diff options
author | David Corrales | 2007-08-05 19:34:20 +0000 |
---|---|---|
committer | David Corrales | 2007-08-05 19:34:20 +0000 |
commit | 6856535010bd2fa4449bcfde1c88dc06cd46e26f (patch) | |
tree | b81a2234c2beff0312c93e039d6cafda4babeca6 /engines/parallaction/intro.cpp | |
parent | 1400d28bfb37fc94f3c44dec0a4d0cef65fb8fb7 (diff) | |
parent | ec1803f838d5efc7decf75c05a1fb4a9633751e5 (diff) | |
download | scummvm-rg350-6856535010bd2fa4449bcfde1c88dc06cd46e26f.tar.gz scummvm-rg350-6856535010bd2fa4449bcfde1c88dc06cd46e26f.tar.bz2 scummvm-rg350-6856535010bd2fa4449bcfde1c88dc06cd46e26f.zip |
Merged fsnode with trunk: r27971:28460
svn-id: r28462
Diffstat (limited to 'engines/parallaction/intro.cpp')
-rw-r--r-- | engines/parallaction/intro.cpp | 320 |
1 files changed, 0 insertions, 320 deletions
diff --git a/engines/parallaction/intro.cpp b/engines/parallaction/intro.cpp deleted file mode 100644 index 96a072b28d..0000000000 --- a/engines/parallaction/intro.cpp +++ /dev/null @@ -1,320 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#include "common/stdafx.h" - -#include "parallaction/parallaction.h" -#include "parallaction/menu.h" -#include "parallaction/sound.h" - -#include "graphics/primitives.h" - -namespace Parallaction { - -static Animation *_rightHandAnim; - -static uint16 _rightHandPositions[684] = { - 0x0064, 0x0046, 0x006c, 0x0046, 0x0074, 0x0046, 0x007c, 0x0046, - 0x0084, 0x0046, 0x008c, 0x0046, 0x0094, 0x0046, 0x009c, 0x0046, - 0x00a4, 0x0046, 0x00ac, 0x0046, 0x00b4, 0x0046, 0x00bc, 0x0046, - 0x00c4, 0x0046, 0x00cc, 0x0046, 0x00d4, 0x0046, 0x00dc, 0x0046, - 0x00e4, 0x0046, 0x00ec, 0x0046, 0x00f4, 0x0046, 0x00fc, 0x0046, - 0x0104, 0x0046, 0x00ff, 0x0042, 0x00ff, 0x004a, 0x00ff, 0x0052, - 0x00ff, 0x005a, 0x00ff, 0x0062, 0x00ff, 0x006a, 0x00ff, 0x0072, - 0x00ff, 0x007a, 0x00ff, 0x0082, 0x00ff, 0x008a, 0x00ff, 0x0092, - 0x00ff, 0x009a, 0x00ff, 0x00a2, 0x0104, 0x0097, 0x00fc, 0x0097, - 0x00f4, 0x0097, 0x00ec, 0x0097, 0x00e4, 0x0097, 0x00dc, 0x0097, - 0x00d4, 0x0097, 0x00cc, 0x0097, 0x00c4, 0x0097, 0x00bc, 0x0097, - 0x00b4, 0x0097, 0x00ac, 0x0097, 0x00a4, 0x0097, 0x009c, 0x0097, - 0x0094, 0x0097, 0x008c, 0x0097, 0x0084, 0x0097, 0x007c, 0x0097, - 0x0074, 0x0097, 0x006c, 0x0097, 0x0064, 0x0097, 0x0066, 0x0042, - 0x0066, 0x004a, 0x0066, 0x0052, 0x0066, 0x005a, 0x0066, 0x0062, - 0x0066, 0x006a, 0x0066, 0x0072, 0x0066, 0x007a, 0x0066, 0x0082, - 0x0066, 0x008a, 0x0066, 0x0092, 0x0066, 0x009a, 0x0066, 0x00a2, - 0x008c, 0x0091, 0x0099, 0x0042, 0x0099, 0x004a, 0x0099, 0x0052, - 0x0099, 0x005a, 0x0099, 0x0062, 0x0099, 0x006a, 0x0099, 0x0072, - 0x0099, 0x007a, 0x0099, 0x0082, 0x0099, 0x008a, 0x0099, 0x0092, - 0x0099, 0x009a, 0x0099, 0x00a2, 0x00a0, 0x004d, 0x00cc, 0x0042, - 0x00cc, 