diff options
author | johndoe123 | 2012-09-23 12:12:37 +0000 |
---|---|---|
committer | Willem Jan Palenstijn | 2013-05-08 20:43:42 +0200 |
commit | f5a8c9d90d66de98f7eba43a2de0c4fdf3517a0d (patch) | |
tree | 16f6521057937c1b333cc71e3ebaee4473b17727 /engines/neverhood | |
parent | fc0e40db304aa489d4117299fcce1f80ba0b6379 (diff) | |
download | scummvm-rg350-f5a8c9d90d66de98f7eba43a2de0c4fdf3517a0d.tar.gz scummvm-rg350-f5a8c9d90d66de98f7eba43a2de0c4fdf3517a0d.tar.bz2 scummvm-rg350-f5a8c9d90d66de98f7eba43a2de0c4fdf3517a0d.zip |
NEVERHOOD: Add most SoundMan remaining calls
Except for those which need a sound hash array (later)
Diffstat (limited to 'engines/neverhood')
-rw-r--r-- | engines/neverhood/gamemodule.cpp | 6 | ||||
-rw-r--r-- | engines/neverhood/klayman.cpp | 6 | ||||
-rw-r--r-- | engines/neverhood/module1600.cpp | 4 | ||||
-rw-r--r-- | engines/neverhood/module1700.cpp | 10 | ||||
-rw-r--r-- | engines/neverhood/module1800.cpp | 13 | ||||
-rw-r--r-- | engines/neverhood/module1900.cpp | 2 | ||||
-rw-r--r-- | engines/neverhood/module2000.cpp | 2 | ||||
-rw-r--r-- | engines/neverhood/module2100.cpp | 6 | ||||
-rw-r--r-- | engines/neverhood/module2200.cpp | 46 | ||||
-rw-r--r-- | engines/neverhood/module2300.cpp | 22 | ||||
-rw-r--r-- | engines/neverhood/module2400.cpp | 32 | ||||
-rw-r--r-- | engines/neverhood/module2500.cpp | 6 | ||||
-rw-r--r-- | engines/neverhood/module2600.cpp | 12 | ||||
-rw-r--r-- | engines/neverhood/module2700.cpp | 22 | ||||
-rw-r--r-- | engines/neverhood/module2800.cpp | 81 | ||||
-rw-r--r-- | engines/neverhood/module3000.cpp | 60 | ||||
-rw-r--r-- | engines/neverhood/navigationscene.cpp | 12 | ||||
-rw-r--r-- | engines/neverhood/navigationscene.h | 1 |
18 files changed, 169 insertions, 174 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index 7841e278c3..3cd7e1d3ed 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -51,13 +51,13 @@ GameModule::GameModule(NeverhoodEngine *vm) // Other initializations moved to actual engine class // TODO - // TODO SoundMan_playSoundThree(0x2D0031, 0x8861079); + _vm->_soundMan->playSoundThree(0x002D0031, 0x8861079); SetMessageHandler(&GameModule::handleMessage); } GameModule::~GameModule() { - // TODO SoundMan_deleteSoundGroup(0x2D0031); + _vm->_soundMan->deleteSoundGroup(0x002D0031); delete _childObject; _childObject = NULL; // TODO: Set palette to black but probably not neccessary @@ -300,7 +300,7 @@ void GameModule::startup() { // createModule(1500, 0); // Logos and intro video //Real #if 1 _vm->gameState().sceneNum = 0; - createModule(1400, -1); + createModule(1200, -1); #endif #if 0 _vm->gameState().sceneNum = 0; diff --git a/engines/neverhood/klayman.cpp b/engines/neverhood/klayman.cpp index 00008830e7..87ab6e00d2 100644 --- a/engines/neverhood/klayman.cpp +++ b/engines/neverhood/klayman.cpp @@ -4733,11 +4733,11 @@ void KmScene2205::sub423980() { KmScene2206::KmScene2206(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y) : Klayman(vm, parentScene, x, y, 1000, 1000) { - // TODO SoundMan_addSound(0x80101800, 0xD3B02847); + _vm->_soundMan->addSound(0x80101800, 0xD3B02847); } KmScene2206::~KmScene2206() { - // TODO SoundMan_deleteSoundGroup(0x80101800); + _vm->_soundMan->deleteSoundGroup(0x80101800); } void KmScene2206::xUpdate() { @@ -4852,7 +4852,7 @@ void KmScene2206::sub482490() { SetUpdateHandler(&Klayman::update); SetMessageHandler(&Klayman::handleMessage41D360); SetSpriteUpdate(&KmScene2206::spriteUpdate482450); - // TODO SoundMan_playSoundLooping(0xD3B02847); + _vm->_soundMan->playSoundLooping(0xD3B02847); } } diff --git a/engines/neverhood/module1600.cpp b/engines/neverhood/module1600.cpp index 77d135d4a6..5ff6cd017e 100644 --- a/engines/neverhood/module1600.cpp +++ b/engines/neverhood/module1600.cpp @@ -46,12 +46,12 @@ Module1600::Module1600(NeverhoodEngine *vm, Module *parentModule, int which) // TODO SoundMan_addSoundList(0x1A008D8, dword_4B3BB0, true); // TODO SoundMan_setSoundListParams(dword_4B3BB0, true, 50, 600, 5, 150); - // TODO SoundMan_playTwoSounds(0x1A008D8, 0x41861371, 0x43A2507F, 0); + _vm->_soundMan->playTwoSounds(0x1A008D8, 0x41861371, 0x43A2507F, 0); } Module1600::~Module1600() { - // TODO SoundMan_deleteGroup(0x1A008D8); + _vm->_soundMan->deleteGroup(0x1A008D8); } void Module1600::createScene(int sceneNum, int which) { diff --git a/engines/neverhood/module1700.cpp b/engines/neverhood/module1700.cpp index 696f646af1..005792679c 100644 --- a/engines/neverhood/module1700.cpp +++ b/engines/neverhood/module1700.cpp @@ -27,10 +27,10 @@ namespace Neverhood { Module1700::Module1700(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule), _soundResource(vm) { - // TODO SoundMan_addMusic(0x04212331); + _vm->_soundMan->addMusic(0x04212331, 0x31114225); // TODO SoundMan_addSoundList(0x04212331, dword_4AE930, true); // TODO SoundMan_setSoundListParams(dword_4AE930, true, 50, 600, 5, 150); - // TODO SoundMan_playTwoSounds(0x04212331, 0x41861371, 0x43A2507F, 0); + _vm->_soundMan->playTwoSounds(0x04212331, 0x41861371, 0x43A2507F, 0); if (which < 0) { createScene(_vm->gameState().sceneNum, -1); @@ -45,7 +45,7 @@ Module1700::Module1700(NeverhoodEngine *vm, Module *parentModule, int which) } Module1700::~Module1700() { - // TODO SoundMan_deleteGroup(0x04212331); + _vm->_soundMan->deleteGroup(0x04212331); } void Module1700::createScene(int sceneNum, int which) { @@ -68,7 +68,7 @@ void Module1700::createScene(int sceneNum, int which) { break; case 4: // TODO SoundMan_setSoundListParams(dword_4AE930, false, 0, 0, 0, 0); - // TODO SoundMan_startMusic(0x31114225, 0, 2, 1); + _vm->_soundMan->startMusic(0x31114225, 0, 2); _childObject = new Scene1705(_vm, this, which); break; } @@ -97,7 +97,7 @@ void Module1700::updateScene() { createScene(1, 1); } else if (_moduleResult == 2) { if (!