f (diff)
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NEVERHOOD: Clean up Module2000 (like the ones before)
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r--engines/neverhood/gamemodule.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index bb58eb4e28..896c8cc193 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -317,9 +317,9 @@ void GameModule::startup() {
//DEBUG<<<
*/
- _vm->gameState().which = 1;
+ _vm->gameState().which = 3;
_vm->gameState().sceneNum = 0;
- createModule(1900, -1);
+ createModule(2000, -1);
#endif
#if 0
_vm->gameState().sceneNum = 0;