0x004a, 0x00cc, 0x0052, 0x00cc, 0x005a, 0x00cc, 0x0062, - 0x00cc, 0x006a, 0x00cc, 0x0072, 0x00cc, 0x007a, 0x00cc, 0x0082, - 0x00cc, 0x008a, 0x00cc, 0x0092, 0x00cc, 0x009a, 0x00cc, 0x00a2, - 0x00ca, 0x0050, 0x00b1, 0x0050, 0x0081, 0x0052, 0x007e, 0x0052, - 0x007c, 0x0055, 0x007c, 0x005c, 0x007e, 0x005e, 0x0080, 0x005e, - 0x0082, 0x005c, 0x0082, 0x0054, 0x0080, 0x0052, 0x0078, 0x0052, - 0x007c, 0x005e, 0x0077, 0x0061, 0x0074, 0x006e, 0x0074, 0x0078, - 0x0076, 0x007a, 0x0079, 0x0078, 0x0079, 0x0070, 0x0078, 0x0070, - 0x0078, 0x006b, 0x007b, 0x0066, 0x007a, 0x006f, 0x0084, 0x006f, - 0x0085, 0x0066, 0x0086, 0x0070, 0x0085, 0x0070, 0x0085, 0x0079, - 0x0088, 0x0079, 0x008a, 0x0078, 0x008a, 0x006c, 0x0087, 0x0061, - 0x0085, 0x005f, 0x0082, 0x005f, 0x0080, 0x0061, 0x007e, 0x0061, - 0x007b, 0x005f, 0x007c, 0x006f, 0x007c, 0x0071, 0x0079, 0x0074, - 0x0079, 0x0089, 0x0076, 0x008c, 0x0076, 0x008e, 0x007a, 0x008e, - 0x007f, 0x0089, 0x007f, 0x0083, 0x007e, 0x0083, 0x007e, 0x0077, - 0x0080, 0x0077, 0x0080, 0x0083, 0x0080, 0x008b, 0x0084, 0x0090, - 0x0088, 0x0090, 0x0088, 0x008e, 0x0085, 0x008b, 0x0085, 0x0074, - 0x0082, 0x0071, 0x00b2, 0x0052, 0x00b0, 0x0054, 0x00b0, 0x0056, - 0x00ae, 0x0058, 0x00af, 0x0059, 0x00af, 0x005e, 0x00b2, 0x0061, - 0x00b5, 0x0061, 0x00b8, 0x005e, 0x00b8, 0x005a, 0x00b9, 0x0059, - 0x00b9, 0x0058, 0x00b7, 0x0056, 0x00b7, 0x0054, 0x00b5, 0x0052, - 0x00b2, 0x0052, 0x00ae, 0x005a, 0x00ab, 0x005b, 0x00ab, 0x006d, - 0x00ae, 0x0072, 0x00b8, 0x0072, 0x00bc, 0x006d, 0x00bc, 0x005b, - 0x00b9, 0x005a, 0x00bc, 0x005c, 0x00be, 0x005c, 0x00c1, 0x005f, - 0x00c4, 0x0067, 0x00c4, 0x006d, 0x00c1, 0x0076, 0x00c0, 0x0077, - 0x00bd, 0x0077, 0x00bb, 0x0075, 0x00bd, 0x0073, 0x00bb, 0x0072, - 0x00be, 0x0070, 0x00be, 0x006a, 0x00a9, 0x006a, 0x00a9, 0x0070, - 0x00ac, 0x0072, 0x00aa, 0x0073, 0x00ac, 0x0075, 0x00aa, 0x0077, - 0x00a7, 0x0077, 0x00a3, 0x006d, 0x00a3, 0x0067, 0x00a6, 0x005f, - 0x00a9, 0x005c, 0x00ab, 0x005c, 0x00ac, 0x0077, 0x00ac, 0x007c, - 0x00ab, 0x007c, 0x00ab, 0x0084, 0x00ac, 0x0084, 0x00ac, 0x008b, - 0x00a9, 0x008e, 0x00a9, 0x0090, 0x00ae, 0x0090, 0x00ae, 0x008d, - 0x00b2, 0x008c, 0x00b2, 0x0087, 0x00b1, 0x0086, 0x00b1, 0x007b, - 0x00b2, 0x0079, 0x00b4, 0x0079, 0x00b4, 0x007d, 0x00b5, 0x007d, - 0x00b5, 0x0087, 0x00b4, 0x0087, 0x00b4, 0x008c, 0x00b6, 0x008c, - 0x00b9, 0x0091, 0x00b4, 0x0091, 0x00bd, 0x008f, 0x00ba, 0x008c, - 0x00ba, 0x0083, 0x00bb, 0x0082, 0x00bb, 0x0075, 0x00cc, 0x006e, - 0x00d4, 0x006c, 0x00db, 0x0069, 0x00d9, 0x0068, 0x00d9, 0x0064, - 0x00dc, 0x0064, 0x00dc, 0x0060, 0x00df, 0x0056, 0x00e5, 0x0052, - 0x00e7, 0x0052, 0x00ec, 0x0056, 0x00ef, 0x005d, 0x00f1, 0x0065, - 0x00f3, 0x0064, 0x00f3, 0x0069, 0x00f0, 0x0069, 0x00ec, 0x0065, - 0x00ec, 0x005e, 0x00e9, 0x005f, 0x00e9, 