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author | Filippos Karapetis | 2013-10-05 14:41:02 +0300 |
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committer | Filippos Karapetis | 2013-10-05 14:41:02 +0300 |
commit | b963fcbfa8794c807d831ab3b117634ce7c8550e (patch) | |
tree | a2024869846082282df21c03530af2c57fe41e63 /engines/neverhood/modules/module1700.h | |
parent | 97153189325b375c8cd1ef18eb6cb20734d8a2f1 (diff) | |
download | scummvm-rg350-b963fcbfa8794c807d831ab3b117634ce7c8550e.tar.gz scummvm-rg350-b963fcbfa8794c807d831ab3b117634ce7c8550e.tar.bz2 scummvm-rg350-b963fcbfa8794c807d831ab3b117634ce7c8550e.zip |
NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800
This also reduces inter-header dependencies
Diffstat (limited to 'engines/neverhood/modules/module1700.h')
-rw-r--r-- | engines/neverhood/modules/module1700.h | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/engines/neverhood/modules/module1700.h b/engines/neverhood/modules/module1700.h index deb5573f2b..09daff2acf 100644 --- a/engines/neverhood/modules/module1700.h +++ b/engines/neverhood/modules/module1700.h @@ -26,7 +26,6 @@ #include "neverhood/neverhood.h" #include "neverhood/module.h" #include "neverhood/scene.h" -#include "neverhood/smackerscene.h" namespace Neverhood { @@ -40,22 +39,6 @@ protected: void updateScene(); }; -// Scene1705 - -class SsScene1705WallSymbol : public StaticSprite { -public: - SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex); -}; - -class SsScene1705Tape : public StaticSprite { -public: - SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash); -protected: - Scene *_parentScene; - uint32 _tapeIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1705 : public Scene { public: Scene1705(NeverhoodEngine *vm, Module *parentModule, int which); |