diff options
author | Filippos Karapetis | 2013-10-05 14:41:02 +0300 |
---|---|---|
committer | Filippos Karapetis | 2013-10-05 14:41:02 +0300 |
commit | b963fcbfa8794c807d831ab3b117634ce7c8550e (patch) | |
tree | a2024869846082282df21c03530af2c57fe41e63 /engines/neverhood/modules/module1900_sprites.h | |
parent | 97153189325b375c8cd1ef18eb6cb20734d8a2f1 (diff) | |
download | scummvm-rg350-b963fcbfa8794c807d831ab3b117634ce7c8550e.tar.gz scummvm-rg350-b963fcbfa8794c807d831ab3b117634ce7c8550e.tar.bz2 scummvm-rg350-b963fcbfa8794c807d831ab3b117634ce7c8550e.zip |
NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800
This also reduces inter-header dependencies
Diffstat (limited to 'engines/neverhood/modules/module1900_sprites.h')
-rw-r--r-- | engines/neverhood/modules/module1900_sprites.h | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/engines/neverhood/modules/module1900_sprites.h b/engines/neverhood/modules/module1900_sprites.h new file mode 100644 index 0000000000..7035e50371 --- /dev/null +++ b/engines/neverhood/modules/module1900_sprites.h @@ -0,0 +1,100 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1900_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1900_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class Scene1907; + +class AsScene1907Symbol : public AnimatedSprite { +public: + AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex); + void moveUp(); + void moveDown(); + void fallOff(int newPositionIndex, int fallOffDelay); + bool isPluggedIn() { return _isPluggedIn; } + bool isMoving() { return _isMoving; } +protected: + Scene1907 *_parentScene; + int _elementIndex; + int _currPositionIndex; + int _newPositionIndex; + bool _isPluggedIn; + bool _isMoving; + int _someX, _someY; + int _xBreak; + int _currStep; + int _yAccel; + int _yIncr; + int _fallOffDelay; + int _deltaX, _smallDeltaX; + int _deltaY, _smallDeltaY; + // Dumb, change if possible + static bool _plugInFailed; + static int _plugInTryCount; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmTryToPlugIn(int messageNum, const MessageParam ¶m, Entity *sender); + void suTryToPlugIn(); + void suFallOff(); + void suFallOffHitGround(); + void suMoveDown(); + void suMoveUp(); + void tryToPlugIn(); + void stFallOffHitGround(); + void cbFallOffHitGroundEvent(); + void stPlugIn(); + void stPlugInFail(); +}; + +class AsScene1907WaterHint : public AnimatedSprite { +public: + AsScene1907WaterHint(NeverhoodEngine *vm); + void show(); +protected: + void update(); + uint32 hmShowing(int messageNum, const MessageParam ¶m, Entity *sender); + void hide(); +}; + +class SsScene1907UpDownButton : public StaticSprite { +public: + SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol); + void setToUpPosition(); + void setToDownPosition(); +protected: + Scene1907 *_parentScene; + AsScene1907Symbol *_asScene1907Symbol; + int _countdown1; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1900_SPRITES_H */ |