_soundResource.isPlaying()) { - // TODO _soundResource.setVolume(60); + _soundResource.setVolume(60); _soundResource.play(0x58B45E58); } createScene(2, 2); diff --git a/engines/neverhood/module1800.cpp b/engines/neverhood/module1800.cpp index 7526a3aa76..fc31b2d0c5 100644 --- a/engines/neverhood/module1800.cpp +++ b/engines/neverhood/module1800.cpp @@ -30,7 +30,7 @@ Module1800::Module1800(NeverhoodEngine *vm, Module *parentModule, int which) // TODO SoundMan_addSoundList(0x04A14718, dword_4AFE70); // TODO SoundMan_setSoundListParams(dword_4AFE70, true, 50, 600, 10, 150); - // TODO SoundMan_playTwoSounds(0x04A14718, 0x8A382B55, 0x0C242F1D, 0); + _vm->_soundMan->playTwoSounds(0x04A14718, 0x8A382B55, 0x0C242F1D, 0); if (which < 0) { createScene(_vm->gameState().sceneNum, -1); @@ -45,7 +45,7 @@ Module1800::Module1800(NeverhoodEngine *vm, Module *parentModule, int which) } Module1800::~Module1800() { - // TODO SoundMan_deleteGroup(0x04A14718); + _vm->_soundMan->deleteGroup(0x04A14718); } void Module1800::createScene(int sceneNum, int which) { @@ -73,7 +73,7 @@ void Module1800::createScene(int sceneNum, int which) { createNavigationScene(0x004AFE40, which); break; case 6: - // TODO SoundMan_deleteGroup(0x04A14718); + _vm->_soundMan->deleteGroup(0x04A14718); createSmackerScene(0x08D84010, true, true, false); break; case 7: @@ -156,12 +156,9 @@ void Module1800::updateScene() { } else { switch (_vm->gameState().sceneNum) { case 0: -#if 0 // TODO - NavigationScene *navigationScene = (NavigationScene*)_childObject; - if (navigationScene->soundFlag1 && navigationScene->index == 2) { - // TODO SoundMan_setTwoSoundsPlayFlag(false); + if (navigationScene()->getSoundFlag1() && navigationScene()->getNavigationIndex() == 2) { + _vm->_soundMan->setTwoSoundsPlayFlag(false); } -#endif break; } } diff --git a/engines/neverhood/module1900.cpp b/engines/neverhood/module1900.cpp index bf1aad6a49..d432bcb6e8 100644 --- a/engines/neverhood/module1900.cpp +++ b/engines/neverhood/module1900.cpp @@ -42,7 +42,7 @@ Module1900::Module1900(NeverhoodEngine *vm, Module *parentModule, int which) } Module1900::~Module1900() { - // TODO SoundMan_deleteGroup(0x04E1C09C); + _vm->_soundMan->deleteGroup(0x04E1C09C); } void Module1900::createScene(int sceneNum, int which) { diff --git a/engines/neverhood/module2000.cpp b/engines/neverhood/module2000.cpp index e07129134c..d1d6b82577 100644 --- a/engines/neverhood/module2000.cpp +++ b/engines/neverhood/module2000.cpp @@ -40,7 +40,7 @@ Module2000::Module2000(NeverhoodEngine *vm, Module *parentModule, int which) } Module2000::~Module2000() { - // TODO SoundMan_deleteGroup(0x81293110); + _vm->_soundMan->deleteGroup(0x81293110); } void Module2000::createScene(int sceneNum, int which) { diff --git a/engines/neverhood/module2100.cpp b/engines/neverhood/module2100.cpp index 33c9d23cbf..fd2a793a28 100644 --- a/engines/neverhood/module2100.cpp +++ b/engines/neverhood/module2100.cpp @@ -29,7 +29,7 @@ namespace Neverhood { Module2100::Module2100(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - // TODO SoundMan_addMusic(0x10A10C14, 0x11482B95); + _vm->_soundMan->addMusic(0x10A10C14, 0x11482B95); if (which < 0) { createScene(_vm->gameState().sceneNum, -1); @@ -44,7 +44,7 @@ Module2100::Module2100(NeverhoodEngine *vm, Module *parentModule, int which) } Module2100::~Module2100() { - // TODO SoundMan_deleteMusicGroup(0x10A10C14); + _vm->_soundMan->deleteMusicGroup(0x10A10C14); } void Module2100::createScene(int sceneNum, int which) { @@ -52,7 +52,7 @@ void Module2100::createScene(int sceneNum, int which) { _vm->gameState().sceneNum = sceneNum; switch (_vm->gameState().sceneNum) { case 0: - // TODO SoundMan_startMusic(0x11482B95, 0, 1, 1); + _vm->_soundMan->startMusic(0x11482B95, 0, 1); _childObject = new Scene2101(_vm, this, which); break; } diff --git a/engines/neverhood/module2200.cpp b/engines/neverhood/module2200.cpp index cbd232e834..bb2f59b340 100644 --- a/engines/neverhood/module2200.cpp +++ b/engines/neverhood/module2200.cpp @@ -33,7 +33,7 @@ Module2200::Module2200(NeverhoodEngine *vm, Module *parentModule, int which) debug("Create Module2200(%d)", which); - // TODO: SoundMan_addMusic(0x11391412, 0x601C908C); + _vm->_soundMan->addMusic(0x11391412, 0x601C908C); if (which < 0) { createScene(_vm->gameState().sceneNum, -1); @@ -44,7 +44,7 @@ Module2200::Module2200(NeverhoodEngine *vm, Module *parentModule, int which) } Module2200::~Module2200() { - // TODO SoundMan_deleteGroup(0x11391412); + _vm->_soundMan->deleteGroup(0x11391412); } void