aboutsummaryrefslogtreecommitdiff
path: root/engines/neverhood/module.h
diff options
context:
space:
mode:
authorjohndoe1232011-09-16 20:37:24 +0000
committerWillem Jan Palenstijn2013-05-08 20:39:39 +0200
commitfad64afa441b686b721fcba6084b083fa4436529 (patch)
tree8af4c76f6a8c8fc39d3f499fb9a1cfbd067af733 /engines/neverhood/module.h
parentc30e16628e01b5be671330b24ed73d1294205f6b (diff)
downloadscummvm-rg350-fad64afa441b686b721fcba6084b083fa4436529.tar.gz
scummvm-rg350-fad64afa441b686b721fcba6084b083fa4436529.tar.bz2
scummvm-rg350-fad64afa441b686b721fcba6084b083fa4436529.zip
NEVERHOOD: Remove unused resource preloading stuff (probably resource preloading is not needed since the original game ran off slow double/quad-speed cd drives and preloading reduced stuttering while playing back then)
- Add Klayman animation speedup
Diffstat (limited to 'engines/neverhood/module.h')
-rw-r--r--engines/neverhood/module.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/neverhood/module.h b/engines/neverhood/module.h
index a37fd522aa..2f272d71b6 100644
--- a/engines/neverhood/module.h
+++ b/engines/neverhood/module.h
@@ -47,8 +47,7 @@ protected:
Module *_parentModule;
Entity *_childObject;
bool _done;
- int16 _field24, _field26, _field28;
- uint32 _field20;
+ uint32 _moduleResult;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
NavigationScene *navigationScene();
void createNavigationScene(uint32 navigationListId, int navigationIndex, const byte *itemsTypes = NULL);