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author | johndoe123 | 2011-09-16 20:37:24 +0000 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:39:39 +0200 |
commit | fad64afa441b686b721fcba6084b083fa4436529 (patch) | |
tree | 8af4c76f6a8c8fc39d3f499fb9a1cfbd067af733 /engines/neverhood/module.h | |
parent | c30e16628e01b5be671330b24ed73d1294205f6b (diff) | |
download | scummvm-rg350-fad64afa441b686b721fcba6084b083fa4436529.tar.gz scummvm-rg350-fad64afa441b686b721fcba6084b083fa4436529.tar.bz2 scummvm-rg350-fad64afa441b686b721fcba6084b083fa4436529.zip |
NEVERHOOD: Remove unused resource preloading stuff (probably resource preloading is not needed since the original game ran off slow double/quad-speed cd drives and preloading reduced stuttering while playing back then)
- Add Klayman animation speedup
Diffstat (limited to 'engines/neverhood/module.h')
-rw-r--r-- | engines/neverhood/module.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/neverhood/module.h b/engines/neverhood/module.h index a37fd522aa..2f272d71b6 100644 --- a/engines/neverhood/module.h +++ b/engines/neverhood/module.h @@ -47,8 +47,7 @@ protected: Module *_parentModule; Entity *_childObject; bool _done; - int16 _field24, _field26, _field28; - uint32 _field20; + uint32 _moduleResult; uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); NavigationScene *navigationScene(); void createNavigationScene(uint32 navigationListId, int navigationIndex, const byte *itemsTypes = NULL); |