Module2200::createScene(int sceneNum, int which) { @@ -57,23 +57,23 @@ void Module2200::createScene(int sceneNum, int which) { _childObject = new Scene2201(_vm, this, which); break; case 1: - // TODO SoundMan_startMusic(0x601C908C, 0, 2, 1); + _vm->_soundMan->startMusic(0x601C908C, 0, 2); _childObject = new Scene2202(_vm, this, which); break; case 2: - // TODO SoundMan_startMusic(0x601C908C, 0, 2, 1); + _vm->_soundMan->startMusic(0x601C908C, 0, 2); _childObject = new Scene2203(_vm, this, which); break; case 3: - // TODO SoundMan_stopMusic(0x601C908C, 0, 2); + _vm->_soundMan->stopMusic(0x601C908C, 0, 2); _childObject = new DiskplayerScene(_vm, this, 3); break; case 4: - // TODO SoundMan_stopMusic(0x601C908C, 0, 2); + _vm->_soundMan->stopMusic(0x601C908C, 0, 2); _childObject = new Scene2205(_vm, this, which); break; case 5: - // TODO SoundMan_stopMusic(0x601C908C, 0, 2); + _vm->_soundMan->stopMusic(0x601C908C, 0, 2); _childObject = new Scene2206(_vm, this, which); break; case 6: @@ -576,19 +576,19 @@ Scene2201::Scene2201(NeverhoodEngine *vm, Module *parentModule, int which) insertSprite<AsScene2201CeilingFan>(); - // TODO SoundMan_addSound(0x04106220, 0x81212040, true); + _vm->_soundMan->addSound(0x04106220, 0x81212040); } Scene2201::~Scene2201() { setGlobalVar(0xC0418A02, _klayman->isDoDeltaX() ? 1 : 0); - // TODO SoundMan_deleteSoundGroup(0x04106220); + _vm->_soundMan->deleteSoundGroup(0x04106220); } void Scene2201::update() { Scene::update(); if (!_soundFlag) { - // TODO SoundMan_playSoundLooping(0x81212040); + _vm->_soundMan->playSoundLooping(0x81212040); _soundFlag = true; } } @@ -918,13 +918,13 @@ Scene2202::Scene2202(NeverhoodEngine *vm, Module *parentModule, int which) _soundResource1.load(0x68E25540); _soundResource2.load(0x40400457); - // TODO SoundMan_addSound(0x60400854, 0x8101A241, true); - // TODO SoundMan_playSoundLooping(0x8101A241); + _vm->_soundMan->addSound(0x60400854, 0x8101A241); + _vm->_soundMan->playSoundLooping(0x8101A241); } Scene2202::~Scene2202() { - // TODO SoundMan_deleteSoundGroup(0x60400854); + _vm->_soundMan->deleteSoundGroup(0x60400854); } void Scene2202::update() { @@ -1714,7 +1714,7 @@ AsScene2207Elevator::AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene } AsScene2207Elevator::~AsScene2207Elevator() { - // TODO SoundMan_deleteSoundGroup(0x02700413); + _vm->_soundMan->deleteSoundGroup(0x02700413); } void AsScene2207Elevator::update() { @@ -1727,7 +1727,7 @@ void AsScene2207Elevator::update() { if (_destPointIndexDelta != 0) { _destPointIndexDelta = 0; } else { - // TODO SoundMan_deleteSound(0xD3B02847); + _vm->_soundMan->deleteSound(0xD3B02847); _soundResource.play(0x53B8284A); } } @@ -1743,7 +1743,7 @@ void AsScene2207Elevator::update() { if (_destPointIndexDelta != 0) { _destPointIndexDelta = 0; } else { - // TODO SoundMan_deleteSound(0xD3B02847); + _vm->_soundMan->deleteSound(0xD3B02847); _soundResource.play(0x53B8284A); } } @@ -1802,8 +1802,8 @@ void AsScene2207Elevator::moveToY(int16 y) { } else { _destPointIndexDelta = 2; } - // TODO SoundMan_addSound(0x02700413, 0xD3B02847, true); - // TODO SoundMan_playSoundLooping(0xD3B02847); + _vm->_soundMan->addSound(0x02700413, 0xD3B02847); + _vm->_soundMan->playSoundLooping(0xD3B02847); } _isMoving = true; @@ -1888,7 +1888,7 @@ AsScene2207WallRobotAnimation::AsScene2207WallRobotAnimation(NeverhoodEngine *vm } AsScene2207WallRobotAnimation::~AsScene2207WallRobotAnimation() { - // TODO SoundMan_deleteSoundGroup(0x80D00820); + _vm->_soundMan->deleteSoundGroup(0x80D00820); } uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -1897,14 +1897,14 @@ uint32 AsScene2207WallRobotAnimation::handleMessage(int messageNum, const Messag case 0x100D: if (!_idle) { if (param.asInteger() == 0x3423093) { - // TODO SoundMan_addSound(0x80D00820, 0x12121943, true); - // TODO SoundMan_playSoundLooping(0x12121943); + _vm->_soundMan->addSound(0x80D00820, 0x12121943); + _vm->_soundMan->playSoundLooping(0x12121943); } else if (param.asInteger() == 0x834AB011) { _soundResource1.stop(); _soundResource2.stop(); _soundResource3.stop(); _soundResource4.stop(); - // TODO SoundMan_deleteSound(0x12121943); + _vm->_soundMan->deleteSound(0x12121943); } else if (param.asInteger() == 0x3A980501) { _soundResource2.play(); } else if (param.asInteger() == 0x2A2AD498) { @@ -1949,7 +1949,7 @@ void AsScene2207WallRobotAnimation::cbStopAnimation() { _soundResource2.stop(); _soundResource3.stop(); _soundResource4.stop(); - // TODO SoundMan_deleteSound(0x12121943); + _vm->_soundMan->deleteSound(0x12121943); _idle = true; setVisible(false); } diff --git a/engines/neverhood/module2300.cpp b/engines/neverhood/module2300.cpp index d3346eb31f..3f7c5e6616 100644 --- a/engines/neverhood/module2300.cpp +++ b/engines/neverhood/module2300.cpp @@ -33,14 +33,14 @@ Module2300::Module2300(NeverhoodEngine *vm, Module *parentModule, int which) _flag = getGlobalVar(0x10938830) == 0; if (_flag) { - // TODO SoundMan_setSoundVolume(0x90F0D1C3, 0); - // TODO SoundMan_playSoundLooping(0x90F0D1C3); + _vm->_soundMan->setSoundVolume(0x90F0D1C3, 0); + _vm->_soundMan->playSoundLooping(0x90F0D1C3); } else { - // TODO SoundMan_setSoundParams(0x90F0D1C3, false, 0, 0, 0, 0); + _vm->_soundMan->setSoundParams(0x90F0D1C3, false, 0, 0, 0, 0); } - // TODO SoundMan_playTwoSounds(0x1A214010, 0x48498E46, 0x50399F64, 0); - // TODO SoundMan_playTwoSounds(0x1A214010, 0x41861371, 0x43A2507F, 0); + _vm->_soundMan->playTwoSounds(0x1A214010, 0x48498E46, 0x50399F64, 0); + _vm->_soundMan->playTwoSounds(0x1A214010, 0x41861371, 0x43A2507F, 0); if (which < 0) { createScene(_vm->gameState().sceneNum, -1); @@ -59,7 +59,7 @@ Module2300::Module2300(NeverhoodEngine *vm, Module *parentModule, int which) } Module2300::~Module2300() { - // TODO SoundMan_deleteGroup(0x1A214010); + _vm->_soundMan->deleteGroup(0x1A214010); } void Module2300::createScene(int sceneNum, int which) { @@ -73,7 +73,7 @@ void Module2300::createScene(int sceneNum, int which) { createNavigationScene(0x004B67E8, which); if (_flag) { _volume = 15; - // TODO SoundMan_setSoundVolume(0x90F0D1C3, 15); + _vm->_soundMan->setSoundVolume(0x90F0D1C3, 15); } break; case 2: @@ -83,16 +83,16 @@ void Module2300::createScene(int sceneNum, int which) { if (getGlobalVar(0x10938830)) { createNavigationScene(0x004B68F0, which); } else { - // TODO SoundMan_setSoundVolume(0x90F0D1C3, _volume); + _vm->_soundMan->setSoundVolume(0x90F0D1C3, _volume); createNavigationScene(0x004B68A8, which); if (_flag) { _volume = 87; - // TODO SoundMan_setSoundVolume(0x90F0D1C3, 87); + _vm->_soundMan->setSoundVolume(0x90F0D1C3, 87); } } break; case 4: - // TODO SoundMan_setTwoSoundsPlayFlag(true); + _vm->_soundMan->setTwoSoundsPlayFlag(true); createSmackerScene(0x20080A0B, true, true, false); break; } @@ -140,7 +140,7 @@ void Module2300::updateScene() { } break; case 4: - // TODO SoundMan_setTwoSoundsPlayFlag(false); + _vm->_soundMan->setTwoSoundsPlayFlag(false); createScene(1, 2); break; } diff --git a/engines/neverhood/module2400.cpp b/engines/neverhood/module2400.cpp index f2f2da97d0..f1f9f04777 100644 --- a/engines/neverhood/module2400.cpp +++ b/engines/neverhood/module2400.cpp @@ -27,7 +27,7 @@ namespace Neverhood { Module2400::Module2400(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - // TODO SoundMan_addMusic(0x202D1010, 0xB110382D); + _vm->_soundMan->addMusic(0x202D1010, 0xB110382D); if (which < 0) { createScene(_vm->gameState().sceneNum, _vm->gameState().which); @@ -38,7 +38,7 @@ Module2400::Module2400(NeverhoodEngine *vm, Module *parentModule, int which) } Module2400::~Module2400() { - // TODO SoundMan_deleteMusicGroup(0x202D1010); + _vm->_soundMan->deleteMusicGroup(0x202D1010); } void Module2400::createScene(int sceneNum, int which) { @@ -46,27 +46,27 @@ void Module2400::createScene(int sceneNum, int which) { _vm->gameState().sceneNum = sceneNum; switch (_vm->gameState().sceneNum) { case 0: - // TODO SoundMan_stopMusic(0xB110382D, 0, 0); + _vm->_soundMan->stopMusic(0xB110382D, 0, 0); _childObject = new Scene2401(_vm, this, which); break; case 1: - // TODO SoundMan_startMusic(0xB110382D, 0, 2, 1); + _vm->_soundMan->startMusic(0xB110382D, 0, 2); _childObject = new Scene2402(_vm, this, which); break; case 2: - // TODO SoundMan_startMusic(0xB110382D, 0, 0, 1); + _vm->_soundMan->startMusic(0xB110382D, 0, 0); _childObject = new Scene2403(_vm, this, which); break; case 4: - // TODO SoundMan_stopMusic(0xB110382D, 0, 2); + _vm->_soundMan->stopMusic(0xB110382D, 0, 2); _childObject = new DiskplayerScene(_vm, this, 0); break; case 5: - // TODO SoundMan_startMusic(0xB110382D, 0, 2, 1); + _vm->_soundMan->startMusic(0xB110382D, 0, 2); _childObject = new Scene2406(_vm, this, which); break; case 6: - // TODO SoundMan_stopMusic(0xB110382D, 0, 2); + _vm->_soundMan->stopMusic(0xB110382D, 0, 2); createSmackerScene(0x20D80001, true, true, false); break; case 7: @@ -247,7 +247,7 @@ AsScene2401FlowingWater::AsScene2401FlowingWater(NeverhoodEngine *vm) } AsScene2401FlowingWater::~AsScene2401FlowingWater() { - // TODO SoundMan_deleteSoundGroup(0x40F11C09); + _vm->_soundMan->deleteSoundGroup(0x40F11C09); } uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -260,15 +260,15 @@ uint32 AsScene2401FlowingWater::handleMessage(int messageNum, const MessageParam break; case 0x2002: if (!_isWaterFlowing) { - // TODO SoundMan_addSound(0x40F11C09, 0x980C1420, true); - // TODO SoundMan_playSoundLooping(0x980C1420); + _vm->_soundMan->addSound(0x40F11C09, 0x980C1420); + _vm->_soundMan->playSoundLooping(0x980C1420); startAnimation(0x10203116, 0, -1); setVisible(true); _isWaterFlowing = true; } break; case 0x2003: - // TODO SoundMan_deleteSound(0x980C1420); + _vm->_soundMan->deleteSound(0x980C1420); _isWaterFlowing = false; break; case 0x3002: @@ -664,7 +664,7 @@ AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klayman *klayman) } AsScene2402TV::~AsScene2402TV() { - // TODO SoundMan_deleteSoundGroup(0x01520123); + _vm->_soundMan->deleteSoundGroup(0x01520123); } void AsScene2402TV::upWait() { @@ -687,12 +687,12 @@ void AsScene2402TV::upFocusKlayman() { startAnimation(0x050A0103, _currFrameIndex, -1); _newStickFrameIndex = _currFrameIndex; if (_countdown2 == 0) { - // TODO SoundMan_addSound(0x01520123, 0xC42D4528, true); - // TODO