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authorjohndoe1232013-01-29 14:59:09 +0000
committerWillem Jan Palenstijn2013-05-08 20:47:43 +0200
commita03879963f2e8adebd1f4bb90975ff0c43f286dc (patch)
tree1032f5df22996bb97c0fc12892a09fe28e9477fa /engines/neverhood
parent2a571d71b054b5dc90c7cee669f25766206fbb36 (diff)
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NEVERHOOD: Changed the save/load menu to allow gaps in saved games to simplify game deletion
Diffstat (limited to 'engines/neverhood')
-rw-r--r--engines/neverhood/detection.cpp23
-rw-r--r--engines/neverhood/gamemodule.cpp6
-rw-r--r--engines/neverhood/menumodule.cpp61
-rw-r--r--engines/neverhood/menumodule.h29
4 files changed, 52 insertions, 67 deletions
diff --git a/engines/neverhood/detection.cpp b/engines/neverhood/detection.cpp
index 4224e08210..e5bfd292ad 100644
--- a/engines/neverhood/detection.cpp
+++ b/engines/neverhood/detection.cpp
@@ -174,7 +174,6 @@ SaveStateList NeverhoodMetaEngine::listSaves(const char *target) const {
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); file++) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
-
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
@@ -194,31 +193,9 @@ int NeverhoodMetaEngine::getMaximumSaveSlot() const {
}
void NeverhoodMetaEngine::removeSaveState(const char *target, int slot) const {
-
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::String filename = Neverhood::NeverhoodEngine::getSavegameFilename(target, slot);
-
saveFileMan->removeSavefile(filename.c_str());
-
- Common::StringArray filenames;
- Common::String pattern = target;
- pattern += ".???";
- filenames = saveFileMan->listSavefiles(pattern.c_str());
- Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
-
- for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
- // Obtain the last 3 digits of the filename, since they correspond to the save slot
- int slotNum = atoi(file->c_str() + file->size() - 3);
-
- // Rename every slot greater than the deleted slot,
- // Also do not rename quicksaves.
- if (slotNum > slot && slotNum < 990) {
- saveFileMan->renameSavefile(file->c_str(), filename.c_str());
-
- filename = Neverhood::NeverhoodEngine::getSavegameFilename(target, ++slot);
- }
- }
-
}
SaveStateDescriptor NeverhoodMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index 5eaa7e2d64..1246a5b962 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -345,7 +345,7 @@ uint32 GameModule::handleMessage(int messageNum, const MessageParam &param, Enti
}
void GameModule::startup() {
-#if 1
+#if 0
createModule(1500, 0); // Logos and intro video // Real game start
#else
// DEBUG>>>
@@ -394,8 +394,8 @@ void GameModule::startup() {
#if 1
_vm->gameState().which = 0;
- _vm->gameState().sceneNum = 8;
- createModule(1800, -1);
+ _vm->gameState().sceneNum = 0;
+ createModule(1000, -1);
#endif
#if 0
_vm->gameState().sceneNum = 5;
diff --git a/engines/neverhood/menumodule.cpp b/engines/neverhood/menumodule.cpp
index 3093c4360e..0ba9bc03fa 100644
--- a/engines/neverhood/menumodule.cpp
+++ b/engines/neverhood/menumodule.cpp
@@ -81,15 +81,13 @@ MenuModule::~MenuModule() {
_vm->_screen->setPaletteData(_savedPaletteData);
}
-void MenuModule::setLoadgameInfo(uint slot) {
- _savegameSlot = slot;
- debug("LOADGAME: slot = %d", slot);
+void MenuModule::setLoadgameInfo(uint index) {
+ _savegameSlot = (*_savegameList)[index].slotNum;
}
-void MenuModule::setSavegameInfo(const Common::String &description, uint slot, bool newSavegame) {