0x005a, 0x00e7, 0x0058, - 0x00e4, 0x0058, 0x00e3, 0x0054, 0x00e3, 0x0058, 0x00e1, 0x005c, - 0x00e4, 0x0061, 0x00e7, 0x0061, 0x00e9, 0x005f, 0x00eb, 0x005d, - 0x00e4, 0x0062, 0x00e0, 0x0064, 0x00e0, 0x0069, 0x00e2, 0x006b, - 0x00e0, 0x0072, 0x00e0, 0x0077, 0x00ec, 0x0077, 0x00ec, 0x0071, - 0x00ea, 0x006b, 0x00ec, 0x006a, 0x00ec, 0x0063, 0x00e7, 0x0063, - 0x00e7, 0x0065, 0x00e1, 0x0069, 0x00e3, 0x0068, 0x00e6, 0x0069, - 0x00ec, 0x005e, 0x00ea, 0x006b, 0x00e7, 0x006b, 0x00e7, 0x006a, - 0x00e5, 0x006a, 0x00e5, 0x006b, 0x00e2, 0x006b, 0x00df, 0x006c, - 0x00dc, 0x006f, 0x00dc, 0x0071, 0x00da, 0x0073, 0x00d8, 0x0073, - 0x00d8, 0x006f, 0x00dc, 0x006b, 0x00dc, 0x0069, 0x00dd, 0x0068, - 0x00ef, 0x0068, 0x00f0, 0x0069, 0x00f0, 0x006b, 0x00f4, 0x006f, - 0x00f4, 0x0072, 0x00f3, 0x0073, 0x00f2, 0x0073, 0x00f0, 0x0071, - 0x00f0, 0x006f, 0x00ec, 0x006b, 0x00ec, 0x007a, 0x00eb, 0x007b, - 0x00eb, 0x007f, 0x00ec, 0x0080, 0x00ec, 0x0084, 0x00eb, 0x0085, - 0x00eb, 0x008b, 0x00ec, 0x008c, 0x00ec, 0x008f, 0x00ed, 0x0091, - 0x00e9, 0x0091, 0x00e9, 0x008f, 0x00e7, 0x008d, 0x00e7, 0x0090, - 0x00e7, 0x0089, 0x00e8, 0x0088, 0x00e8, 0x0086, 0x00e7, 0x0085, - 0x00e7, 0x007d, 0x00e6, 0x007c, 0x00e6, 0x0078, 0x00e5, 0x007d, - 0x00e5, 0x0085, 0x00e4, 0x0086, 0x00e4, 0x0088, 0x00e5, 0x0089, - 0x00e5, 0x0090, 0x00e5, 0x008b, 0x00e3, 0x0091, 0x00df, 0x0091, - 0x00e0, 0x0090, 0x00e0, 0x008c, 0x00e2, 0x008b, 0x00e1, 0x0085, - 0x00e0, 0x0084, 0x00e0, 0x0080, 0x00e1, 0x007f, 0x00e1, 0x007c, - 0x00e0, 0x007b, 0x00e0, 0x0077 -}; - -extern Credit _credits[]; - -void _c_startIntro(void *parm) { - _rightHandAnim = _vm->findAnimation("righthand"); - - if (_vm->getPlatform() == Common::kPlatformPC) { - _vm->_soundMan->setMusicFile("intro"); - _vm->_soundMan->playMusic(); - } - - _engineFlags |= kEngineBlockInput; - - return; -} - -void _c_endIntro(void *parm) { - - _vm->_gfx->setFont(kFontMenu); - - debugC(1, kDebugLocation, "endIntro()"); - - for (uint16 _si = 0; _si < 6; _si++) { - _vm->_gfx->displayCenteredString(80, _credits[_si]._role); - _vm->_gfx->displayCenteredString(100, _credits[_si]._name); - - _vm->_gfx->updateScreen(); - - for (uint16 v2 = 0; v2 < 100; v2++) { - _mouseButtons = kMouseNone; - _vm->updateInput(); - if (_mouseButtons == kMouseLeftUp) - break; - - _vm->waitTime( 1 ); - } - - _vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); - } - debugC(1, kDebugLocation, "endIntro(): done showing credits"); - - if ((_vm->getFeatures() & GF_DEMO) == 0) { - _vm->_gfx->displayCenteredString(80, "CLICK MOUSE BUTTON TO START"); - _vm->_gfx->updateScreen(); - - waitUntilLeftClick(); - - _engineFlags &= ~kEngineBlockInput; - _vm->_menu->selectCharacter(); - } else { - waitUntilLeftClick(); - } - - return; -} - -void _c_moveSheet(void *parm) { - - static uint16 x = 319; - - if (x > 66) - x -= 16; - - Common::Rect r; - - r.left = x; - r.top = 47; - r.right = (x + 32 > 319) ? 