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author | Nicola Mettifogo | 2008-11-08 14:56:45 +0000 |
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committer | Nicola Mettifogo | 2008-11-08 14:56:45 +0000 |
commit | 55810309725b02b26ab17ddc02cbba2361977a2b (patch) | |
tree | e976a14d71ab1e5e8308c4c13c3a2095b1126ab5 /engines/parallaction/saveload.cpp | |
parent | 767485840f8259c8441b2879eec5cb327c79e049 (diff) | |
download | scummvm-rg350-55810309725b02b26ab17ddc02cbba2361977a2b.tar.gz scummvm-rg350-55810309725b02b26ab17ddc02cbba2361977a2b.tar.bz2 scummvm-rg350-55810309725b02b26ab17ddc02cbba2361977a2b.zip |
* removed the obsolete _quit flag
* refactored most cleanup code for locations and game
svn-id: r34939
Diffstat (limited to 'engines/parallaction/saveload.cpp')
-rw-r--r-- | engines/parallaction/saveload.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/engines/parallaction/saveload.cpp b/engines/parallaction/saveload.cpp index 8093d4f234..033d502478 100644 --- a/engines/parallaction/saveload.cpp +++ b/engines/parallaction/saveload.cpp @@ -134,15 +134,6 @@ void SaveLoad_ns::doLoadGame(uint16 slot) { f->readLine_OLD(s, 15); - // TODO (LIST): unify (and parametrize) calls to freeZones. - // We aren't calling freeAnimations because it is not needed, since - // kChangeLocation will trigger a complete deletion. Anyway, we still - // need to invoke freeZones here with _quit set, because the - // call in changeLocation preserve certain zones. - _vm->_quit = true; - _vm->freeZones(); - _vm->_quit = false; - _vm->_numLocations = atoi(s); uint16 _si; |