+void MenuModule::setSavegameInfo(const Common::String &description, uint index, bool newSavegame) {
_savegameDescription = description;
- _savegameSlot = newSavegame ? _savegameList->size() : slot;
- debug("SAVEGAME: description = [%s]; slot = %d; new = %d", description.c_str(), slot, newSavegame);
+ _savegameSlot = newSavegame ? -1 : (*_savegameList)[index].slotNum;
}
void MenuModule::createScene(int sceneNum, int which) {
@@ -183,14 +181,14 @@ uint32 MenuModule::handleMessage(int messageNum, const MessageParam &param, Enti
void MenuModule::createLoadGameMenu() {
_savegameSlot = -1;
- _savegameList = new Common::StringArray();
+ _savegameList = new SavegameList();
loadSavegameList();
_childObject = new LoadGameMenu(_vm, this, _savegameList);
}
void MenuModule::createSaveGameMenu() {
_savegameSlot = -1;
- _savegameList = new Common::StringArray();
+ _savegameList = new SavegameList();
loadSavegameList();
_childObject = new SaveGameMenu(_vm, this, _savegameList);
}
@@ -206,9 +204,12 @@ void MenuModule::handleLoadGameMenuAction(bool doLoad) {
}
void MenuModule::handleSaveGameMenuAction(bool doSave, bool doQuery) {
- if (doSave && doQuery && _savegameSlot >= 0 && _savegameSlot < (int)_savegameList->size()) {
+ if (doSave && doQuery && _savegameSlot >= 0) {
createScene(QUERY_OVR_MENU, -1);
- } else if (doSave && _savegameSlot >= 0) {
+ } else if (doSave) {
+ // Get a new slot number if it's a new savegame
+ if (_savegameSlot < 0)
+ _savegameSlot = _savegameList->size() > 0 ? _savegameList->back().slotNum + 1 : 0;
// Restore the scene palette and background so that the correct thumbnail is saved
byte *menuPaletteData = _vm->_screen->getPaletteData();
_vm->_screen->setPaletteData(_savedPaletteData);
@@ -240,8 +241,12 @@ void MenuModule::loadSavegameList() {
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
- if (Neverhood::NeverhoodEngine::readSaveHeader(in, false, header) == Neverhood::NeverhoodEngine::kRSHENoError)
- _savegameList->push_back(header.description);
+ if (Neverhood::NeverhoodEngine::readSaveHeader(in, false, header) == Neverhood::NeverhoodEngine::kRSHENoError) {
+ SavegameItem savegameItem;
+ savegameItem.slotNum = slotNum;
+ savegameItem.description = header.description;
+ _savegameList->push_back(savegameItem);
+ }
delete in;
}
}
@@ -548,9 +553,8 @@ void TextLabelWidget::setString(const byte *string, int stringLen) {
}
TextEditWidget::TextEditWidget(NeverhoodEngine *vm, int16 x, int16 y, int16 itemID, WidgetScene *parentScene,
- int baseObjectPriority, int baseSurfacePriority, int maxStringLength, FontSurface *fontSurface,
- uint32 fileHash, const NRect &rect)
- : Widget(vm, x, y, itemID, parentScene, baseObjectPriority, baseSurfacePriority),
+ int maxStringLength, FontSurface *fontSurface, uint32 fileHash, const NRect &rect)
+ : Widget(vm, x, y, itemID, parentScene, 1000, 1000),
_maxStringLength(maxStringLength), _fontSurface(fontSurface), _fileHash(fileHash), _rect(rect),
_cursorSurface(NULL), _cursorTicks(0), _cursorPos(0), _cursorFileHash(0), _cursorWidth(0), _cursorHeight(0),
_modified(false), _readOnly(false) {
@@ -728,9 +732,8 @@ uint32 TextEditWidget::handleMessage(int messageNum, const MessageParam &param,
}
SavegameListBox::SavegameListBox(NeverhoodEngine *vm, int16 x, int16 y, int16 itemID, WidgetScene *parentScene,
- int baseObjectPriority, int baseSurfacePriority,
- Common::StringArray *savegameList, FontSurface *fontSurface, uint32 bgFileHash, const NRect &rect)
- : Widget(vm, x, y, itemID, parentScene, baseObjectPriority, baseSurfacePriority),