SoundMan_playSoundLooping(0xC42D4528); + _vm->_soundMan->addSound(0x01520123, 0xC42D4528); + _vm->_soundMan->playSoundLooping(0xC42D4528); } _countdown2 = 5; } else if (_countdown2 != 0 && (--_countdown2 == 0)) { - // TODO SoundMan_deleteSound(0xC42D4528); + _vm->_soundMan->deleteSound(0xC42D4528); } AnimatedSprite::update(); } diff --git a/engines/neverhood/module2500.cpp b/engines/neverhood/module2500.cpp index 822204f36d..a12c516cbf 100644 --- a/engines/neverhood/module2500.cpp +++ b/engines/neverhood/module2500.cpp @@ -59,8 +59,8 @@ Module2500::Module2500(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule), _soundResource1(vm), _soundResource2(vm), _soundResource3(vm), _soundResource4(vm), _soundIndex(0) { - // TODO SoundMan_addMusic(0x29220120, 0x05343184); - // TODO SoundMan_startMusic(0x05343184, 0, 0, 1); + _vm->_soundMan->addMusic(0x29220120, 0x05343184); + _vm->_soundMan->startMusic(0x05343184, 0, 0); SetMessageHandler(&Module2500::handleMessage); if (which < 0) { @@ -77,7 +77,7 @@ Module2500::Module2500(NeverhoodEngine *vm, Module *parentModule, int which) } Module2500::~Module2500() { - // TODO SoundMan_deleteMusicGroup(0x29220120); + _vm->_soundMan->deleteMusicGroup(0x29220120); } void Module2500::createScene(int sceneNum, int which) { diff --git a/engines/neverhood/module2600.cpp b/engines/neverhood/module2600.cpp index be0503774e..9106eeb8b6 100644 --- a/engines/neverhood/module2600.cpp +++ b/engines/neverhood/module2600.cpp @@ -37,12 +37,12 @@ Module2600::Module2600(NeverhoodEngine *vm, Module *parentModule, int which) // TODO SoundMan_addSoundList(0x40271018, dword_4B87E8, true); // TODO SoundMan_setSoundListParams(dword_4B87E8, true, 50, 600, 5, 150); - // TODO SoundMan_playTwoSounds(0x40271018, 0x41861371, 0x43A2507F); + _vm->_soundMan->playTwoSounds(0x40271018, 0x41861371, 0x43A2507F, 0); } Module2600::~Module2600() { - // TODO SoundMan_deleteGroup(0x40271018); + _vm->_soundMan->deleteGroup(0x40271018); } void Module2600::createScene(int sceneNum, int which) { @@ -72,7 +72,7 @@ void Module2600::createScene(int sceneNum, int which) { createNavigationScene(0x004B8698, which); break; case 7: - // TODO SoundMan_deleteGroup(0x40271018); + _vm->_soundMan->deleteGroup(0x40271018); createSmackerScene(0x30090001, true, true, false); break; case 8: @@ -268,7 +268,7 @@ AsScene2609Water::AsScene2609Water(NeverhoodEngine *vm) setDoDeltaX(1); createSurface1(0x9C210C90, 1200); setClipRect(260, 260, 400, 368); - // TODO SoundMan_addSound(0xDC2769B0, true); + _vm->_soundMan->addSound(0xDC2769B0, true); SetUpdateHandler(&AnimatedSprite::update); SetMessageHandler(&AsScene2609Water::handleMessage); if (getGlobalVar(0x4E0BE910)) @@ -281,12 +281,12 @@ uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam ¶m case 0x2001: stopAnimation(); setVisible(false); - // TODO SoundMan_stopSound(0xDC2769B0); + _vm->_soundMan->stopSound(0xDC2769B0); break; case 0x2002: startAnimation(0x9C210C90, 0, -1); setVisible(true); - // TODO SoundMan_playSoundLooping(0xDC2769B0); + _vm->_soundMan->playSoundLooping(0xDC2769B0); break; } return messageResult; diff --git a/engines/neverhood/module2700.cpp b/engines/neverhood/module2700.cpp index a91eea294b..aa5c98e4c2 100644 --- a/engines/neverhood/module2700.cpp +++ b/engines/neverhood/module2700.cpp @@ -86,8 +86,8 @@ Module2700::Module2700(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule), _soundResource1(vm), _soundResource2(vm), _soundResource3(vm), _soundResource4(vm), _soundIndex(0), _flag1(false) { - // TODO SoundMan_addMusic(0x42212411, 0x04020210); - // TODO SoundMan_startMusic(0x04020210, 24, 2, 1); + _vm->_soundMan->addMusic(0x42212411, 0x04020210); + _vm->_soundMan->startMusic(0x04020210, 24, 2); SetMessageHandler(&Module2700::handleMessage); if (which < 0) { @@ -107,7 +107,7 @@ Module2700::Module2700(NeverhoodEngine *vm, Module *parentModule, int which) } Module2700::~Module2700() { - // TODO SoundMan_deleteGroup(0x42212411); + _vm->_soundMan->deleteGroup(0x42212411); } void Module2700::createScene(int sceneNum, int which) { @@ -414,9 +414,9 @@ void Module2700::updateScene() { case 21: // TODO? GameState_sub_469C50(&field_52, 0); // TODO MusicMan_stopAll (if field_52 above = 1) - // TODO SoundMan_deleteMusic(_musicFileHash); - // TODO SoundMan_startMusic(0x04020210, 0, 2, 1); - // TODO SoundMan_deleteSoundGroup(0x42212411); + _vm->_soundMan->deleteMusic(_musicFileHash); + _vm->_soundMan->startMusic(0x04020210, 0, 2); + _vm->_soundMan->deleteSoundGroup(0x42212411); createScene(20, 3); break; case 22: @@ -458,15 +458,15 @@ void Module2700::updateScene() { switch (_vm->gameState().sceneNum) { case 21: if (!