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authorjohndoe1232012-10-22 14:05:16 +0000
committerWillem Jan Palenstijn2013-05-08 20:47:34 +0200
commitbf1371c9d49845d3aadab2b235208bf601ab3987 (patch)
tree68d81b5d07979880f93eb80efc5a71ff0c9fdc22 /engines/neverhood
parentf24a6769c2bf376def72274d6ed94c786ca03766 (diff)
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NEVERHOOD: Rename and clean up fields in AnimFrameInfo
Diffstat (limited to 'engines/neverhood')
-rw-r--r--engines/neverhood/neverhood.cpp8
-rw-r--r--engines/neverhood/resource.cpp29
-rw-r--r--engines/neverhood/resource.h5
-rw-r--r--engines/neverhood/sprite.cpp4
4 files changed, 22 insertions, 24 deletions
diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp
index 631b0506b1..1a738c1ba9 100644
--- a/engines/neverhood/neverhood.cpp
+++ b/engines/neverhood/neverhood.cpp
@@ -251,15 +251,15 @@ void NeverhoodEngine::dumpAllResources() {
anim.load(entry.archiveEntry->fileHash);
for (uint frameIndex = 0; frameIndex < anim.getFrameCount(); frameIndex++) {
const AnimFrameInfo &frameInfo = anim.getFrameInfo(frameIndex);
- int16 width = (frameInfo.rect.width + 3) & 0xFFFC;
- byte *pixels = new byte[width * frameInfo.rect.height];
- memset(pixels, 0, width * frameInfo.rect.height);
+ int16 width = (frameInfo.drawOffset.width + 3) & 0xFFFC;
+ byte *pixels = new byte[width * frameInfo.drawOffset.height];
+ memset(pixels, 0, width * frameInfo.drawOffset.height);
anim.draw(frameIndex, pixels, width, false, false);
Common::String filename =
frameInfo.frameHash != 0
? Common::String::format("%08X_%03d_%08X.tga", entry.archiveEntry->fileHash, frameIndex, frameInfo.frameHash)
: Common::String::format("%08X_%03d.tga", entry.archiveEntry->fileHash, frameIndex);
- writeTga(filename.c_str(), pixels, vgaPalette, width, frameInfo.rect.height);
+ writeTga(filename.c_str(), pixels, vgaPalette, width, frameInfo.drawOffset.height);
delete[] pixels;
}
}
diff --git a/engines/neverhood/resource.cpp b/engines/neverhood/resource.cpp
index aff3528b45..1246472926 100644
--- a/engines/neverhood/resource.cpp
+++ b/engines/neverhood/resource.cpp
@@ -160,8 +160,8 @@ AnimResource::~AnimResource() {
void AnimResource::draw(uint frameIndex, byte *dest, int destPitch, bool flipX, bool flipY) {
const AnimFrameInfo frameInfo = _frames[frameIndex];
_currSpriteData = _spriteData + frameInfo.spriteDataOffs;
- _width = frameInfo.rect.width;
- _height = frameInfo.rect.height;
+ _width = frameInfo.drawOffset.width;
+ _height = frameInfo.drawOffset.height;
if (_replEnabled && _replOldColor != _replNewColor)
unpackSpriteRle(_currSpriteData, _width, _height, dest, destPitch, flipX, flipY, _replOldColor, _replNewColor);
else
@@ -235,24 +235,23 @@ bool AnimResource::load(uint32 fileHash) {
AnimFrameInfo frameInfo;
frameInfo.frameHash = READ_LE_UINT32(frameList);
frameInfo.counter = READ_LE_UINT16(frameList + 4);
- frameInfo.rect.x = READ_LE_UINT16(frameList + 6);
- frameInfo.rect.y = READ_LE_UINT16(frameList + 8);
- frameInfo.rect.width = READ_LE_UINT16(frameList + 10);
- frameInfo.rect.height = READ_LE_UINT16(frameList + 12);
