diff options
author | johndoe123 | 2013-01-17 10:04:17 +0000 |
---|---|---|
committer | Willem Jan Palenstijn | 2013-05-08 20:47:40 +0200 |
commit | df43b8bd6889ebf39c1642b9648b10d64cc5fcdd (patch) | |
tree | 31c4f4f4aa801472545987692060259f37b08b6c /engines/neverhood | |
parent | f945448c7ba3884cded68314a13aa2132603121d (diff) | |
download | scummvm-rg350-df43b8bd6889ebf39c1642b9648b10d64cc5fcdd.tar.gz scummvm-rg350-df43b8bd6889ebf39c1642b9648b10d64cc5fcdd.tar.bz2 scummvm-rg350-df43b8bd6889ebf39c1642b9648b10d64cc5fcdd.zip |
NEVERHOOD: Move Scene2804::initCrystalColors() to GameModule::initCrystalColorsPuzzle()
- Add Scene::isMessageList2, only used in Scene2101
Diffstat (limited to 'engines/neverhood')
-rw-r--r-- | engines/neverhood/gamemodule.cpp | 40 | ||||
-rw-r--r-- | engines/neverhood/gamemodule.h | 1 | ||||
-rw-r--r-- | engines/neverhood/module2100.cpp | 2 | ||||
-rw-r--r-- | engines/neverhood/module2800.cpp | 42 | ||||
-rw-r--r-- | engines/neverhood/module2800.h | 1 | ||||
-rw-r--r-- | engines/neverhood/scene.cpp | 4 | ||||
-rw-r--r-- | engines/neverhood/scene.h | 1 |
7 files changed, 48 insertions, 43 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index c9310571f0..6ba3e98261 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -284,6 +284,46 @@ void GameModule::initCubeSymbolsPuzzle() { } } +void GameModule::initCrystalColorsPuzzle() { + // TODO Maybe move this into the GameModule so all puzzle init code is together + if (getGlobalVar(V_CRYSTAL_COLORS_INIT) == 0) { + TextResource textResource(_vm); + const char *textStart, *textEnd; + textResource.load(0x46691611); + textStart = textResource.getString(0, textEnd); + for (uint index = 0; index < 5; index++) { + char colorLetter = (byte)textStart[index]; + byte correctColorNum = 0, misalignedColorNum; + switch (colorLetter) { + case 'B': + correctColorNum = 4; + break; + case 'G': + correctColorNum = 3; + break; + case 'O': + correctColorNum = 1; + break; + case 'R': + correctColorNum = 0; + break; + case 'V': + correctColorNum = 5; + break; + case 'Y': + correctColorNum = 2; + break; + } + do { + misalignedColorNum = _vm->_rnd->getRandomNumber(6 - 1); + } while (misalignedColorNum == correctColorNum); + setSubVar(VA_GOOD_CRYSTAL_COLORS, index, correctColorNum); + setSubVar(VA_CURR_CRYSTAL_COLORS, index, misalignedColorNum); + } + setGlobalVar(V_CRYSTAL_COLORS_INIT, 1); + } +} + uint32 GameModule::getCurrRadioMusicFileHash() { uint musicIndex = getGlobalVar(V_CURR_RADIO_MUSIC_INDEX); return (musicIndex % 5 != 0) ? 0 : kRadioMusicFileHashes[CLIP<uint>(musicIndex / 5, 0, 17)]; diff --git a/engines/neverhood/gamemodule.h b/engines/neverhood/gamemodule.h index 93373a1a3f..ee6b000533 100644 --- a/engines/neverhood/gamemodule.h +++ b/engines/neverhood/gamemodule.h @@ -51,6 +51,7 @@ public: void initCannonSymbolsPuzzle(); void initCodeSymbolsPuzzle(); void initCubeSymbolsPuzzle(); + void initCrystalColorsPuzzle(); uint32 getCurrRadioMusicFileHash(); protected: Entity *_prevChildObject; diff --git a/engines/neverhood/module2100.cpp b/engines/neverhood/module2100.cpp index 423f93c325..5b5f5af2f3 100644 --- a/engines/neverhood/module2100.cpp +++ b/engines/neverhood/module2100.cpp @@ -285,7 +285,7 @@ void Scene2101::update() { } } } - } else if (_doorStatus == 1 && _messageValue >= 0 && _klayman->getX() > 470 /* TODO ! && _messageList2 != 0x004B8F48*/) + } else if (_doorStatus == 1 && _messageValue >= 0 && _klayman->getX() > 470 && !isMessageList2(0x004B8F48)) setMessageList2(0x004B8F50); Scene::update(); } diff --git a/engines/neverhood/module2800.cpp b/engines/neverhood/module2800.cpp index 7c7c097696..214e65e62e 100644 --- a/engines/neverhood/module2800.cpp +++ b/engines/neverhood/module2800.cpp @@ -1734,7 +1734,7 @@ Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _countdown1(0), _countdown2(0), _countdown3(0), _beamStatus(0), _isSolved(false), _isWorking(false) { - initCrystalColors(); + _vm->gameModule()->initCrystalColorsPuzzle(); SetMessageHandler(&Scene2804::handleMessage); SetUpdateHandler(&Scene2804::update); @@ -1841,46 +1841,6 @@ void Scene2804::update() { } -void Scene2804::initCrystalColors() { - // TODO Maybe move this into the GameModule so all puzzle init code is together - if (getGlobalVar(V_CRYSTAL_COLORS_INIT) == 0) { - TextResource textResource(_vm); - const char *textStart, *textEnd; - textResource.load(0x46691611); - textStart = textResource.getString(0, textEnd); - for (uint index = 0; index < 5; index++) { - char colorLetter = (byte)textStart[index]; - byte correctColorNum = 0, misalignedColorNum; - switch (colorLetter) { - case 'B': - correctColorNum = 4; - break; - case 'G': - correctColorNum = 3; - break; - case 'O': - correctColorNum = 1; - break; - case 'R': - correctColorNum = 0; - break; - case 'V': - correctColorNum = 5; - break; - case 'Y': - correctColorNum = 2; - break; - } - do { - misalignedColorNum = _vm->_rnd->getRandomNumber(6 - 1); - } while (misalignedColorNum == correctColorNum); - setSubVar(VA_GOOD_CRYSTAL_COLORS, index, correctColorNum); - setSubVar(VA_CURR_CRYSTAL_COLORS, index, misalignedColorNum); - } - setGlobalVar(V_CRYSTAL_COLORS_INIT, 1); - } -} - Scene2805::Scene2805(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { diff --git a/engines/neverhood/module2800.h b/engines/neverhood/module2800.h index 1dd7bca402..a341c23944 100644 --- a/engines/neverhood/module2800.h +++ b/engines/neverhood/module2800.h @@ -273,7 +273,6 @@ protected: Sprite *_ssCrystalButtons[5]; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void initCrystalColors(); }; class Scene2805 : public Scene { diff --git a/engines/neverhood/scene.cpp b/engines/neverhood/scene.cpp index c22683ae37..1f2f479ba3 100644 --- a/engines/neverhood/scene.cpp +++ b/engines/neverhood/scene.cpp @@ -381,6 +381,10 @@ bool Scene::setMessageList2(MessageList *messageList, bool canAcceptInput, bool return false; } +bool Scene::isMessageList2(uint32 id) { + return _messageList2 == _vm->_staticData->getMessageList(id); +} + void Scene::processMessageList() { debug(7, "Scene::processMessageList() _isMessageListBusy = %d; _isKlaymanBusy = %d", _isMessageListBusy, _isKlaymanBusy); diff --git a/engines/neverhood/scene.h b/engines/neverhood/scene.h index f03275f569..39455c78fa 100644 --- a/engines/neverhood/scene.h +++ b/engines/neverhood/scene.h @@ -204,6 +204,7 @@ protected: void setMessageList(MessageList *messageList, bool canAcceptInput = true, bool doConvertMessages = false); bool setMessageList2(uint32 id, bool canAcceptInput = true, bool doConvertMessages = false); bool setMessageList2(MessageList *messageList, bool canAcceptInput = true, bool doConvertMessages = false); + bool isMessageList2(uint32 id); void processMessageList(); void setRectList(uint32 id); void setRectList(RectList *rectList); |