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author | johndoe123 | 2012-10-08 11:53:01 +0000 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:44:40 +0200 |
commit | fcbab805079bff0b55cfdda51eb0ba15d6a2f228 (patch) | |
tree | 005ad855140e862228ec655e96e5ccf953d7e042 /engines/neverhood/gamemodule.cpp | |
parent | 1da6b95af9d94ba5e8ceb6ce03467c3627022a48 (diff) | |
download | scummvm-rg350-fcbab805079bff0b55cfdda51eb0ba15d6a2f228.tar.gz scummvm-rg350-fcbab805079bff0b55cfdda51eb0ba15d6a2f228.tar.bz2 scummvm-rg350-fcbab805079bff0b55cfdda51eb0ba15d6a2f228.zip |
NEVERHOOD: Rename stuff in Module2700 (also in Module2500 which uses some of it)
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r-- | engines/neverhood/gamemodule.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index 066c4b4bbf..68a59def97 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -309,8 +309,9 @@ void GameModule::startup() { #if 1 - _vm->gameState().sceneNum = 3; - createModule(2500, -1); + _vm->gameState().which = 0; + _vm->gameState().sceneNum = 1; + createModule(2700, -1); #endif #if 0 _vm->gameState().sceneNum = 0; |