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authorjohndoe1232013-01-17 09:09:39 +0000
committerWillem Jan Palenstijn2013-05-08 20:47:40 +0200
commit57497817e1f086a62471587e3601d8f0f7d7f13b (patch)
tree76e1f76ff059b7d2bad82189ffbc9638b12bb0c1 /engines/neverhood/resource.cpp
parenta98d9aa58afb4dd944616e7f194c09ff28456e1b (diff)
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NEVERHOOD: Add enum for the resource types
Diffstat (limited to 'engines/neverhood/resource.cpp')
-rw-r--r--engines/neverhood/resource.cpp18
1 files changed, 7 insertions, 11 deletions
diff --git a/engines/neverhood/resource.cpp b/engines/neverhood/resource.cpp
index 7f897a415f..6cbbf12a25 100644
--- a/engines/neverhood/resource.cpp
+++ b/engines/neverhood/resource.cpp
@@ -27,10 +27,6 @@
namespace Neverhood {
-// TODO: Since the load() methods are similar in most cases some of the code therein
-// can probably be copied into another method (e.g. inside the resource manager)
-// to reduce code.
-
// SpriteResource
SpriteResource::SpriteResource(NeverhoodEngine *vm)
@@ -55,7 +51,7 @@ bool SpriteResource::load(uint32 fileHash) {
// TODO: Later merge with load2 and make the mode a parameter
unload();
_vm->_res->queryResource(fileHash, _resourceHandle);
- if (_resourceHandle.isValid() && _resourceHandle.type() == 2) {
+ if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeBitmap) {
_vm->_res->loadResource(_resourceHandle);
const byte *spriteData = _resourceHandle.data();
parseBitmapResource(spriteData, &_rle, &_dimensions, NULL, NULL, &_pixels);
@@ -67,7 +63,7 @@ bool SpriteResource::load2(uint32 fileHash) {
debug(2, "SpriteResource::load2(%08X)", fileHash);
unload();
_vm->_res->queryResource(fileHash, _resourceHandle);
- if (_resourceHandle.isValid() && _resourceHandle.type() == 2) {
+ if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeBitmap) {
_vm->_res->loadResource(_resourceHandle);
const byte *spriteData = _resourceHandle.data();
parseBitmapResource(spriteData, &_rle, &_dimensions, &_position, NULL, &_pixels);
@@ -97,11 +93,11 @@ bool PaletteResource::load(uint32 fileHash) {
unload();
_vm->_res->queryResource(fileHash, _resourceHandle);
if (_resourceHandle.isValid() &&
- (_resourceHandle.type() == 2 || _resourceHandle.type() == 3)) {
+ (_resourceHandle.type() == kResTypeBitmap || _resourceHandle.type() == kResTypePalette)) {
_vm->_res->loadResource(_resourceHandle);
_palette = _resourceHandle.data();
// Check if the palette is stored in a bitmap
- if (_resourceHandle.type() == 2)
+ if (_resourceHandle.type() == kResTypeBitmap)
parseBitmapResource(_palette, NULL, NULL, NULL, &_palette, NULL);
}
@@ -152,7 +148,7 @@ bool AnimResource::load(uint32 fileHash) {
unload();
_vm->_res->queryResource(fileHash, _resourceHandle);
- if (!_resourceHandle.isValid() || _resourceHandle.type() != 4)
+ if (!_resourceHandle.isValid() || _resourceHandle.type() != kResTypeAnimation)
return false;
const byte *resourceData, *animList, *frameList;
@@ -336,7 +332,7 @@ void TextResource::load(uint32 fileHash) {
debug(2, "TextResource::load(%08X)", fileHash);
unload();
_vm->_res->queryResource(fileHash, _resourceHandle);
- if (_resourceHandle.isValid() && _resourceHandle.type() == 6) {
+ if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeText) {
_vm->_res->loadResource(_resourceHandle);
_textData = _resourceHandle.data();
_count = READ_LE_UINT32(_textData);
@@ -371,7 +367,7 @@ void DataResource::load(uint32 fileHash) {
uint32 dataSize = 0;
unload();
_vm->_res->queryResource(fileHash, _resourceHandle);
- if (_resourceHandle.isValid() && _resourceHandle.type() == 5) {
+ if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeData) {
_vm->_res->loadResource(_resourceHandle);
data = _resourceHandle.data();
dataSize = _resourceHandle.size();