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authorTorbjörn Andersson2014-01-06 14:37:56 +0100
committerTorbjörn Andersson2014-01-06 14:37:56 +0100
commitab17bfb3d64a175dd5b6586b09789d784baa0b19 (patch)
tree867d3e8bf924d92911d3624dd66654aba564ee7f /engines/neverhood/modules
parent0176d343bcc11cd1993587697edd065b03302c24 (diff)
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NEVERHOOD: Use constants for messages in a couple of places
Ideally, we should always use constants of course. But I guess we don't yet have sensible names for all messages.
Diffstat (limited to 'engines/neverhood/modules')
-rw-r--r--engines/neverhood/modules/module2800.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp
index a8c5fb6438..5d892de224 100644
--- a/engines/neverhood/modules/module2800.cpp
+++ b/engines/neverhood/modules/module2800.cpp
@@ -574,7 +574,7 @@ uint32 Scene2802::handleMessage(int messageNum, const MessageParam &param, Entit
}
}
break;
- case 0x0002:
+ case NM_MOUSE_RELEASE:
if (_countdown1 == 0)
_currTuneStatus = 0;
else {