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author | Nicola Mettifogo | 2007-11-01 15:58:33 +0000 |
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committer | Nicola Mettifogo | 2007-11-01 15:58:33 +0000 |
commit | 06f38474a587104f8aac0a3f0c55a19c05b03005 (patch) | |
tree | 4712dfd135f033a16508c72b33a15d15a415db33 /engines/parallaction/parallaction.h | |
parent | c7f315b32c27f3956707e21e66dde9c7b12b7e23 (diff) | |
download | scummvm-rg350-06f38474a587104f8aac0a3f0c55a19c05b03005.tar.gz scummvm-rg350-06f38474a587104f8aac0a3f0c55a19c05b03005.tar.bz2 scummvm-rg350-06f38474a587104f8aac0a3f0c55a19c05b03005.zip |
Consolidated game data cleanup in a single routine to location switches more reliable, especially on savegames and on game start.
svn-id: r29357
Diffstat (limited to 'engines/parallaction/parallaction.h')
-rw-r--r-- | engines/parallaction/parallaction.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h index 5b56296fd6..77f70f838f 100644 --- a/engines/parallaction/parallaction.h +++ b/engines/parallaction/parallaction.h @@ -672,6 +672,7 @@ private: private: void changeLocation(char *location); void changeCharacter(const char *name); + void cleanupGame(); void setArrowCursor(); void setInventoryCursor(int pos); @@ -911,8 +912,6 @@ protected: uint16 guiChooseLanguage(); uint16 guiSelectGame(); int guiGetSelectedBlock(const Common::Point &p, Common::Rect& r); - - }; |