_flag1) { - // TODO SoundMan_stopMusic(0x04020210, 0, 1); + _vm->_soundMan->stopMusic(0x04020210, 0, 1); // TODO _vm->gameModule()->initScene2801Vars(); _musicFileHash = getGlobalVar(0x89A82A15); // TODO? GameState_sub_469C50(&field_52, 0); // TODO MusicMan_create(); // Why? - // TODO SoundMan_addMusic(0x42212411, _musicFileHash); - // TODO SoundMan_startMusic(_musicFileHash, 0, /*TODO */???, 1); - // TODO SoundMan_addSound(0x42212411, 0x44014282, true); - // TODO SoundMan_setSoundParams(0x44014282, true, 120, 360, 72, 0); + _vm->_soundMan->addMusic(0x42212411, _musicFileHash); + _vm->_soundMan->startMusic(_musicFileHash, 0, 2/*TODO ??? */); + _vm->_soundMan->addSound(0x42212411, 0x44014282); + _vm->_soundMan->setSoundParams(0x44014282, true, 120, 360, 72, 0); _flag1 = true; } break; diff --git a/engines/neverhood/module2800.cpp b/engines/neverhood/module2800.cpp index 558819c73c..f6c67482e8 100644 --- a/engines/neverhood/module2800.cpp +++ b/engines/neverhood/module2800.cpp @@ -35,7 +35,7 @@ Module2800::Module2800(NeverhoodEngine *vm, Module *parentModule, int which) _fileHash = 0; // TODO music stuff - // TODO SoundMan_addMusic(0x64210814, 0xD2FA4D14); + _vm->_soundMan->addMusic(0x64210814, 0xD2FA4D14); setGlobalVar(0x28D8C940, 1); if (which < 0) { @@ -52,8 +52,7 @@ Module2800::Module2800(NeverhoodEngine *vm, Module *parentModule, int which) Module2800::~Module2800() { // TODO music stuff - // TODO SoundMan_deleteGroup(0x64210814); - // TODO Module2800_sub471DF0(); + _vm->_soundMan->deleteGroup(0x64210814); } void Module2800::createScene(int sceneNum, int which) { @@ -61,11 +60,11 @@ void Module2800::createScene(int sceneNum, int which) { _vm->gameState().sceneNum = sceneNum; switch (_vm->gameState().sceneNum) { case 0: - // TODO SoundMan_stopMusic(0xD2FA4D14, 0, 0); + _vm->_soundMan->stopMusic(0xD2FA4D14, 0, 0); _childObject = new Scene2801(_vm, this, which); break; case 1: - // TODO SoundMan_stopMusic(0xD2FA4D14, 0, 0); + _vm->_soundMan->stopMusic(0xD2FA4D14, 0, 0); #if 0 _flag = true; // DEBUG! if (_flag) { @@ -76,7 +75,7 @@ void Module2800::createScene(int sceneNum, int which) { #endif break; case 2: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); //setGlobalVar(0x1860C990,1);//DEBUG if (getGlobalVar(0x1860C990)) _childObject = new Scene2803b(_vm, this, which); @@ -87,98 +86,98 @@ void Module2800::createScene(int sceneNum, int which) { _childObject = new Scene2804(_vm, this, which); break; case 4: - // TODO SoundMan_stopMusic(0xD2FA4D14, 0, 2); + _vm->_soundMan->stopMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2805(_vm, this, which); break; case 5: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2806(_vm, this, which); break; case 6: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2807(_vm, this, which); break; case 7: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2808(_vm, this, 0); break; case 8: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2809(_vm, this, which); break; case 9: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2810(_vm, this, which); break; case 10: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2808(_vm, this, 1); break; case 11: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2812(_vm, this, which); break; case 12: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Class152(_vm, this, 0x0000A245, 0x0A241008); break; case 13: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Class152(_vm, this, 0x81C60635, 0x60631814); break; case 14: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Class152(_vm, this, 0xCA811204, 0x11200CA0); break; case 15: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Class152(_vm, this, 0x2D438A00, 0x38A042DC); break; case 16: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Class152(_vm, this, 0x0A806204, 0x062000A0); break; case 17: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Class152(_vm, this, 0x010F9284, 0xF9280018); break; case 18: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Class152(_vm, this, 0x0100022B, 0x0022F018); break; case 19: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Class152(_vm, this, 0x10866205, 0x66201100); break; case 20: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Class152(_vm, this, 0x01C58000, 0x58004014); break; case 21: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Scene2822(_vm, this, which); break; case 22: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Class152(_vm, this, 0x9408121E, 0x8121A948); break; case 23: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Class152(_vm, this, 0x048C0600, 0xC0604040); break; case 24: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new Class152(_vm, this, 0x04270A94, 0x70A9004A); break; case 25: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); if (getGlobalVar(0x190A1D18)) _childObject = new Class152(_vm, this, 0x01600204, 0x0020001E); else _childObject = new Class152(_vm, this, 0x08611204, 0x1120008E); break; case 26: - // TODO SoundMan_startMusic(0xD2FA4D14, 0, 2, 1); + _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); _childObject = new DiskplayerScene(_vm, this, 4); break; // @@ -359,10 +358,10 @@ void Module2800::updateScene() { } else { switch (_vm->gameState().sceneNum) { case 0: - // TODO Module2800_sub4731E0(true); + // TODO Module2800_updateMusic(true); break; case 1: - // TODO Module2800_sub4731E0(false); + // TODO Module2800_updateMusic(false); break; } } @@ -1527,7 +1526,7 @@ AsScene2804BeamCoil::AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene _needRefresh = true; AnimatedSprite::updatePosition(); _soundResource.load(0x6352F051); - // TODO