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author | Johannes Schickel | 2013-08-03 02:40:51 +0200 |
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committer | Johannes Schickel | 2013-08-03 04:02:51 +0200 |
commit | 2c629803a2d5706093e6ee14b5604817a08b35c4 (patch) | |
tree | 9fb1eb515acfebe3899459c4ed857984b5d6a029 /engines/neverhood | |
parent | 0c0f99eb96e9c7d13ae1430604a1d7569ec776cc (diff) | |
download | scummvm-rg350-2c629803a2d5706093e6ee14b5604817a08b35c4.tar.gz scummvm-rg350-2c629803a2d5706093e6ee14b5604817a08b35c4.tar.bz2 scummvm-rg350-2c629803a2d5706093e6ee14b5604817a08b35c4.zip |
NEVERHOOD: Take advantage of Surface::getPixels.
Diffstat (limited to 'engines/neverhood')
-rw-r--r-- | engines/neverhood/mouse.cpp | 2 | ||||
-rw-r--r-- | engines/neverhood/resource.cpp | 6 | ||||
-rw-r--r-- | engines/neverhood/screen.cpp | 6 |
3 files changed, 7 insertions, 7 deletions
diff --git a/engines/neverhood/mouse.cpp b/engines/neverhood/mouse.cpp index 0d7ebb59dc..f11a3f99ea 100644 --- a/engines/neverhood/mouse.cpp +++ b/engines/neverhood/mouse.cpp @@ -183,7 +183,7 @@ void Mouse::updateCursor() { _drawOffset = _mouseCursorResource.getRect(); _surface->drawMouseCursorResource(_mouseCursorResource, _frameNum / 2); Graphics::Surface *cursorSurface = _surface->getSurface(); - CursorMan.replaceCursor((const byte*)cursorSurface->getBasePtr(0, 0), + CursorMan.replaceCursor((const byte*)cursorSurface->getPixels(), cursorSurface->w, cursorSurface->h, -_drawOffset.x, -_drawOffset.y, 0); } diff --git a/engines/neverhood/resource.cpp b/engines/neverhood/resource.cpp index 745f567ead..a1a517f251 100644 --- a/engines/neverhood/resource.cpp +++ b/engines/neverhood/resource.cpp @@ -39,7 +39,7 @@ SpriteResource::~SpriteResource() { void SpriteResource::draw(Graphics::Surface *destSurface, bool flipX, bool flipY) { if (_pixels) { - byte *dest = (byte*)destSurface->getBasePtr(0, 0); + byte *dest = (byte*)destSurface->getPixels(); const int destPitch = destSurface->pitch; if (_rle) unpackSpriteRle(_pixels, _dimensions.width, _dimensions.height, dest, destPitch, flipX, flipY); @@ -116,7 +116,7 @@ AnimResource::~AnimResource() { void AnimResource::draw(uint frameIndex, Graphics::Surface *destSurface, bool flipX, bool flipY) { const AnimFrameInfo frameInfo = _frames[frameIndex]; - byte *dest = (byte*)destSurface->getBasePtr(0, 0); + byte *dest = (byte*)destSurface->getPixels(); const int destPitch = destSurface->pitch; _currSpriteData = _spriteData + frameInfo.spriteDataOffs; _width = frameInfo.drawOffset.width; @@ -298,7 +298,7 @@ void MouseCursorResource::draw(int frameNum, Graphics::Surface *destSurface) { const int sourcePitch = (_cursorSprite.getDimensions().width + 3) & 0xFFFC; // 4 byte alignment const int destPitch = destSurface->pitch; const byte *source = _cursorSprite.getPixels() + _cursorNum * (sourcePitch * 32) + frameNum * 32; - byte *dest = (byte*)destSurface->getBasePtr(0, 0); + byte *dest = (byte*)destSurface->getPixels(); for (int16 yc = 0; yc < 32; yc++) { memcpy(dest, source, 32); source += sourcePitch; diff --git a/engines/neverhood/screen.cpp b/engines/neverhood/screen.cpp index 17fb79ab0d..4c8dd9add0 100644 --- a/engines/neverhood/screen.cpp +++ b/engines/neverhood/screen.cpp @@ -54,7 +54,7 @@ void Screen::update() { if (_fullRefresh) { // NOTE When playing a fullscreen/doubled Smacker video usually a full screen refresh is needed - _vm->_system->copyRectToScreen((const byte*)_backScreen->getBasePtr(0, 0), _backScreen->pitch, 0, 0, 640, 480); + _vm->_system->copyRectToScreen((const byte*)_backScreen->getPixels(), _backScreen->pitch, 0, 0, 640, 480); _fullRefresh = false; return; } @@ -174,7 +174,7 @@ void Screen::updatePalette() { } void Screen::clear() { - memset(_backScreen->getBasePtr(0, 0), 0, _backScreen->pitch * _backScreen->h); + memset(_backScreen->getPixels(), 0, _backScreen->pitch * _backScreen->h); _fullRefresh = true; clearRenderQueue(); } @@ -257,7 +257,7 @@ void Screen::drawSurface3(const Graphics::Surface *surface, int16 x, int16 y, ND void Screen::drawDoubleSurface2(const Graphics::Surface *surface, NDrawRect &drawRect) { - const byte *source = (const byte*)surface->getBasePtr(0, 0); + const byte *source = (const byte*)surface->getPixels(); byte *dest = (byte*)_backScreen->getBasePtr(drawRect.x, drawRect.y); for (int16 yc = 0; yc < surface->h; yc++) { |