diff options
author | lolbot-iichan | 2020-01-10 04:50:24 +0300 |
---|---|---|
committer | Filippos Karapetis | 2020-01-11 17:33:09 +0200 |
commit | 395f707203e8f30add0b2f8e9d8616dd12468676 (patch) | |
tree | 5f969de6152d3d9d1b47b561f82b1376d69ad113 /engines/neverhood | |
parent | 91f7d856afa12e051d88c7afda2a0a6d4b5b27ef (diff) | |
download | scummvm-rg350-395f707203e8f30add0b2f8e9d8616dd12468676.tar.gz scummvm-rg350-395f707203e8f30add0b2f8e9d8616dd12468676.tar.bz2 scummvm-rg350-395f707203e8f30add0b2f8e9d8616dd12468676.zip |
WINTERMUTE: Add detection for Hor game
"Hor" is a small ("5 minutes"), complete and really nice game by Roman
Koksharov.
It has no in-game text except the game title, so I marked is at
Common::UNK_LANG.
Source: https://gamejolt.com/games/hor/258037
Source: https://www.indiedb.com/games/hor
v1.0 and v1.3 are actually almost the same, difference is only in
"ALLOW_WINDOWED_MODE" game property and settings binary.
P.S. Have you found a secret ending? ^_~
Diffstat (limited to 'engines/neverhood')
0 files changed, 0 insertions, 0 deletions