SoundMan_addSound(0xC5EA0B28, 0xEF56B094, true); + _vm->_soundMan->addSound(0xC5EA0B28, 0xEF56B094); SetUpdateHandler(&AsScene2804BeamCoil::update); SetMessageHandler(&AsScene2804BeamCoil::handleMessage); } @@ -1572,13 +1571,13 @@ void AsScene2804BeamCoil::hide() { setVisible(false); _ssBeamCoilBody->setVisible(false); // TODO _ssBeamCoilBody->update(); -> hide() - // TODO SoundMan_stopSound(0xEF56B094); + _vm->_soundMan->stopSound(0xEF56B094); } void AsScene2804BeamCoil::stBeaming() { startAnimation(0x00494891, 93, -1); NextState(&AsScene2804BeamCoil::stBeaming); - // TODO SoundMan_playSoundLooping(0xEF56B094); + _vm->_soundMan->playSoundLooping(0xEF56B094); } uint32 AsScene2804BeamCoil::hmBeaming(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -2735,9 +2734,9 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which) setMessageList(0x004AE738); _klayman->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2()); _asRope->setClipRect(0, _sprite2->getDrawRect().y, 640, _sprite3->getDrawRect().y2()); - // TODO SoundMan_addSound(0x84400112, 0xC874EE6C, true); - // TODO SoundMan_playSoundLooping(0xC874EE6C); - // TODO SoundMan_setSoundVolume(0xC874EE6C, 50); + _vm->_soundMan->addSound(0x84400112, 0xC874EE6C); + _vm->_soundMan->playSoundLooping(0xC874EE6C); + _vm->_soundMan->setSoundVolume(0xC874EE6C, 50); _flag1 = false; } else if ((which >= 11 && which <= 14) || (which >= 19 && which <= 22) || which == 3) { if (getGlobalVar(0x1860C990)) { @@ -2798,7 +2797,7 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which) Scene2810::~Scene2810() { setGlobalVar(0xC0418A02, _klayman->isDoDeltaX() ? 1 : 0); setGlobalVar(0x00D30138, _klayman->getX()); - // TODO SoundMan_deleteSoundGroup(0x84400112); + _vm->_soundMan->deleteSoundGroup(0x84400112); } void Scene2810::sub406650() { @@ -2887,7 +2886,7 @@ AsScene2812Winch::AsScene2812Winch(NeverhoodEngine *vm) } AsScene2812Winch::~AsScene2812Winch() { - // TODO SoundMan_deleteSoundGroup(0x00B000E2); + _vm->_soundMan->deleteSoundGroup(0x00B000E2); } uint32 AsScene2812Winch::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -2896,8 +2895,8 @@ uint32 AsScene2812Winch::handleMessage(int messageNum, const MessageParam ¶m case 0x2000: startAnimation(0x20DA08A0, 0, -1); setVisible(true); - // TODO SoundMan_addSound(0x00B000E2, 0xC874EE6C, true); - // TODO SoundMan_playSoundLooping(0xC874EE6C); + _vm->_soundMan->addSound(0x00B000E2, 0xC874EE6C); + _vm->_soundMan->playSoundLooping(0xC874EE6C); break; case 0x3002: startAnimation(0x20DA08A0, 7, -1); diff --git a/engines/neverhood/module3000.cpp b/engines/neverhood/module3000.cpp index ab86c48fc8..b76f9c7c60 100644 --- a/engines/neverhood/module3000.cpp +++ b/engines/neverhood/module3000.cpp @@ -31,16 +31,16 @@ Module3000::Module3000(NeverhoodEngine *vm, Module *parentModule, int which) // TODO SoundMan_addSoundList(0x81293110, dword_4B7FC8, true); // TODO SoundMan_setSoundListParams(dword_4B7FC8, true, 50, 600, 5, 150); - // TODO SoundMan_setSoundParams(0x90F0D1C3, false, 20000, 30000, 20000, 30000); - // TODO SoundMan_playTwoSounds(0x81293110, 0x48498E46, 0x50399F64, 0); - // TODO SoundMan_playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); - // TODO SoundMan_playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0); + _vm->_soundMan->setSoundParams(0x90F0D1C3, false, 20000, 30000, 20000, 30000); + _vm->_soundMan->playTwoSounds(0x81293110, 0x48498E46, 0x50399F64, 0); + _vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); + _vm->_soundMan->playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0); _flag = getGlobalVar(0x10938830) != 0; if (_flag) { - // TODO SoundMan_setSoundVolume(0x90F0D1C3, 0); - // TODO SoundMan_playSoundLooping(0x90F0D1C3); + _vm->_soundMan->setSoundVolume(0x90F0D1C3, 0); + _vm->_soundMan->playSoundLooping(0x90F0D1C3); } if (which < 0) { @@ -58,7 +58,7 @@ Module3000::Module3000(NeverhoodEngine *vm, Module *parentModule, int which) } Module3000::~Module3000() { - // TODO SoundMan_deleteGroup(0x81293110); + _vm->_soundMan->deleteGroup(0x81293110); } void Module3000::createScene(int sceneNum, int which) { @@ -77,10 +77,10 @@ void Module3000::createScene(int sceneNum, int which) { } break; case 2: - // TODO SoundMan_playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); + _vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); if (_flag) { _soundVolume = 90; - // TODO SoundMan_setSoundVolume(0x90F0D1C3, 90); + _vm->_soundMan->setSoundVolume(0x90F0D1C3, 90); } if (getGlobalVar(0x10938830)) { createNavigationScene(0x004B7D58, which); @@ -181,10 +181,10 @@ void Module3000::updateScene() { } break; case 2: - // TODO SoundMan_playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0); + _vm->_soundMan->playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0); if (_flag) { _soundVolume = 0; - // TODO SoundMan_setSoundVolume(0x90F0D1C3, 0); + _vm->_soundMan->setSoundVolume(0x90F0D1C3, 0); } if (_moduleResult == 0) { createScene(3, 0); @@ -275,26 +275,26 @@ void Module3000::updateScene() { int navigationIndex = navigationScene()->getIndex(); if (navigationIndex == 1) { if (frameNumber == 0) { - // TODO