319 : (x + 32); - r.bottom = 199; - _vm->_gfx->floodFill(Gfx::kBitBack, r, 1); - _vm->_gfx->floodFill(Gfx::kBit2, r, 1); - - if (x >= 104) return; - - r.left = x+215; - r.top = 47; - r.right = (x + 247 > 319) ? 319 : (x + 247); - r.bottom = 199; - _vm->_gfx->floodFill(Gfx::kBitBack, r, 12); - _vm->_gfx->floodFill(Gfx::kBit2, r, 12); - - return; -} - -void plotPixel(int x, int y, int color, void *data) { - _vm->_gfx->plotMaskPixel(x, y, color); -} - -void _c_sketch(void *parm) { - - static uint16 index = 1; - - uint16 newy = _rightHandPositions[2*index+1]; - uint16 newx = _rightHandPositions[2*index]; - - uint16 oldy = _rightHandPositions[2*(index-1)+1]; - uint16 oldx = _rightHandPositions[2*(index-1)]; - - Graphics::drawLine(oldx, oldy, newx, newy, 0, plotPixel, NULL); - - _rightHandAnim->_left = newx; - _rightHandAnim->_top = newy - 20; - - index++; - - return; -} - - - - -void _c_shade(void *parm) { - - Common::Rect r( - _rightHandAnim->_left - 36, - _rightHandAnim->_top - 36, - _rightHandAnim->_left, - _rightHandAnim->_top - ); - - _vm->_gfx->fillMaskRect(r, 0); - - return; - -} - -void _c_projector(void*) { -#ifdef HALFBRITE - static int dword_16032 = 0; - -// Bitmap bm; -// InitBitMap(&bm); - - if (dword_16032 != 0) { -/* // keep drawing spotlight in its final place - _vm->_gfx->flatBlitCnv(&scnv, 110, 25, Gfx::kBitFront); - BltBitMap(&bm, 0, 0, &_screen._bitMap, 110, 25, a3->??, a3->??, 0x20, 0x20); -*/ return; - } - - _vm->_gfx->setHalfbriteMode(true); -/* - // move spot light around the stage - int d7, d6; - for (d7 = 0; d7 < 150; d7++) { - - if (d7 < 100) { - int d1 = d7; - if (d1 < 0) - d1++; - - d1 >>= 1; - d6 = 50 - d1; - } else { - int d1 = d7 / 100; - if (d1 < 0) - d1++; - - d1 >>= 1; - d6 = d1; - } - - BltBitMap(&bm, 0, 0, &_screen._bitMap, d7+20, d6, a3->??, a3->??, 0x20, 0x20); - sub_1590C(d6 + a3->??); - BltBitMap(&bm, 0, 0, &_screen._bitMap, d7+20, d6, a3->??, a3->??, 0xFA, 0x20); - } - - for (d7 = 50; d7 > -10; d7--) { - BltBitMap(&bm, 0, 0, &_screen._bitMap, d7+120, d6, a3->??, a3->??, 0x20, 0x20); - sub_1590C(d6 + a3->??); - BltBitMap(&bm, 0, 0, &_screen._bitMap, d7+120, d6, a3->??, a3->??, 0xFA, 0x20); - } - - BltBitMap(&bm, 0, 0, &_screen._bitMap, d7+120, d6, a3->??, a3->??, 0x20, 0x20); - _vm->_gfx->flatBlitCnv(&scnv, d7+120, d6, Gfx::kBitFront); -*/ - - dword_16032 = 1; - return; -#endif -} - -void _c_HBOff(void*) { -#ifdef HALFBRITE - _vm->_gfx->setHalfbriteMode(false); -#endif -} - -void _c_HBOn(void*) { -#ifdef HALFBRITE - _vm->_gfx->setHalfbriteMode(true); -#endif -} - -} // namespace Parallaction |