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authorEugene Sandulenko2007-06-12 12:22:25 +0000
committerEugene Sandulenko2007-06-12 12:22:25 +0000
commit6e5b70f5e9f8690b467ea8837e727e1048838788 (patch)
tree99421afdf99a4b66be53c398c048133bc79c614e /engines/parallaction/detection.cpp
parent72cfa9d8293aa897a89d577d9844a2a286d8f0e2 (diff)
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Patch #1733764: "Fallback detection patch". GSoC student.
svn-id: r27375
Diffstat (limited to 'engines/parallaction/detection.cpp')
-rw-r--r--engines/parallaction/detection.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/parallaction/detection.cpp b/engines/parallaction/detection.cpp
index 63ab893641..7620c8b5a8 100644
--- a/engines/parallaction/detection.cpp
+++ b/engines/parallaction/detection.cpp
@@ -131,7 +131,9 @@ REGISTER_PLUGIN(PARALLACTION, "Parallaction engine", "Nippon Safes Inc. (C) Dyna
namespace Parallaction {
bool Parallaction::detectGame() {
- _gameDescription = (const PARALLACTIONGameDescription *)Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
+ Common::EncapsulatedADGameDesc encapsulatedDesc = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
+ _gameDescription = (const PARALLACTIONGameDescription *)(encapsulatedDesc.realDesc);
+
return (_gameDescription != 0);
}