+ frameInfo.drawOffset.x = READ_LE_UINT16(frameList + 6);
+ frameInfo.drawOffset.y = READ_LE_UINT16(frameList + 8);
+ frameInfo.drawOffset.width = READ_LE_UINT16(frameList + 10);
+ frameInfo.drawOffset.height = READ_LE_UINT16(frameList + 12);
frameInfo.deltaX = READ_LE_UINT16(frameList + 14);
frameInfo.deltaY = READ_LE_UINT16(frameList + 16);
- frameInfo.deltaRect.x = READ_LE_UINT16(frameList + 18);
- frameInfo.deltaRect.y = READ_LE_UINT16(frameList + 20);
- frameInfo.deltaRect.width = READ_LE_UINT16(frameList + 22);
- frameInfo.deltaRect.height = READ_LE_UINT16(frameList + 24);
- frameInfo.field_1A = READ_LE_UINT16(frameList + 26);
+ frameInfo.collisionBoundsOffset.x = READ_LE_UINT16(frameList + 18);
+ frameInfo.collisionBoundsOffset.y = READ_LE_UINT16(frameList + 20);
+ frameInfo.collisionBoundsOffset.width = READ_LE_UINT16(frameList + 22);
+ frameInfo.collisionBoundsOffset.height = READ_LE_UINT16(frameList + 24);
frameInfo.spriteDataOffs = READ_LE_UINT32(frameList + 28);
- debug(8, "frameHash = %08X; counter = %d; rect = (%d,%d,%d,%d); deltaX = %d; deltaY = %d; deltaRect = (%d,%d,%d,%d); field_1A = %04X; spriteDataOffs = %08X",
+ debug(8, "frameHash = %08X; counter = %d; rect = (%d,%d,%d,%d); deltaX = %d; deltaY = %d; collisionBoundsOffset = (%d,%d,%d,%d); spriteDataOffs = %08X",
frameInfo.frameHash, frameInfo.counter,
- frameInfo.rect.x, frameInfo.rect.y, frameInfo.rect.width, frameInfo.rect.height,
+ frameInfo.drawOffset.x, frameInfo.drawOffset.y, frameInfo.drawOffset.width, frameInfo.drawOffset.height,
frameInfo.deltaX, frameInfo.deltaY,
- frameInfo.deltaRect.x, frameInfo.deltaRect.y, frameInfo.deltaRect.width, frameInfo.deltaRect.height,
- frameInfo.field_1A, frameInfo.spriteDataOffs);
+ frameInfo.collisionBoundsOffset.x, frameInfo.collisionBoundsOffset.y, frameInfo.collisionBoundsOffset.width, frameInfo.collisionBoundsOffset.height,
+ frameInfo.spriteDataOffs);
frameList += 32;
_frames.push_back(frameInfo);
}
diff --git a/engines/neverhood/resource.h b/engines/neverhood/resource.h
index b49ee883b7..50a49e3bdc 100644
--- a/engines/neverhood/resource.h
+++ b/engines/neverhood/resource.h
@@ -68,10 +68,9 @@ protected:
struct AnimFrameInfo {
uint32 frameHash;
int16 counter;
- NDrawRect rect;
+ NDrawRect drawOffset;
int16 deltaX, deltaY;
- NDrawRect deltaRect;
- uint16 field_1A;
+ NDrawRect collisionBoundsOffset;
uint32 spriteDataOffs;
};
diff --git a/engines/neverhood/sprite.cpp b/engines/neverhood/sprite.cpp
index 0696aa6714..40b651e53b 100644
--- a/engines/neverhood/sprite.cpp
+++ b/engines/neverhood/sprite.cpp
@@ -408,10 +408,10 @@ void AnimatedSprite::updateFrameInfo() {
debug(8, "AnimatedSprite::updateFrameInfo()");
const AnimFrameInfo &frameInfo = _animResource.getFrameInfo(_currFrameIndex);
_frameChanged = true;
- _drawOffset = frameInfo.rect;
+ _drawOffset = frameInfo.drawOffset;
_deltaX = frameInfo.deltaX;
_deltaY = frameInfo.deltaY;
- _collisionBoundsOffset = frameInfo.deltaRect;
+ _collisionBoundsOffset = frameInfo.collisionBoundsOffset;
_currFrameTicks = frameInfo.counter;
updateBounds();
_needRefresh = true;