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author | Johannes Schickel | 2014-01-11 23:38:06 +0100 |
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committer | Johannes Schickel | 2014-01-11 23:39:32 +0100 |
commit | a29160939a845225286c65d8c2946815a99bccae (patch) | |
tree | e5358c7a840f3b6248e5f408ad248df84a589359 /engines/neverhood | |
parent | 9957965257b6781d34ac2c71e9773ebd972e3d73 (diff) | |
download | scummvm-rg350-a29160939a845225286c65d8c2946815a99bccae.tar.gz scummvm-rg350-a29160939a845225286c65d8c2946815a99bccae.tar.bz2 scummvm-rg350-a29160939a845225286c65d8c2946815a99bccae.zip |
NEVERHOOD: Initialize NeverhoodEngine::_console variable to nullptr.
This fixes a nasty crash in case neverhood.dat is not present.
Diffstat (limited to 'engines/neverhood')
-rw-r--r-- | engines/neverhood/neverhood.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp index 6b1f2d9346..1119bfbb08 100644 --- a/engines/neverhood/neverhood.cpp +++ b/engines/neverhood/neverhood.cpp @@ -45,7 +45,7 @@ namespace Neverhood { -NeverhoodEngine::NeverhoodEngine(OSystem *syst, const NeverhoodGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) { +NeverhoodEngine::NeverhoodEngine(OSystem *syst, const NeverhoodGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc), _console(nullptr) { // Setup mixer if (!_mixer->isReady()) { warning("Sound initialization failed."); |