SoundMan_playTwoSounds(0x81293110, 0x48498E46, 0x50399F64, 0); - // TODO SoundMan_setSoundVolume(0x48498E46, 70); - // TODO SoundMan_setSoundVolume(0x50399F64, 70); + _vm->_soundMan->playTwoSounds(0x81293110, 0x48498E46, 0x50399F64, 0); + _vm->_soundMan->setSoundVolume(0x48498E46, 70); + _vm->_soundMan->setSoundVolume(0x50399F64, 70); } else if (frameNumber == 100) { - // TODO SoundMan_playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0); + _vm->_soundMan->playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0); } } else if (navigationIndex == 0) { if (frameNumber == 0) { - // TODO SoundMan_playTwoSounds(0x81293110, 0x48498E46, 0x50399F64, 0); - // TODO SoundMan_setSoundVolume(0x48498E46, 70); - // TODO SoundMan_setSoundVolume(0x50399F64, 70); + _vm->_soundMan->playTwoSounds(0x81293110, 0x48498E46, 0x50399F64, 0); + _vm->_soundMan->setSoundVolume(0x48498E46, 70); + _vm->_soundMan->setSoundVolume(0x50399F64, 70); } else if (frameNumber == 10) { - // TODO SoundMan_playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); + _vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); } if (_flag && _soundVolume < 90 && frameNumber % 2) { if (frameNumber == 0) _soundVolume = 40; else _soundVolume++; - // TODO SoundMan_setSoundVolume(0x90F0D1C3, _soundVolume); + _vm->_soundMan->setSoundVolume(0x90F0D1C3, _soundVolume); } } } @@ -307,17 +307,17 @@ void Module3000::updateScene() { int navigationIndex = navigationScene()->getIndex(); if (_flag && _soundVolume > 1 && frameNumber % 2) { _soundVolume--; - // TODO SoundMan_setSoundVolume(0x90F0D1C3, _soundVolume); + _vm->_soundMan->setSoundVolume(0x90F0D1C3, _soundVolume); } if (navigationIndex == 0) { if (frameNumber == 35) { - // TODO SoundMan_playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0); + _vm->_soundMan->playTwoSounds(0x81293110, 0x41861371, 0x43A2507F, 0); } } else if (navigationIndex == 1) { if (frameNumber == 55) { - // TODO SoundMan_playTwoSounds(0x81293110, 0x48498E46, 0x50399F64, 0); - // TODO SoundMan_setSoundVolume(0x48498E46, 70); - // TODO SoundMan_setSoundVolume(0x50399F64, 70); + _vm->_soundMan->playTwoSounds(0x81293110, 0x48498E46, 0x50399F64, 0); + _vm->_soundMan->setSoundVolume(0x48498E46, 70); + _vm->_soundMan->setSoundVolume(0x50399F64, 70); } } } @@ -330,25 +330,23 @@ void Module3000::updateScene() { int navigationIndex = navigationScene()->getIndex(); if (navigationIndex == 2) { if (frameNumber == 40) { - // TODO SoundMan_playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); + _vm->_soundMan->playTwoSounds(0x81293110, 0x40030A51, 0xC862CA15, 0); } if (_flag && _soundVolume < 90 && frameNumber % 2) { if (frameNumber == 0) _soundVolume = 40; else _soundVolume++; - // TODO SoundMan_setSoundVolume(0x90F0D1C3, _soundVolume); + _vm->_soundMan->setSoundVolume(0x90F0D1C3, _soundVolume); } } } #endif break; case 5: -#if 0 // ALL TODO - if (navigationScene()->getSoundFlag1() && navigationScene()->getIndex() == 0) { - // TODO SoundMan_setTwoSoundsPlayFlag(false); + if (navigationScene()->getSoundFlag1() && navigationScene()->getNavigationIndex() == 0) { + _vm->_soundMan->setTwoSoundsPlayFlag(false); } -#endif break; } } diff --git a/engines/neverhood/navigationscene.cpp b/engines/neverhood/navigationscene.cpp index 981e703c2e..a3e15369ae 100644 --- a/engines/neverhood/navigationscene.cpp +++ b/engines/neverhood/navigationscene.cpp @@ -60,8 +60,8 @@ NavigationScene::NavigationScene(NeverhoodEngine *vm, Module *parentModule, uint } NavigationScene::~NavigationScene() { - // TODO SoundMan_setTwoSoundsPlayFlag(false); - // TODO SoundMan_setSoundThreePlayFlag(false); + _vm->_soundMan->setTwoSoundsPlayFlag(false); + _vm->_soundMan->setSoundThreePlayFlag(false); } int NavigationScene::getNavigationAreaType() { @@ -88,8 +88,8 @@ void NavigationScene::update() { _soundFlag2 = false; _soundFlag1 = false; _interactive = true; - // TODO SoundMan_setTwoSoundsPlayFlag(false); - // TODO SoundMan_setSoundThreePlayFlag(false); + _vm->_soundMan->setTwoSoundsPlayFlag(false); + _vm->_soundMan->setSoundThreePlayFlag(false); _smackerDone = false; _smackerPlayer->open(navigationItem.fileHash, true); _vm->_screen->clear(); @@ -205,11 +205,11 @@ void NavigationScene::handleNavigation(const NPoint &mousePos) { } if (oldSoundFlag2 != _soundFlag2) { - // TODO SoundMan_setSoundThreePlayFlag(_soundFlag2); + _vm->_soundMan->setSoundThreePlayFlag(_soundFlag2); } if (oldSoundFlag1 != _soundFlag1) { - // TODO SoundMan_setTwoSoundsPlayFlag(_soundFlag1); + _vm->_soundMan->setTwoSoundsPlayFlag(_soundFlag1); } } diff --git a/engines/neverhood/navigationscene.h b/engines/neverhood/navigationscene.h index 4397a4372b..cf351d1bcd 100644 --- a/engines/neverhood/navigationscene.h +++ b/engines/neverhood/navigationscene.h @@ -34,6 +34,7 @@ public: NavigationScene(NeverhoodEngine *vm, Module *parentModule, uint32 navigationListId, int navigationIndex, const byte *itemsTypes); virtual ~NavigationScene(); int getNavigationAreaType(); + int getNavigationIndex() const { return _navigationIndex; } bool getSoundFlag1() const { return _soundFlag1; } bool getSoundFlag2() const { return _soundFlag2; } protected: |