+ SavegameList *savegameList, FontSurface *fontSurface, uint32 bgFileHash, const NRect &rect)
+ : Widget(vm, x, y, itemID, parentScene, 1000, 1000),
_savegameList(savegameList), _fontSurface(fontSurface), _bgFileHash(bgFileHash), _rect(rect),
_maxStringLength(0), _firstVisibleItem(0), _lastVisibleItem(0), _currIndex(0) {
@@ -768,11 +771,11 @@ void SavegameListBox::addSprite() {
}
void SavegameListBox::buildItems() {
- Common::StringArray &savegameList = *_savegameList;
+ SavegameList &savegameList = *_savegameList;
int16 itemX = _rect.x1, itemY = 0;
for (uint i = 0; i < savegameList.size(); ++i) {
- const byte *string = (const byte*)savegameList[i].c_str();
- int stringLen = (int)savegameList[i].size();
+ const byte *string = (const byte*)savegameList[i].description.c_str();
+ int stringLen = (int)savegameList[i].description.size();
TextLabelWidget *label = new TextLabelWidget(_vm, itemX, itemY, i, _parentScene, _baseObjectPriority + 1,
_baseSurfacePriority + 1, string, MIN(stringLen, _maxStringLength), _surface, _x, _y, _fontSurface);
label->addSprite();
@@ -831,7 +834,7 @@ void SavegameListBox::pageDown() {
}
}
-SaveGameMenu::SaveGameMenu(NeverhoodEngine *vm, Module *parentModule, Common::StringArray *savegameList)
+SaveGameMenu::SaveGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList)
: WidgetScene(vm, parentModule), _savegameList(savegameList) {
static const uint32 kSaveGameMenuButtonFileHashes[] = {
@@ -864,11 +867,11 @@ SaveGameMenu::SaveGameMenu(NeverhoodEngine *vm, Module *parentModule, Common::St
insertStaticSprite(0x1340A5C2, 200);
insertStaticSprite(0x1301A7EA, 200);
- _listBox = new SavegameListBox(_vm, 60, 142, 69/*ItemID*/, this, 1000, 1000,
+ _listBox = new SavegameListBox(_vm, 60, 142, 69/*ItemID*/, this,
_savegameList, _fontSurface, 0x1115A223, kListBoxRect);
_listBox->addSprite();
- _textEditWidget = new TextEditWidget(_vm, 50, 47, 70/*ItemID*/, this, 1000, 1000, 29,
+ _textEditWidget = new TextEditWidget(_vm, 50, 47, 70/*ItemID*/, this, 29,
_fontSurface, 0x3510A868, kTextEditRect);
_textEditWidget->setCursor(0x8290AC20, 2, 13);
_textEditWidget->addSprite();
@@ -891,7 +894,7 @@ SaveGameMenu::~SaveGameMenu() {
void SaveGameMenu::handleEvent(int16 itemID, int eventType) {
if (itemID == 69 && eventType == 5) {
uint currIndex = _listBox->getCurrIndex();
- _textEditWidget->setString((*_savegameList)[currIndex]);
+ _textEditWidget->setString((*_savegameList)[currIndex].description);
setCurrWidget(_textEditWidget);
}
}
@@ -946,7 +949,7 @@ void SaveGameMenu::performSaveGame() {
leaveScene(0);
}
-LoadGameMenu::LoadGameMenu(NeverhoodEngine *vm, Module *parentModule, Common::StringArray *savegameList)
+LoadGameMenu::LoadGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList)
: WidgetScene(vm, parentModule), _savegameList(savegameList) {
static const uint32 kLoadGameMenuButtonFileHashes[] = {
@@ -979,11 +982,11 @@ LoadGameMenu::LoadGameMenu(NeverhoodEngine *vm, Module *parentModule, Common::St
insertStaticSprite(0x0BC600A3, 200);
insertStaticSprite(0x0F960021, 200);
- _listBox = new SavegameListBox(_vm, 263, 142, 69/*ItemID*/, this, 1000, 1000,
+ _listBox = new SavegameListBox(_vm, 263, 142, 69/*ItemID*/, this,
_savegameList, _fontSurface, 0x04040409, kListBoxRect);
_listBox->addSprite();
- _textEditWidget = new TextEditWidget(_vm, 263, 48, 70/*ItemID*/, this, 1000, 1000, 29,
+ _textEditWidget = new TextEditWidget(_vm, 263, 48, 70/*ItemID*/, this, 29,
_fontSurface, 0x10924C03, kTextEditRect);
_textEditWidget->setCursor(0x18032303, 2, 13);
_textEditWidget->setReadOnly(true);
