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authorFilippos Karapetis2013-10-05 14:41:02 +0300
committerFilippos Karapetis2013-10-05 14:41:02 +0300
commitb963fcbfa8794c807d831ab3b117634ce7c8550e (patch)
treea2024869846082282df21c03530af2c57fe41e63 /engines/neverhood/modules/module1700_sprites.cpp
parent97153189325b375c8cd1ef18eb6cb20734d8a2f1 (diff)
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NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800
This also reduces inter-header dependencies
Diffstat (limited to 'engines/neverhood/modules/module1700_sprites.cpp')
-rw-r--r--engines/neverhood/modules/module1700_sprites.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/engines/neverhood/modules/module1700_sprites.cpp b/engines/neverhood/modules/module1700_sprites.cpp
new file mode 100644
index 0000000000..1a8dda3a99
--- /dev/null
+++ b/engines/neverhood/modules/module1700_sprites.cpp
@@ -0,0 +1,69 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "neverhood/gamemodule.h"
+#include "neverhood/modules/module1700_sprites.h"
+
+namespace Neverhood {
+
+SsScene1705WallSymbol::SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex)
+ : StaticSprite(vm, fileHash, 100) {
+
+ _x = _spriteResource.getPosition().x + symbolIndex * 30;
+ _y = _spriteResource.getPosition().y + 160;
+ updatePosition();
+}
+
+SsScene1705Tape::SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash)
+ : StaticSprite(vm, fileHash, surfacePriority, x - 24, y - 4), _parentScene(parentScene), _tapeIndex(tapeIndex) {
+
+ if (!getSubVar(VA_HAS_TAPE, _tapeIndex) && !getSubVar(VA_IS_TAPE_INSERTED, _tapeIndex)) {
+ SetMessageHandler(&SsScene1705Tape::handleMessage);
+ } else {
+ setVisible(false);
+ SetMessageHandler(NULL);
+ }
+ _collisionBoundsOffset = _drawOffset;
+ _collisionBoundsOffset.x -= 4;
+ _collisionBoundsOffset.y -= 8;
+ _collisionBoundsOffset.width += 8;
+ _collisionBoundsOffset.height += 16;
+ Sprite::updateBounds();
+}
+
+uint32 SsScene1705Tape::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ sendMessage(_parentScene, 0x4826, 0);
+ messageResult = 1;
+ break;
+ case 0x4806:
+ setSubVar(VA_HAS_TAPE, _tapeIndex, 1);
+ setVisible(false);
+ SetMessageHandler(NULL);
+ break;
+ }
+ return messageResult;
+}
+
+} // End of namespace Neverhood