@@ -1007,7 +1010,7 @@ LoadGameMenu::~LoadGameMenu() {
void LoadGameMenu::handleEvent(int16 itemID, int eventType) {
if (itemID == 69 && eventType == 5) {
uint currIndex = _listBox->getCurrIndex();
- _textEditWidget->setString((*_savegameList)[currIndex]);
+ _textEditWidget->setString((*_savegameList)[currIndex].description);
setCurrWidget(_textEditWidget);
}
}
diff --git a/engines/neverhood/menumodule.h b/engines/neverhood/menumodule.h
index 1b399820bf..2f91bdb40e 100644
--- a/engines/neverhood/menumodule.h
+++ b/engines/neverhood/menumodule.h
@@ -31,16 +31,23 @@
namespace Neverhood {
+struct SavegameItem {
+ int slotNum;
+ Common::String description;
+};
+
+typedef Common::Array<SavegameItem> SavegameList;
+
class MenuModule : public Module {
public:
MenuModule(NeverhoodEngine *vm, Module *parentModule, int which);
virtual ~MenuModule();
- void setLoadgameInfo(uint slot);
- void setSavegameInfo(const Common::String &description, uint slot, bool newSavegame);
+ void setLoadgameInfo(uint index);
+ void setSavegameInfo(const Common::String &description, uint index, bool newSavegame);
protected:
int _sceneNum;
byte *_savedPaletteData;
- Common::StringArray *_savegameList;
+ SavegameList *_savegameList;
Common::String _savegameDescription;
int _savegameSlot;
void createScene(int sceneNum, int which);
@@ -144,8 +151,7 @@ protected:
class TextEditWidget : public Widget {
public:
TextEditWidget(NeverhoodEngine *vm, int16 x, int16 y, int16 itemID, WidgetScene *parentScene,
- int baseObjectPriority, int baseSurfacePriority, int maxStringLength, FontSurface *fontSurface,
- uint32 fileHash, const NRect &rect);
+ int maxStringLength, FontSurface *fontSurface, uint32 fileHash, const NRect &rect);
~TextEditWidget();
virtual void onClick();
virtual void addSprite();
@@ -183,8 +189,7 @@ protected:
class SavegameListBox : public Widget {
public:
SavegameListBox(NeverhoodEngine *vm, int16 x, int16 y, int16 itemID, WidgetScene *parentScene,
- int baseObjectPriority, int baseSurfacePriority,
- Common::StringArray *savegameList, FontSurface *fontSurface, uint32 bgFileHash, const NRect &rect);
+ SavegameList *savegameList, FontSurface *fontSurface, uint32 bgFileHash, const NRect &rect);
virtual void onClick();
virtual void addSprite();
void buildItems();
@@ -202,7 +207,7 @@ protected:
Common::Array<TextLabelWidget*> _textLabelItems;
int _firstVisibleItem;
int _lastVisibleItem;
- Common::StringArray *_savegameList;
+ SavegameList *_savegameList;
FontSurface *_fontSurface;
uint _currIndex;
int _maxVisibleItemsCount;
@@ -210,11 +215,11 @@ protected:
class SaveGameMenu : public WidgetScene {
public:
- SaveGameMenu(NeverhoodEngine *vm, Module *parentModule, Common::StringArray *savegameList);
+ SaveGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList);
~SaveGameMenu();
virtual void handleEvent(int16 itemID, int eventType);
protected:
- Common::StringArray *_savegameList;
+ SavegameList *_savegameList;
FontSurface *_fontSurface;
SavegameListBox *_listBox;
TextEditWidget *_textEditWidget;
@@ -226,11 +231,11 @@ protected:
class LoadGameMenu : public WidgetScene {
public:
- LoadGameMenu(NeverhoodEngine *vm, Module *parentModule, Common::StringArray *savegameList);
+ LoadGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList);
~LoadGameMenu();
virtual void handleEvent(int16 itemID, int eventType);
protected:
- Common::StringArray *_savegameList;
+ SavegameList *_savegameList;
FontSurface *_fontSurface;
SavegameListBox *_listBox;
TextEditWidget *_textEditWidget;